Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In a perfect world, games could be autotranslated to all languages, but it likely won't be possible without an absolutely ton of works from the devs, they simply have to draw the line somewhere, otherwise it can affect the resources and time for development of actual game content - That said, I hope as many people as possible are able to play games in a languages thery can understand :)
you can't just look at population, but also at purchasing power - more people will buy a game in the Czech Republic than in a banana republic of the same size.
Czech localization is common for many games, and it usually helps with sales in Slovakia as well.
Here is how they probably look at it, many gamers often speak or understand at least 1 of the more of the widespread languages, that is why you often see language support for german, english, spanish, portuguese, italian, russian, chinese, japanese, french etc.
I am from Scandinavia(Denmark) which is more than 20 million people, we all mostly understand each others language, so it should be a no-brainer that it is a huge market, but you very rarely see any of our languages as an option.
Like I said it would be nice to see even small indie games having the same kind of QoL options like bigger gaming companies can offer, but smaller indie companies sometimes have to make sacrifices on QoL or maybe downsize their actual game content to make it happen.
In fact the devs of Len's Island actually posted a vote on their discord some time ago where players could vote for what content they woulod like to see, one ruled out the other, as they said they acknowledged that they were a small company with limited resources and couldn't do everything their playerbase wanted.
That is a reality check I wish more indie companies would do instead of ending up dead in the water or with a finished game that never fully added their roadmap!
There is nothing wrong with wishes, good devs will listen and make judgement of it is something they feel is worth it and have the resources to do, just remember that some wishes may be at a cost of other things :)