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This physically hurt to read lol.
Without fail I'll grab salvage, something from nothing and take a break the moment I see them. Its a combination too good to ignore. It doesnt matter if the upgrade is random, it's a guaranteed upgrade and a free wall with each skip, thats 2 upgrades and 2 walls each wave. The random rewards from salvage also don't discriminate between common, uncommon or rare, it's the same odds for all
Tinkerer + treasure hunter helps build the combo faster, choice overload, optional paralysis and roll the dice also help, once I have all of the above I'll grab less is more when it comes up, thats an additional upgrade and wall per wave making it effectively 6 rewards after each wave. By the time you're in waves 40+ your towers should be fully upgraded with enough walls to fully stack at least 3 towers, you'll be grabbing the stack modules just so you have something to upgrade :p
As for towers. The best combo by far is the Sniper, Executioner, Lightning, Freezer, Radiator and Disruptor. You want to build your maze in such a way so there's only 1 entrance (go to the store page, the first picture next to the vid is the best maze imo, it just needs an additional wall on the corner of the core to keep all mobs 2 squares away from the core) Place the radiator at the start of the maze, the freezer and disruptor in the middle, lightning and executioner next to your core and the sniper can either be placed in the middle or next to your core, whichever you prefer (I build away from my core just enough for it to cover the whole maze)
The sniper will kill 95% of the mobs and the executioner will destroy the rest, the debuffs from the radiator, freeze, lightning and disruptor all boost the damage of the executioner and will also become more vital as you progress through the difficulties.
Apart from achiev's like the pacifist, common or uncommon etc the above let me 100% the game and I cannot stress enough about how OP the salvage combo is, it's just a pain building towards it but that said, once you do get it you'll be playing on easy mode.
:Edit:
Whilst I hate to add to what is already a huge wall of text I just remembered the Audacity/reckoning comment.
Audacity will help you get the modules/salvage combo faster and the added score also equals more exp to get mastery points faster. Audacity and reckoning are also vital for getting a decent score in the daily runs.
You mentioned never seeing more than 2 reckonings per game, all I can think is that you dont have mastery 2 maxed out or perhaps you're picking too many towers too soon effectively flooding the upgrade pool with too many choices?