Enshrouded

Enshrouded

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CoopedUp Jan 25, 2024 @ 3:42am
Skill Points with Multiplayer
So this is something I noticed after just playing for one day. Skill Points can be obtained through leveling, but are also granted when destroying 'Shroud Roots'. Now I'm not sure if there is a max on skill points like there is in levels, but since they are character based and not server based this seems like a bad idea and an easily abuse-able game mechanic.

A player could potentially join a multi-player session and theoretically run around the map clearing all the 'Shroud Roots' in another player's game and farming skill points, then log out and run around in their own single-player session and repeat the farming run.

So at the end of the day Player 1 could be max level with 100 skill points and Player 2 would be stuck at level 30 with just the base skill points of 30 from levels with no way to gain more without joining another random persons game session and 'stealing' all their Shroud Roots.

I'm just curious if there is a Skill Point max limit with a LOT more Shroud Roots then is required to reach that maximum, or if the developers are aware or already have measures in place to prevent this mechanic from being abused.
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Showing 1-11 of 11 comments
guska Jan 25, 2024 @ 3:49am 
Originally posted by CoopedUp:
So this is something I noticed after just playing for one day. Skill Points can be obtained through leveling, but are also granted when destroying 'Shroud Roots'. Now I'm not sure if there is a max on skill points like there is in levels, but since they are character based and not server based this seems like a bad idea and an easily abuse-able game mechanic.

A player could potentially join a multi-player session and theoretically run around the map clearing all the 'Shroud Roots' in another player's game and farming skill points, then log out and run around in their own single-player session and repeat the farming run.

So password your multiplayer game, easy fix.

Originally posted by CoopedUp:
So at the end of the day Player 1 could be max level with 100 skill points and Player 2 would be stuck at level 30 with just the base skill points of 30 from levels with no way to gain more without joining another random persons game session and 'stealing' all their Shroud Roots.

You gave the solution to 'catching up' in the first part of your post, go into single player and farm up the first few roots to catch up

Originally posted by CoopedUp:
I'm just curious if there is a Skill Point max limit with a LOT more Shroud Roots then is required to reach that maximum, or if the developers are aware or already have measures in place to prevent this mechanic from being abused.

Much like Valheim, it's a social co-op game intended to be played with friends. If your friends can't be trusted to play without exploiting mechanics and ruining the fun for everyone else, then it's time to ditch them completely and find new friends.
Zabu Jan 25, 2024 @ 3:50am 
What happens if someone clears 2-3 of those shroud roots without someone online. Are those skillpoints just lost forever for that person unless they go get them in single player?
CoopedUp Jan 25, 2024 @ 4:09am 
Originally posted by Zabu:
What happens if someone clears 2-3 of those shroud roots without someone online. Are those skillpoints just lost forever for that person unless they go get them in single player?

I'm not entirely sure, but I believe Shroud Roots are a non-respawning element of the game and they only give Skill Points to the players in the immediate vicinity. Not Server wide.

So if you are exploring and discover/destroy one and your friends are offline or back at base, then you get the Skill Point and everyone else does not. If everyone is exploring together and groups up on the root as it's destroyed then I think everyone gets the Skill Point.
der1Horn Jan 25, 2024 @ 4:11am 
If you don't want random ppl joining just set a password. Done.
Also if you can't get more points on your server bc. your group took them just switch to singleplayer and get them there. Done. World switching is a feature.
Last edited by der1Horn; Jan 25, 2024 @ 4:12am
Zabu Jan 25, 2024 @ 6:07am 
Originally posted by der1Horn:
If you don't want random ppl joining just set a password. Done.
Also if you can't get more points on your server bc. your group took them just switch to singleplayer and get them there. Done. World switching is a feature.

That sounds more like a player made workaround than an actual feature of the game lol.

"if you wherent there for something just go and start over in singleplayer and get there yourself again and then do it alone"
Dilvish Jan 28, 2024 @ 2:00am 
Multiplayer Shroud Root skill points are handled fine; I've tested with a friend.

A) Shroud roots do respawn, but you only get the skill point from the first kill; thereafter that root/well is shown on your map with a checkmark next to it so you know you already got that one;
B) Players who weren't online when the root was killed (and so didn't get the skill point) do NOT have the checkmark next to the map icon for that root (I presume until they get in on a kill for it and get the skill point, but we didn't take the time to test that final step of it); and,
C) You can't do multi-world root farming extravaganza, Shroud Root kills are tracked by player, not by world-- you kill a particular shroud root, go to a brand new world and that root is already marked as done (as opposed to, say, the spires and craftspeople, which you have to redo on each world).
MrWitz Jan 28, 2024 @ 5:40pm 
Originally posted by Dilvish:
Multiplayer Shroud Root skill points are handled fine; I've tested with a friend.

A) Shroud roots do respawn, but you only get the skill point from the first kill; thereafter that root/well is shown on your map with a checkmark next to it so you know you already got that one;
B) Players who weren't online when the root was killed (and so didn't get the skill point) do NOT have the checkmark next to the map icon for that root (I presume until they get in on a kill for it and get the skill point, but we didn't take the time to test that final step of it); and,
C) You can't do multi-world root farming extravaganza, Shroud Root kills are tracked by player, not by world-- you kill a particular shroud root, go to a brand new world and that root is already marked as done (as opposed to, say, the spires and craftspeople, which you have to redo on each world).

If this info is correct, this is the perfect solution/outcome. Thanks for this.
Nerevar Jan 28, 2024 @ 5:43pm 
there is currently a total of 114 skill points. more will get added as only 33% of the map exists yet and you get another 25 levels aswell by the time game goes 1.0.

so you can learn most of the skills by the end probaly.
Driverben Jan 28, 2024 @ 5:58pm 
Can confirm the roots only given skill points once. I finished 3 wells on my own, and 2 with a friend. The 2 I did with my friend I didn't get skill points for because I had already got them on my solo world.
CaptMuffinman Jan 28, 2024 @ 6:06pm 
Originally posted by Zabu:
What happens if someone clears 2-3 of those shroud roots without someone online. Are those skillpoints just lost forever for that person unless they go get them in single player?
I play on a rented server, restarting it refreshes the entire world. Meaning those trees come back. However, once the skill points have been obtained at that location, it's dead to that player forever. Chop the tree down as many times as you want, you'll not get any additional points. I've tried going into a private game and those skill points are still dead to me. So I don't know about this abuse. Which wouldn't matter anyways. If you want to unlock all the skill points, then do it. Characters are saved and ported in from client side. It would be super easy to cheat this game and run around with everything anyways.
Last edited by CaptMuffinman; Jan 28, 2024 @ 6:07pm
CaptMuffinman Jan 28, 2024 @ 6:08pm 
Originally posted by Driverben:
Can confirm the roots only given skill points once. I finished 3 wells on my own, and 2 with a friend. The 2 I did with my friend I didn't get skill points for because I had already got them on my solo world.
Right because it is all saved client side. It changes nothing.
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Date Posted: Jan 25, 2024 @ 3:42am
Posts: 11