NARAKA: BLADEPOINT

NARAKA: BLADEPOINT

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Alby Jul 18, 2023 @ 12:30pm
Kurumi or Ziping Yin?
Discaimer, I don't own Kurumi and I know pretty much nothing about her abilities.
I've heard that Kurumi is the queen of 2v2, it is because her F only heal 1 ally?
What about her TP, can ally TP as well?
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Glorious Comrade Jul 18, 2023 @ 9:17pm 
I will say Ziping have higher skill floor than kurumi, meaning a noob will do better off the bat with Ziping than Kurumi, but both have high skill ceiling.

Kurumi F allows you to teleport to your ally, it allow you to dodge some ults like viper stun if you time it right.

Ziping have an ult that auto triggers when you die to prevent your death and knocks back enemy. Her F gives some small healing and a free dodge. so those 2 combined make it easy for new player stay alive longer, it just happens by default. Kurumi require you to know when to use your skills.
Last edited by Glorious Comrade; Jul 18, 2023 @ 9:17pm
Alby Jul 19, 2023 @ 2:28am 
Originally posted by Glorious Comrade:
I will say Ziping have higher skill floor than kurumi, meaning a noob will do better off the bat with Ziping than Kurumi, but both have high skill ceiling.

Kurumi F allows you to teleport to your ally, it allow you to dodge some ults like viper stun if you time it right.

Ziping have an ult that auto triggers when you die to prevent your death and knocks back enemy. Her F gives some small healing and a free dodge. so those 2 combined make it easy for new player stay alive longer, it just happens by default. Kurumi require you to know when to use your skills.
Is kurumi's heal single target or I can heal everyone on the team?
Anatolius Jul 19, 2023 @ 2:30am 
Is Ziping actually the easiest character to play?
Glorious Comrade Jul 20, 2023 @ 11:25pm 
Kurumi have 3 version of F all single target
I forgot which is which but

1 gives passive heal over time while line connected, and active to heal more in 1 burst (most commonly used)
2 gives 20% damage reduction while line connected, and 90% damage reduction for 4 second when active (better than heal if you know what you doing)
3 give 10% increase damage while line connected, and 40% damage increase for 1 second when active (very rare only team trying to make meme builds use this)

all 3 F can active with other mouse button to teleport you to your team mate and knock back enemy near team mate (well timed F can avoid viper Ult stun etc)

kurumi's ult have 3 version
I forgot which is which but
1 ult make a circle that regen health for everyone in the circle (not as good as armor one, but works to heal Monk that ulted or Yueshan that Ulted)
2 ult make a circle that regen armor for everyon in the circle (most common)
3 ult regen all team mate's health if health is full, regen armor instead, unlimited range, so you can be on the otherside of the map and this still works. (not as good as armor circle for sustained heal, but some prefer this since it is long range)
Last edited by Glorious Comrade; Jul 20, 2023 @ 11:32pm
Glorious Comrade Jul 20, 2023 @ 11:29pm 
Originally posted by Purple Flame:
Is Ziping actually the easiest character to play?

basically, if you are the weakest link in the team, your job is just to not die instantly so your team mate can do their thing. then pick ziping. Because most 3v3 end up being two 2v1. meaning 2 enemy trying to gang up on you, while your team mate is doing the same thing. so if you just stay alive until enemy team lose 1 member first, it turns into a 3v2.

Ziping Ult 1 auto save your life once. (auto triggers)
Ziping Ult 3 make you and anyone near you unkillable for like 5 seconds. (but you need to actively use this, you might get air juggled to death before you get the chance)
Ziping Ult 2 save everyone's life once, (you need to actively use this too, same as above you might get 1 combo'd and never gets a chance)
Last edited by Glorious Comrade; Jul 20, 2023 @ 11:31pm
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Date Posted: Jul 18, 2023 @ 12:30pm
Posts: 5