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Factory setting GPUs are designed to run at max load without issue, even for extended periods of time. If it's getting that hot something isn't behaving correctly.
We definitely still have a lot more work to do on performance, and optimization is still our highest priority before we launch the game into early access. Mostly just wanted to give some friendly advice. If our game made your GPU run that hot, you will run into other games that do the same thing in the future.
I'm gonna agree with the Dev here that the game at full load (Enshrouded uses ~98% of my GPU most times) can't just "make" your GPU run that hot.
Everything is brand new and the build is less than a month old, no tweaks for voltage or clock speeds, everything running stock, my case is a fractal pop air with upgraded 140mm fans on the front, my ambient is 24c and the machine is in a ventilated room.
with every game i've played in the last 30 days after making this build i have kept the amd adrenalin info overlay active which is how i noticed the issue here and in no other title have i noticed a problem even on demanding games like starfield, RE4, state of decay 2 or even something infamous for its optimization like 7 days to die.
if the component is not having issues with anything else, then the game itself is the outlier and the anomaly, i recall the initial splash screen had a disclaimer about AMD cards using some settings, i can only assume it is related to that. but high temperatures continued even after lowering the game to minimum.
now, i understand that it is not going to damage the component as RDNA2 is rated for a hotspot maximum of 110c and 95c maximum global temperature, but i specifically went out of my way to set good cooling for the machine because a lower use temperature extends total life time of a component, seeing it spike so hard despite that is what made me concerned.
i will wishlist the game for now and keep an eye on it, i legitimately would like to play it.
a list of the components for relevance
Asrock B650 Pro RS
Ryzen 7 7800X3D (thermalright peerless assassin for cooling)
Sapphire Radeon 6700XT
16x2gb of corsair vengeance 5600mhz RAM, expo enabled
Cardea A440 Pro NVME as boot
Crucial MX500 as storage for this game
Fractal pop air, neutral pressure, 3 stock fans + 2 arctic P14s
EVGA 700w bronze psu
**EDIT: added storages
Edit: Saw it's brand new? Maybe check your airflow in case, that the correct fans are sucking and blowing the correct directions.
built it myself
You can force your card to run the game at 60 or 120 fps in the Right click > NVIDIA menu > Manage 3D Settings > Global Settings > Enshrouded (or global) > You have two options "number of frames per second".
Try 120, if the temperature is still high, retry in 60.
Sorry if my english/option setting is bad, i'm French ^^'
everything brand new and less than a month old since the parts left their packaging, even went through the hassle of manually tuning the three 120s and the two 140s using incense and stuff for balanced airflow to have as much air going out as i do moving in, one of the 140s is dedicated entirely to the GPU and made it drop 15c on its idle 0RPM mode, from 50c to 35c with that front fan alone so they are working as intended.
game was around 140fps on lowest, about 80 on medium so running at 2000fps wasn't the issue either.
Not when there are other games that look better... and run cooler.
I remember Baldurs Gate 3 had a similar issue when it launched, pushing my system here to 70c, when you leveled up a character even to 80c. Now after a couple patches it runs 60c, same settings 1080p @60fps.
This doesnt mean somethings not wrong. Ive gotten a bad GPU out the box
The game is the only outlier, all other titles are normal.