Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So many religious minded people defending something they have never seen...
I didn't play the demo but I was looking forward to this with some watched videos about it. So not much content? And no price?
Thats not true at all. the closed beta had a much larger world,
and people was skipping out to it during the demo too.
EA will be about 24km^2 in scale, demo had 1km^2 with the rest outside of its boundaries.
Full game aims at 40ish km^2
At full release, that will be about 3 km larger than Skyrim.
for those wondering :
they said this before and this would be about 20% larger than valheims worldmap in total.
"Is the world of Enshrouded fully handcrafted, or are there any procedural elements?
We had this takeaway from Portal Knights where the procedural world didn't really feel like a place, so we decided to go for a handcrafted world. Right now, the world is about 25 square kilometres in size. We have four different biomes and the fog is its own thing below.
There's more to come. The full game world is 64 square kilometres, so after early access, we will fill more space. But I think the space we have filled so far should last for a long playtime already. The world is also fixed because we want players to be able to talk about places and discoveries."
https://wccftech.com/enshrouded-qa-keen-games-explains-all-about-its-zelda-meets-valheim-game/
These bootlicker-esque insults are really just proving the point that a small, but vocal minority trolls to the defense (here and on their Discord), of a project that's showing noticeable signs of something being wrong.
And it's a huge turn-off.
Why buy yet another game, with a toxic community?
Of course, any game can suck and/or be an overambitious flop, but I'm not getting scam vibes here.
My main concern from Enshrouded's demo was the PC performance. On the one hand, it was pre early access, but on the other hand it was clear a lot of optimisation would need to be done in only a very short window before early access release. I'm not a developer, and in any event they're using their own engine iirc, so for all I know they just needed to tweak how the game does the fog and a few days' work would double performance.... But if there were preorders for this, I wouldn't be preordering.
We shall find out soon I suppose. :) I'll be looking forward to reviews and wishing them a good early access launch.
They are an extremely small, friendly, and responsive dev team. I've never even heard of Keen Software House... and neither has anyone else in the world until you posted this. By the looks of it, KSH have 1 main game/engine under their belt and then multiple attempts at reskinning it.
The evidences suggest the next step is to put DRM and third party spyware inside the game.
Lets keep an eye open.
In Early Access for YEARS (Ark, Rust)
Charging AAA game prices while in Early Access (Ark)
Making DLC content, and charging for it, instead of working on fixing the game and finishing it. (Ark, Rust, Dying Light, Space Engineers)