Paleo Pines

Paleo Pines

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CometHazard Jul 5, 2023 @ 10:14am
review on demo
ive played 3 of the saves so far and loving it! I do know some stuff gave me issues though.

Cons first:
-intructions are very sparce.
-i had to run around pebble plaza multiple times to even figure out that i was looking for a dot instead of a hat, and it was right at the job board.
-I had a dino at max happiness, and dino was not helper next day.
-friendcall wild dino, arrow was smackdab in dark green, used poppin right away and didnt work.
I think an instruction panel that pops up after the initial interaction with things could work. you can add images and writen instructions with it and player can flip threw it and have it somewhere for review in their journal or settings. yes its fun to look for awnseres on the internet, but since its a solo game, players shouldnt need to look else were.

-looking for a dot instead of hat or other items.
I get that its easy to find once you know were to look, but looking for a dot thats exactly like ever other item to interact with isnt much fun, im thinking it can be a radar dot or have a ring or two around it. up to you guys if you dicide to edit the icon.

-Need to have an "Are you sure you want --- to move to wilds?" panel that pops up. Every Time. Yes players can turn it off of their own violation.I also think the release call should be at the bottom of the list instead of second to last. (Who decided that wuerhosaurus's friendcall would be similar to release call?!!!!!}

-why are the generic nps in pebble plaza moving so fast? theyre to jerky and bouncy. slowin gthe animation down a bit might work. their walking path is all over the place as well! (Ya, this is probably more of a complaint that reviewing, not really a deal breaker for the game, but it can be irritating.)

-having all clothes available during character creation and we can get them later anyways seems weird, and redundant. I have the same outfit in all three saves, i know what all the outfits look like since i can try them on from the start, i dont want the other ones.
i dont know if you can change this for the full version, but i think having fewer is better at the start. and then when new players get access to orani, they can go "Nice! I want to get this one, and that one, and OH! That one looks nice! Ah, i dont have enough. Time to save up!" ya know, actually want to get the clothes and appreciates them because they haven't seen them yet. (If there are other outfits that will be added, cant wait.)

-no notification when sleeping that it would auto save. which means no shiny hunting dinos. I dont personally like this, escpecially when theres a save option right next to the sleep option.

-We cant actually enter our house. I like decorating my house in games. and seeing that we cant decorate this one makes me sad.

Generic glitchs? is what i think their called?
-there is a spot were the coelophysis are that makes it seem like a rock should be there but only the boarder is.
-sometimes enters friendcall with wild dino, and not actuially in call with them, they seem to either be to far away, or theres another dino in the way. easy fix is to exit call and reenter.
- sometimes interact with something and one of my dinos unfollows me. even when i only have two with me. (half way across map-Damn it, we left Dalia!)


Pros!
-we can get as many cute dinos as we want, the dreamstones being the only limitation and even then theres a storage system!

-theres lots to do! Daily job boards, events, and shiny dino hunting!

-easy access to items, unless your careless with shells.

-messaging in game is pretty strait forward.
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Tara | MaxEnt Community Manager  [developer] Jul 5, 2023 @ 3:51pm 
Thank you so much for your input! So happy to hear you're loving the demo, and I'll pass your feedback and suggestions along to the team!
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Date Posted: Jul 5, 2023 @ 10:14am
Posts: 1