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For survival or adventure co-op games, I just personally think it fits better because content can be generated on the fly so there's different ways to play it. It's not a must, of course, just want to know how deep the content goes since it doesn't have something that can keep things "fresh", if that makes sense?
The question really is whether those updates are beefy enough to flesh out the game.
Thank you, I looked but guess I'm blind! Thank you! :)
How is the full version planned to differ from the Early Access version?
“Enshrouded is a complete experience in regards to the core gameplay elements. However, during the Early Access phase it is planned to improve and add to the gameplay features in accordance with feedback from the community. In addition to that, it is planned to expand the world significantly. This will include new biomes to explore, filled with new enemies and new types of locations. New biomes also mean more crafting resources and recipes, more tiers of equipment and weapons. While levelling up, the player will be able to explore additional skills in the skill tree. For the player base, more deco furniture and building materials are planned to enable players to express themselves even better with their building creations.”
They said they plan to have the roadmap available publicly within two weeks from launch
https://enshrouded.featureupvote.com/
Yeah, if this was single player, I think it wouldn't match at all. Hand-crafted worlds are really great, like in Horizon Zero Dawn, Witcher 3 etc etc. I think the world so far looks pretty good though, so it doesn't seem to be a "poor" crafted one at least.