Enshrouded

Enshrouded

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Otaku 11 OCT 2023 a las 7:56
1
Building physics
Please add building physics! I just went out of my way to test out the physics in this game by destroying the foundations of a building only to find out they just stay in the air minecraft-style.. I hope adding more physics is in the plans! 🙏
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Mostrando 16-30 de 76 comentarios
SplitOmni 11 FEB 2024 a las 19:14 
Publicado originalmente por Rossy AAGC:
agree completely... building physics make these games so much more fun and make building challenging. Challenge = fun... easy = short lived

I stopped playing Valheim due to its physics. The challenge in designing a building has nothing to do with physics, but with design and how you can make the most out of what you got. That is the challenge and the fun.
Galadhlinn 11 FEB 2024 a las 19:27 
I would be fine with building physics, but they never are even remotely accurate. I have 30 years in construction, own my own sawmill and built my first house at the age of 20. Valheim's building physics are absolutely ridiculous, completely out of whack with reality. I get the desire to mimic gravity and how far a beam can be cantilevered out without support before it falls, but either get it close to reality or leave it out of the game. My two cents. : /
Storm Reaver 11 FEB 2024 a las 19:29 
This is fantasy. I want my floating sky castle.
Bongoboy 11 FEB 2024 a las 19:33 
Publicado originalmente por Elenoe:
please no.
I agree.

At everyone, that wants building physics, there is a easy solution. Go play Valheim.

I hate it when they show off the "build of the month" and then you look at it and it can't be done in Valheim without using Mods.

I had so much more fun in Grounded, where the only rule was that it had to be connected to the ground... somehow.

While it might be ok if they added something that destroys stuff floating in air, I don't need all the trash from Valheim where you struggle to get a 3rd floor up in stone, and have to resort to "tricks" like metal beams inside the walls.
Then the developers come and add big tower structures into the game, that you can't build as a player... just lol.
Publicado originalmente por Otaku:
Please add building physics! I just went out of my way to test out the physics in this game by destroying the foundations of a building only to find out they just stay in the air minecraft-style.. I hope adding more physics is in the plans! 🙏

this is not very performance friendly you can have a look at medieval engineers what it looks and performs when a roof is collapsing if you dont have a NASA pc youre gonna have alot of lag you better store up some extra ram and upgrade your CPU "IF" they add dynamic destruction.
Publicado originalmente por Skywalker:
Publicado originalmente por SylenThunder:
There should at least be some connectivity rules.

Why? I like building without connection and floating things - so let me? If you DON'T like it, nobody prevents you to use your connection rules and build with earth physics rules in a fantasy world with magic ;)

this is straight up a magical fantasy medieval title they could just add floating platforms with "magic" or any sort of thrust or maybe gas propelled airship towns as seen in bioshock infinite, there is always a solution for this, how cool is that a floatting city, and thanks to the altar upgrades you can make it quite big, additionally it will work very well with the wingsuits & grappling hooks just the basic thoughts is giving me bioshock vibes.
Última edición por Ģ◊иℤ◊⚡ℤ∀муpΛй; 11 FEB 2024 a las 20:16
The Former 11 FEB 2024 a las 21:24 
So the way I see it, there's really no reason to do this. For those like me who generally don't like floating structures, just don't make floating structures, easy as that. I even go the extra mile and build out framework for my structures before adding things like roofs. It's a choice I can make.

But what about those who want a floating mage tower in the sky that's only accessible via flame transit? They can build one as it stands currently. So you could say that if we leave it as is, both can get the results they want. But if we cater to the physics crowd, one group will stop getting what they want.
restarter 11 FEB 2024 a las 21:31 
ewwww no way. 7DTD has been working on that for 10 years and its kind of a mess.
Sleepy 11 FEB 2024 a las 21:32 
Publicado originalmente por Otaku:
Please add building physics! I just went out of my way to test out the physics in this game by destroying the foundations of a building only to find out they just stay in the air minecraft-style.. I hope adding more physics is in the plans! 🙏

Not likely considering the scale of their structures in game.

There's a reason games that use a system like the one you want tend to have very small/simple structures: there's a performance cost to it. With such a system, the bigger, more densely populated, areas in the game likely would not be possible.

It's a trade off. If you ask me if including it is worth the necessary reduction in point of interest size/complexity: the answer is 100% no.
BaDboD 11 FEB 2024 a las 21:52 
Well, hmm, cLaNg, oops, yeh. cLnnNaANng, banG. oops hold on, lemme fix that. sure why not, Cle4uubnrtvtlk;jh;, crash,. damn, back in 10, reboot.

ok, physics disabled should be stable now...
so. you want objects not connected to ground to crash and burn, LOL, no, fantasy blah. Just build things connected to ground and stop being lazy.

right, physics back on.
thats bett.. #clAngGG,, damn, opps, luverly.
Última edición por BaDboD; 11 FEB 2024 a las 21:55
william_es 11 FEB 2024 a las 23:18 
Building physics are great.... until they become a buggy mess. I had a great hall in valheim where one section of roof would just spontaneously break. Over and over and over. I eventually had to add an extra support for no obvious reason, which bugged me so much I eventually redesigned the whole building.

Plus, physics for _what_?

There's no pvp, no base attack mechanism. Why would physics be needed at all?
Liralen 11 FEB 2024 a las 23:25 
I'm with the "no physics" crowd.

The main reason is there is no point in building physics in Enshrouded. There is nothing to cause your buildings to fall down.

There's the rub. The ones who want buildings to fall down also want a reason for them to fall down.
Skywalker 11 FEB 2024 a las 23:34 
No physics ... it is no earthly world ... it is a magical world ... the main reason: I am not only build my base, but I also build quick some stairs, towers, bridges in the world to cross over shroud and deep valleys or to climb to high tops, where I would never come WITH phiysics. And I like it.
DeLindsay 12 FEB 2024 a las 0:40 
NO!
captainamaziiing 12 FEB 2024 a las 2:04 
I remodeled the Harvest Homestead. Had to tear out the entire interior as I could not stand the unsupported stone walls everywhere. It still bugs me there are no arches in the game. Arches- the thing that makes stone buildings possible.

That said, today I'm going to see what's at the top of the Pinnacles of Creation, and then start building my staircase up from there to a floating base, miles in the sky, that will allow me to glide nearly anywhere on the map.

But I still wish there were arches. And diagonal 'braces'. Just for aesthetics.

And if they implemented physics, all their buildings would fall down. At best they would have to introduce physics just for players.
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Publicado el: 11 OCT 2023 a las 7:56
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