NARAKA: BLADEPOINT

NARAKA: BLADEPOINT

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Grappling hook
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Last edited by botanicalchimney; Jul 20, 2022 @ 9:09pm
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Showing 1-15 of 20 comments
Druxxdera Aug 23, 2021 @ 12:53am 
yep its bad at trios its way worse when 3 people just graple graple graple graple
The grapple auto aim radius should be smaller or add a CD.

Also I think a stun immune buff after consecutive stuns would help with the spamming.
Druxxdera Aug 23, 2021 @ 1:05am 
Originally posted by Props from the Abyss:
The grapple auto aim radius should be smaller or add a CD.

Also I think a stun immune buff after consecutive stuns would help with the spamming.
they should remove the autoaim completely
Vulte Aug 23, 2021 @ 1:32am 
Hook is a good mechanic. No Bobby, you are not getting a chance to ♥♥♥♥♥ out and heal after you ♥♥♥♥♥♥ up you combo.
Druxxdera Aug 23, 2021 @ 1:47am 
Originally posted by Mr. Endorphino:
Hook is a good mechanic. No Bobby, you are not getting a chance to ♥♥♥♥♥ out and heal after you ♥♥♥♥♥♥ up you combo.
hook is a good mechanic yes but take out the auto aim ♥♥♥♥ and add somekinda immunity to it when u have been stunned with it once. Its just plain stupid that 3 people can spam graple you all time.
Just a tip shift+blue buff can give you immunity to grapple stun
0phiuchus Aug 23, 2021 @ 1:59am 
Tarka Ji Blackout(: Frenzy) also ignores grapplin hooks for a bit, even though you can still get locked in place you can just outrun them before they catch up to you.
Absolut Aug 23, 2021 @ 3:34am 
Git gud also is a good counter
Last edited by Absolut; Aug 23, 2021 @ 3:35am
Originally posted by Animepapa:
they should remove the autoaim completely

I think there shouldn't be auto aim in the first place. It makes the grappling hook 0 skill 99 spam.
jack Aug 23, 2021 @ 4:43am 
like the same way 30 bullets hit u in the back when u try to run away in pubg? Without hooks, tell me, how can u effectively chase a player? Ranged attacks are easy to dodge and not that easy to hit target from afar and it can get low durability easily.

think about this. Getting in 1v3 situation will 98% get u killed. That is common sense that any sensible gamer knows. That is your own fault that u go alone or your team's fault that u guys lost in a trio fight. In pubg , there is no second chance for u. This game is generous enough to give u mechanics that can ensure your escape (scale rush, blue sliding movement, slide + hop and grappling boost). U can even hide in bushes that make u invinsible. Besides, Matari'ult, tarka and telmuch ults are perfect options for escaping. Besides, did u forget that anyone can also use grappling hooks? it is not just limited to enemies. U can use it just like them. There are even souljades that can help increase grappling speed and grappling distance. Many other br games wont give u this many option to choose for escaping. U may argue that players should learn tech chase instead of relying on the hooks. Nevertheless, tech chase is only viable if that 1 enemy does not know it. Without hooks , it may become an endless chase. the longer the chase is, the more enemies will come for your team.
Grappling hook is mostly fine , It does need some tweaks to make it fairer for new players but dont call it a terrible mechanic if u are not good enough.|
tips: when enemies grapple u, immediately counter with blue charged attacks or time your attack to match them when they grapple attack u. This way u can deal dps or block their grapple attack entirely.
Last edited by jack; Aug 23, 2021 @ 4:50am
Druxxdera Aug 23, 2021 @ 5:14pm 
Originally posted by James:
like the same way 30 bullets hit u in the back when u try to run away in pubg? Without hooks, tell me, how can u effectively chase a player? Ranged attacks are easy to dodge and not that easy to hit target from afar and it can get low durability easily.

think about this. Getting in 1v3 situation will 98% get u killed. That is common sense that any sensible gamer knows. That is your own fault that u go alone or your team's fault that u guys lost in a trio fight. In pubg , there is no second chance for u. This game is generous enough to give u mechanics that can ensure your escape (scale rush, blue sliding movement, slide + hop and grappling boost). U can even hide in bushes that make u invinsible. Besides, Matari'ult, tarka and telmuch ults are perfect options for escaping. Besides, did u forget that anyone can also use grappling hooks? it is not just limited to enemies. U can use it just like them. There are even souljades that can help increase grappling speed and grappling distance. Many other br games wont give u this many option to choose for escaping. U may argue that players should learn tech chase instead of relying on the hooks. Nevertheless, tech chase is only viable if that 1 enemy does not know it. Without hooks , it may become an endless chase. the longer the chase is, the more enemies will come for your team.
Grappling hook is mostly fine , It does need some tweaks to make it fairer for new players but dont call it a terrible mechanic if u are not good enough.|
tips: when enemies grapple u, immediately counter with blue charged attacks or time your attack to match them when they grapple attack u. This way u can deal dps or block their grapple attack entirely.
well you can dod ge bullets except if the shooter has aimbot. What do you not understand ? Remove aimbot from grapling hook and make it skill shot rather than spammable autoaim lol
We're talking about the grappling hit stun spamming problem, not comparing games.


Originally posted by James:
tips: when enemies grapple u, immediately counter with blue charged attacks or time your attack to match them when they grapple attack u. This way u can deal dps or block their grapple attack entirely.

Fact: you're stunned for about a second after get hit by a grapple, please try to charge with consecutive hit.

Also you get hooked down/stun locked when you're trying to grapple away, all thanks to the large auto aim radius.
helix Aug 23, 2021 @ 6:44pm 
Originally posted by Props from the Abyss:
We're talking about the grappling hit stun spamming problem, not comparing games.


Originally posted by James:
tips: when enemies grapple u, immediately counter with blue charged attacks or time your attack to match them when they grapple attack u. This way u can deal dps or block their grapple attack entirely.

Fact: you're stunned for about a second after get hit by a grapple, please try to charge with consecutive hit.

Also you get hooked down/stun locked when you're trying to grapple away, all thanks to the large auto aim radius.

Fact: if you don't stand around like a dunce you won't get stunned from a grapple. learn how to jump dash cancel etc etc. The only times I ever get grapple stunned are when my dumbass decides to try and use grapple myself at a bad time, like your last example.

Jump dash cancel, get grappled? Thats when you can focus charge, if they cancel you can dash cancel into normals and catch them etcetc. Theres more depth to the combat than you describe - you genuinely just sound like a salty player who would rather them nerf everything than learn how to use your tools properly.
Druxxdera Aug 23, 2021 @ 7:38pm 
Originally posted by liam:
Originally posted by Props from the Abyss:
We're talking about the grappling hit stun spamming problem, not comparing games.




Fact: you're stunned for about a second after get hit by a grapple, please try to charge with consecutive hit.

Also you get hooked down/stun locked when you're trying to grapple away, all thanks to the large auto aim radius.

Fact: if you don't stand around like a dunce you won't get stunned from a grapple. learn how to jump dash cancel etc etc. The only times I ever get grapple stunned are when my dumbass decides to try and use grapple myself at a bad time, like your last example.

Jump dash cancel, get grappled? Thats when you can focus charge, if they cancel you can dash cancel into normals and catch them etcetc. Theres more depth to the combat than you describe - you genuinely just sound like a salty player who would rather them nerf everything than learn how to use your tools properly.
dude no matter how much u dash when the graplehook has autoaim it will hit you anyway :DDDD
Mista Dobalina Aug 23, 2021 @ 7:43pm 
I haven't really noticed. It has added benefit to my play style and I have also been ♥♥♥♥♥♥ by it. But if you can counter a grapple with a grapple, that's good design. It makes you think twice about grappling someone./
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Date Posted: Aug 22, 2021 @ 11:48pm
Posts: 20