Enshrouded

Enshrouded

View Stats:
Nox Tenebris Jan 24, 2024 @ 2:52pm
3
2
2
The Beginning Absolutely Sucks
So, the game locks you into a rather small starting zone, forcing you to upgrade through beginning gear and finally unlock a grapple hook before you can proceed. Problem was that the game doesn't really stress how essential this hook is and it can cause massive pacing issues.

I played with one other friend and it took us almost four hours to escape that part of the game. We spent our metal scrap and plant fibers on other things. Nice armor, weapons, bandages (oh God, the bandages/ healing problem is a whole separate post) and a solid looking base. It was only after exploring our little spot that we found out that we were basically trapped.

We needed both plant fiber and metal scraps for the hook. But we had already looted basically all of the bushes we could find. And, after taking to Google to see how the hell we acquire more metal scraps, we had cleared out all the enemy camps we could find.

It was only after searching around for a solid hour or more for bushes and figuring out that we could destroy metal objects in the world for metal scrap, that we finally got enough for two grapple hooks.

Couple that with slow, SLOW leveling, and the pacing at the beginning is mindnumbingly dull. I hope the game picks up now that we have unlocked the open world, but as it stands, Enshrouded's version of Breath of the Wild's plateau already sucked the initial hype we had right out of us.
Last edited by Nox Tenebris; Jan 24, 2024 @ 2:53pm
< >
Showing 31-45 of 68 comments
X-C0brA-X Jan 24, 2024 @ 10:20pm 
Originally posted by Nox Tenebris:
Originally posted by Eightball:

You literally are not trapped though, in any kind of starting area. You clearly did not use your brain to look around and find alternate routes / paths / make your own path as others have already pointed out to you. But hey, you do you I guess, if you wanna play it Linear, that's entirely your own fault for playing it that way, because it really doesn't make you use the grapple to get over the bridge, there are loads of ways around.

I won't lie, the alternate path around the bridge is about as obvious as it gets. If you can't find it, well, that's a you problem lol, you must be bad at games.
What alternate path? Through the shroud, with enemies that destroy us in our half armor? Or mining down the bridge as others have suggested and, no, we didn't think about. The blacksmith literally says the open world is gated by the grapplehook, we were taking what the game told us.

You're talking to people that spent four hours stuck in that zone. If there was an easy, safe, obvious route, we would have found it.

Are you using a shield to block? I made it to the first boss in the well in the shroud and I only had the starting axe and a shield I found. I had no armor but you block 100% of all enemy attacks taking zero damage. It is very simple combat involving block, attack, block etc etc till the mob dies. I got attacked by 3 mobs but they only attacked 1 at a time making it a super easy fight where I took no damage.

After finding the boss I died and then made me a full set of hide armor and better weapon / shield because the boss broke that starter shield in 1 hit. When I returned with full armor and a much better weapon the boss died quickly because again it was just block, attack, block over and over. I have explored that entire starter area and all of the shroud in that area and I still have no grappling hook or glider. There are alternate paths everywhere in this game so if you hit a dead end just look around and chances are good you will see a way around the obstacle.

In the shroud there are objects everywhere that when activated reset the timer on you and extend your time in the shroud. Most of them even have a red glow making them stand out like a neon sign in the dark.

This is a typical survival crafting game like Valheim, Green Hell or Icarus and you do not need to be fully geared to progress if you bother to actually look at and explore your surroundings. You only need that extra stuff if you want to quickly run a straight line through the game.
I am Groot Jan 24, 2024 @ 10:21pm 
Originally posted by Nox Tenebris:
Originally posted by Eightball:

You literally are not trapped though, in any kind of starting area. You clearly did not use your brain to look around and find alternate routes / paths / make your own path as others have already pointed out to you. But hey, you do you I guess, if you wanna play it Linear, that's entirely your own fault for playing it that way, because it really doesn't make you use the grapple to get over the bridge, there are loads of ways around.

I won't lie, the alternate path around the bridge is about as obvious as it gets. If you can't find it, well, that's a you problem lol, you must be bad at games.
What alternate path? Through the shroud, with enemies that destroy us in our half armor? Or mining down the bridge as others have suggested and, no, we didn't think about. The blacksmith literally says the open world is gated by the grapplehook, we were taking what the game told us.

You're talking to people that spent four hours stuck in that zone. If there was an easy, safe, obvious route, we would have found it.

I got through the shroud in my underpants waving a torch and im crap at hard games, the lvl 3 guys in the village when you make it out the shroud are defo tough if youre lvl 1, I tagged 3 of them by mistake and they did kill me, but any lvl 1-2 enemies are not difficult and im playing solo...
JamesTBG Jan 24, 2024 @ 10:22pm 
You dont need the hook to cross the miasma. You have plenty of time to cross it twice in time.
Schlobbmann Jan 24, 2024 @ 11:02pm 
the quest to rescue the blacksmith literally tells you to go through the miasma under the bridge. it is not intended, that you have the grappling hook with the material from the starting area...
TimsGamingDen Jan 24, 2024 @ 11:31pm 
What?

i just picked up everything and build a stone house in about 15 -20 minutes, looted the ruins , found the bridge where it said i need a grappling hook, went back to my worktable, made it, and was over that bridge when i still was running naked with just a club in my hand. :)

4 hours?????
Mr. Fibble Jan 25, 2024 @ 7:44am 
Combat has a basic choice when it starts, fight or flight (and no this doesn't mean the glider). Just because something wants to hit you doesn't mean you have to stand there and fight back.

Even when combat starts there's always the option to retreat as fast as your legs will carry you aka running away.
MeGa Jan 25, 2024 @ 7:45am 
Yeah thats why I couldnt stop playing on release day for 6h while I never play more than 3-4h a day: cause early game "sucks" xdd
NeoVICT Jan 25, 2024 @ 7:55am 
Originally posted by Nox Tenebris:
Originally posted by Eightball:

You literally are not trapped though, in any kind of starting area. You clearly did not use your brain to look around and find alternate routes / paths / make your own path as others have already pointed out to you. But hey, you do you I guess, if you wanna play it Linear, that's entirely your own fault for playing it that way, because it really doesn't make you use the grapple to get over the bridge, there are loads of ways around.

I won't lie, the alternate path around the bridge is about as obvious as it gets. If you can't find it, well, that's a you problem lol, you must be bad at games.
What alternate path? Through the shroud, with enemies that destroy us in our half armor? Or mining down the bridge as others have suggested and, no, we didn't think about. The blacksmith literally says the open world is gated by the grapplehook, we were taking what the game told us.

You're talking to people that spent four hours stuck in that zone. If there was an easy, safe, obvious route, we would have found it.

Well I went down the shroud, down the hill, right side of the bridge, the game specifically tells you to stay on the path down there, the view mobs I encountered were easy to kill, doge, block and attack, so I just ran on the path and was out of the shroud in like 2 mins.
JamesTBG Jan 26, 2024 @ 12:52am 
Originally posted by sup:
Originally posted by Nox Tenebris:
So the solution is exiting and reentering the game. 10/10 gameplay.
Id say the solution is waiting for a patch to the "early access" game thats not feature complete
You dont have to restart the game. Only if you really want to farm items which is not that necessary.
Papy Jan 26, 2024 @ 1:42am 
It's not complicated to understand, however, the player must be able to think... It's not difficult, the game stay easy.
Nerevar Jan 26, 2024 @ 1:58am 
another case of "mainstream straight line thinker" found. thats what this thread is.

you arent TRAPPED or locked in AT ALL. you simply have not understand the OPTIONS this games world provides you with.

the hook isnt required to leave the first area. its just ONE option. you need the hook later on to reach places yes but the hook is silly easy to make aswell. same for the glider.

people who say "but you cannot leave the area without it" arent THINKING before they post this. and its blatantly obivious they dont.

you can MINE TROUGH ROCKS AND YOU CAN MINE UPWARDS TUNNELS ASWELL.

you get a pickaxe right away. now try it out. youll be suprised what this thing can do in enshrouded.

for example the grappling hook part that leads to the side with the crane :

you can just dig a small tunnel from the lower end to the first plattform. doesnt even take 5 minutes to do. then you can climb up the rest. upstairs you will find metal scrap. bam hook.

seriously. STOP RUNNING AND THINKING IN STRAIGHT LINES. game is open world and you have a silly amount of freedom in how to tackle the world.

the only thing i have found i couldnt cheese around are the ancient spires (fast travel towers) you must play trough them to get up as building something to get up is possible but takes WAY too long compared. but even that COULD be done.

use your head next time before you claim nonsense tc.
Ferrsai Jan 26, 2024 @ 6:04pm 
Originally posted by stevo:
I imagine the starting area would really suck for a party rationing resources. The amount of ♥♥♥♥ you have to get to build the structures is way ott, and the inability to craft from boxed resources ♥♥♥♥♥♥♥ blows.

The game is cool as ♥♥♥♥ when you get out of the first area, but the early grind didn't need to be this horrendous. And the less said about having factory crafting take minutes on end per item the better

Inventory capacity is terrible. I mean, I don't want the game to just play itself. I don't mind exploring and collecting, that's actually the fun part, but having to trek back so store stuff every 7 minutes is absurd. It's just busy work. There's plenty of other stuff that's actually fun to do to keep you busy, why not just cut the dead weight?
Legion Jan 26, 2024 @ 6:12pm 
Originally posted by Ferrsai:
Originally posted by stevo:
I imagine the starting area would really suck for a party rationing resources. The amount of ♥♥♥♥ you have to get to build the structures is way ott, and the inability to craft from boxed resources ♥♥♥♥♥♥♥ blows.

The game is cool as ♥♥♥♥ when you get out of the first area, but the early grind didn't need to be this horrendous. And the less said about having factory crafting take minutes on end per item the better

Inventory capacity is terrible. I mean, I don't want the game to just play itself. I don't mind exploring and collecting, that's actually the fun part, but having to trek back so store stuff every 7 minutes is absurd. It's just busy work. There's plenty of other stuff that's actually fun to do to keep you busy, why not just cut the dead weight?

Then work your way up to the backpacks then. Simple.
Gongaga Feb 1, 2024 @ 3:56pm 
Originally posted by Nomadic:
Originally posted by Ferrsai:

Inventory capacity is terrible. I mean, I don't want the game to just play itself. I don't mind exploring and collecting, that's actually the fun part, but having to trek back so store stuff every 7 minutes is absurd. It's just busy work. There's plenty of other stuff that's actually fun to do to keep you busy, why not just cut the dead weight?

Then work your way up to the backpacks then. Simple.

Why do I need 10 hours to craft a backpack when I can make a bed in 10 minutes ?
What's the point of fiber ?

You guys LOVE frustating game design
Dazzer Feb 1, 2024 @ 5:02pm 
Simple solution is for devs to put a hook in a box for loot and glider in another.
Last edited by Dazzer; Feb 1, 2024 @ 5:02pm
< >
Showing 31-45 of 68 comments
Per page: 1530 50

Date Posted: Jan 24, 2024 @ 2:52pm
Posts: 68