Enshrouded

Enshrouded

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Roland Jan 25, 2024 @ 5:49am
2
2
Seems unoriginal and uninspired
Does it have anything that actually sets it apart from every other survival craft game?
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Showing 46-60 of 93 comments
Zabu Jan 25, 2024 @ 7:02am 
Originally posted by Shiana:
Originally posted by dustin1280:

Have you tried 7d2d (seven days to die)? I like that building system much more than this one, and you can also build into terrain - anywhere, also outside your base, and the whole world is persistent with no resets.

Thats what i was hoping this game was :)
thalx Jan 25, 2024 @ 7:02am 
Originally posted by Butcher:
Originally posted by ÆŁ16⚡:
Yes, what sets it apart from other survival games is that it's fun and doesn't waste my time.
And what feature makes it fun? Can you compare it to other similar games? Like Valheim? Or recent Palworld?


In comparison to Valheim, Enshrouded offers more modern graphics, even though the heavy fog can be a bit of a nuisance. Valheim, on the other hand, excels in providing cooler weather effects. Nothing beats sitting by the campfire in your own house during a thunderstorm. However, Enshrouded's crafting system allows for significantly more creativity. You can even dig your own underground settlements, and the variety in design options is, in my opinion, its biggest strength. I also find the combat system in Enshrouded more engaging, but that's a matter of personal preference. I appreciate the slow leveling in the game; it's old-school and quite appealing to me. Lastly, it's a whole new world to explore with new tricks to learn and new talent trees to explore.
dustin1280 Jan 25, 2024 @ 7:03am 
Originally posted by Zabu:

Thats a bit of a different kinda of genre to survival. its sandbox. Which is fine its just - not really survival

I would argue that food is important enough in this game that you NEED it for survival... Though you will not die if you ignore, just get 1shot by things and run out of stamina quick...

If you prefer to think of it thematically, you are weakened significantly when you don't have food/drink in your stomach.

And raids, well I already said my piece in raids, they were never for me... So I am happy with this game regardless of who is defining it...
Roland Jan 25, 2024 @ 7:03am 
Wow this thread blew up.

How is the terraforming better than No Man's Sky?

If there's no hunger or thirst, then I wanna fight the users that gave it the survival tag:zagmad:
Butcher Jan 25, 2024 @ 7:18am 
Originally posted by thalx:
Originally posted by Butcher:
And what feature makes it fun? Can you compare it to other similar games? Like Valheim? Or recent Palworld?


In comparison to Valheim, Enshrouded offers more modern graphics, even though the heavy fog can be a bit of a nuisance. Valheim, on the other hand, excels in providing cooler weather effects. Nothing beats sitting by the campfire in your own house during a thunderstorm. However, Enshrouded's crafting system allows for significantly more creativity. You can even dig your own underground settlements, and the variety in design options is, in my opinion, its biggest strength. I also find the combat system in Enshrouded more engaging, but that's a matter of personal preference. I appreciate the slow leveling in the game; it's old-school and quite appealing to me. Lastly, it's a whole new world to explore with new tricks to learn and new talent trees to explore.
I think I'm more interested in combat than graphics or building. What makes it more engaging? I read on forum that magic is autotarget rather than having manual aim, is this true?
Disturbed Jan 25, 2024 @ 7:21am 
Originally posted by Shiana:
Originally posted by EyeXombie:
It's got some of the best base building I've ever seen in a game. The shroud concept is new for the genre. It kinda makes it a bit of a rogue like. You can tunnel, blow holes in the terrain. I think it's a lot different and original for the survival genre.

yeah, but they botched it nevertheless. You can only build around a small perimeter of your base, and the terrain changes like tunnelling, blowing holes, etc are all reset every x minutes. (which is a shame, knowing that this game is from the devs of portal knights where you could build everywhere and destroy anything anywhere without resets.)


Maybe in the future they will add a world option for that or something.

i think they mostly made the world reset because a lot of weapons and explosives destroy terrain and loot respawns are much needed if you have random drops (weapons, rings etc.) that you might want to farm especially if you're playing with a larger group.
Metadigital Jan 25, 2024 @ 7:25am 
Not every game has unique mechanics.

In fact, only a very few do and the rest are are recombining old mechanics into new arrangements or iterating on old concepts. Even games with "new" elements are often just copying smaller and more experimental games and refining them into something with more mass appeal, like Minecraft did.

A game doesn't need novelty to be good or succeed. In fact, players often don't like novelty and games that experiment too much tend to remain small indie projects with a small but dedicated following.
Mechron Jan 25, 2024 @ 7:28am 
Unoriginal yes... Uninspired? it feels like it has had like 95% of its inspiration from Valheim.
Disturbed Jan 25, 2024 @ 7:31am 
Originally posted by Mechron:
Unoriginal yes... Uninspired? it feels like it has had like 95% of its inspiration from Valheim.

The only thing it shares with Valheim is the food system and the very generic ''survival'' genre.

it doesn't play like valheim at all. maybe give the game a try?
JamesTBG Jan 25, 2024 @ 7:34am 
Currently my favorite. It has a lot of QOL which respects your time. Grinding is ok. All in all its a more fleshed out experience.
Static Breed Jan 25, 2024 @ 7:54am 
unoriginal and uninspired? You realise you just contradicted yourself with those 2 words?
Swan` Jan 25, 2024 @ 7:56am 
It is more like an Action RPG with some survival elements. The Building system is very nice with the voxel system like Minecraft. Ans you can terraform the hole world.
Shiana Jan 25, 2024 @ 7:58am 
Originally posted by Swan`:
It is more like an Action RPG with some survival elements. The Building system is very nice with the voxel system like Minecraft. Ans you can terraform the hole world.
well, you can't. as soon as you are 2 hours away, the world resets those parts, and you have archived nothing.
dustin1280 Jan 25, 2024 @ 8:04am 
Originally posted by Shiana:
Originally posted by Swan`:
It is more like an Action RPG with some survival elements. The Building system is very nice with the voxel system like Minecraft. Ans you can terraform the hole world.
well, you can't. as soon as you are 2 hours away, the world resets those parts, and you have archived nothing.
Anything in your flame aura range remains terraformed
Zardoz Jan 25, 2024 @ 8:06am 
Originally posted by Zabu:
Originally posted by AdahnGorion:

Fine Survival Coop. Happy?

There are no survival elements in this game. Its a coop adventure game. Its a more simple version of BG3 with action combat and very well made and fleshed out voxel based base building system that exists for no apparent reason other than "its fun to basebuild"

BG3 and Enshrouded are not comparable at all.

Originally posted by VonFIDDE:
Would say that Enshrouded is an upgrade over what we previously had. The combat is great, the exploration/puzzles/quets and loot is all good. Don't think any survival game to date comes close with the full package.

Lol the game lacks in every aspect besides the base building. I do agree that the base building is very nice but that doesnt change the fact that game besides that feels lackluster.
Fells like early survival games era with games like Medieval Engineers, were the buildlng aspect is nice but the rest just isn't there. Its a good base builder everything else is lackluster at best.
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Date Posted: Jan 25, 2024 @ 5:49am
Posts: 93