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Do you have any more specific movements or features you can point to that felt particularly bad? I'd love to forward some feedback to the team on what kind of things we could adjust, or perhaps some toggle settings we could add to help disable those features for players who have issues.
Unfortunately, I have uninstalled the demo in the mean time and don't want to try it again because once triggered my motion sickness lasts for a few hours.
But generally speaking the main problem for me and a lot of others who have the same issue is unwanted head movements/bobbing. As far as I have seen you have none of this directly in the game (e.g. moving the camera a bit when walking/running) but have a lot of cases where the camera moves unexpectedly, .e.g pressing TAB to target an enemy or after switching to the building mode. Those camera movements are MASSIVE triggers for motion sickness because my eyes tell me "we are moving" but my vestibular organ does not concur.
Other triggers are motion blur (don't know if they are included, but there was no setting to deactivate them) and wrong field of view, but as I said, changing the FoV ingame didn't help much.
Need to ensure there are features like disabling head bob, chromatic aberration, along with any other jerky/shaky camera movements. Also needs to be an fov slider.
Good to see devs are listening. This game looks too good to go past.
there is no such setting in the current demo.