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The airbase mission is a nightmare with these insta popping everywhere.
But i agree theirs range is a bit too much , the moment it enter any turret range it will shut the turret down in 1 shot .
From what i see , at least 3 rocket troopers are needed to shut it down fast , and Morita 2 trooper sometime stagger it with theirs normal nade launcher .
I would say cut theirs range in half will make them more balanced , after all if they want a sniper bug , they already have grenadier and spitter .
The best unit you can use against them are rocket troopers. Use rocket troopers (or air strikes) and you are ok.
Alternatively, use normal rifle units, but BE SURE to use the grenade ability, twice.
Most units have a skill that will do well against them though?
MkII Troopers Gren Barrage is more accurate than you think and will often bring one down quickly.
Both Cripping Shot and Sensor Flare from the Sniper are v useful against them
Tac Officer's "Designate Target" will get normal Morita fire to punch home
Fleet Liaison always brings the pain
E-Pulse Overload will melt Scorps (with the obvious subsequent downside)
Rockets are the clear hard counter to them (just put some meat shields in front)
Scorps are the very hard counter to Marauders, but the Howitzer outranges them
You didn't think that the Bugs were just going to let you have it all your own way did you?
There might be a case for the Vulkan cannon getting a bit more armour punch through, but Scorps are very much the hard counter for Fed Armour so I wouldn't advise going toe-to-toe without support
The Marauders you get in that escape the city mission(which I assume you were talking about) are all basically anti-light/no armour.
That one single rocket trooper you get is literally the only sustain damage you can put out on the Scorpions, except for the Fleet Liason's TAC strike ability which has a long-ass cooldown.
Have fun with the mission after though XD Tip: Bring a radio soldier to reinforce your meat shields and a LOT of rocket troopers.
I have no doubt that will be the plan, its how ive dealt with them previously.
I struggle with using the MkII's so badly... I feel like they're just not as good at keeping warriors at range compared to Rifle troopers and E-troopers(Holy heck the E-troopers MELT bugs at close range)
I was hoping they'd be able to use their grenade launchers from behind rifles or E-troops, but then they turned out to require line of fire which has just made me struggle with using them.
I'll try using the Tac officer more, their designate target ability is pretty damn strong.
Force the bugs in to a narrow area and they'll cluster up, then drop the rain on them!