Starship Troopers: Terran Command

Starship Troopers: Terran Command

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barry1kc Jun 25, 2022 @ 10:01am
Mod out scorpions
game is literally unplayable trash cuz of that unit. Anyone know how to view the unit files?
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Showing 1-15 of 15 comments
The author of this thread has indicated that this post answers the original topic.
cszolee79 Jun 25, 2022 @ 10:39am 
Use notepad. Or csv editor.
Zulnam Jun 25, 2022 @ 11:54am 
i don't want to tell you "git gud", but they are really not that hard to take care of.

Maybe just play on easy. No shame in it, Just enjoy the game. I did the last 2 missions on easy cause i cba with the slow bug grind anymore.
Vegi Jun 25, 2022 @ 12:32pm 
Originally posted by Zulnam:
i don't want to tell you "git gud", but they are really not that hard to take care of.

Maybe just play on easy. No shame in it, Just enjoy the game. I did the last 2 missions on easy cause i cba with the slow bug grind anymore.

It's not so much that I can't get good, it's that I don't enjoy the inconsistency they provide relative to the rest of the game. I've been enjoying this game because it feels like a relaxing cross between an rts and a tower defense. That particular unit disrupts that flow and makes it feel more like a traditional rts, which makes the game less relaxing to play. And the relaxing break from more difficult other games I play is the primary motivator for me to play this game.

That said, I'll let you know if I'm able to find where it is in the files.
357 Magnum Ace Jun 25, 2022 @ 12:48pm 
Scorpions are only cancer for the pre-rocket trooper levels and times before battle tier 2. I never seem to be able to get to tier 2 before scorpions are unlocked for the bugs. Before then just have basic troop lob grenades at them ASAP.

Though I'd still welcome some kind of priority aiming system for the NPCs. Like Wavebreakers and rocket troopers prioritizing scorpions and tankers, snipers prioritizing spitters, and etc.
Last edited by 357 Magnum Ace; Jun 25, 2022 @ 12:50pm
Zulnam Jun 25, 2022 @ 1:41pm 
I mean, for my playthrough at least, it was the only moment when my troops had to actively respond to the situation in the field en mass. Every other arachnid unit was dealt with by either setting up a killzone with 3-4 assault troops and 2+ rocket troops, with occasionally having to send one troop in as bait for the tankers.

Honestly, I disliked scorpions too, just for being a real spanner thrown in my strat, but they were by no means unbeatable.

idk man, really weird. what ever happened to save scumming your way through every engagement so as to get back up from a horrible defeat? (had my share of those)
MorgooN7 Jun 25, 2022 @ 2:19pm 
kinda agree that scorpions are little OP
kampfer91 Jun 25, 2022 @ 2:27pm 
Scorp is midly annoying at best . 3 rocket on normal...
⋆Koinonos⋆ Jun 25, 2022 @ 3:09pm 
Since the Dev's have stated the basics of modding Star Ship Troopers, there are mods out there that do just that.

The easiest way to pick up on it is to use WinMerge (freeware) where you point it Starship Troopers - Terran Command\Starship Troopers_Data\StreamingAssets\Data\weapons.csv and you can edit the weapon ranges, damage, etc of any unit in the game including the Scorpions. If you want the edit the hp, armor, movement of any unit then you make those modifications in units.csv in the same directory folder.

Then point the delta copy at the backup of the \Data folder you are going to make so in case you goof something you can easily see what the original file values are.

Here is a mod you can download that has a bunch of change including nerfing the scorpions range and damage. I used it as a comparison in Winmerge so see what had been done based on the readme changes. And now I am making my own little mod.

ModDb has several Star Ship Trooper Terran Command mods out there already.

Good luck!
_https://www.moddb.com/games/starship-troopers-terran-command/downloads
Last edited by ⋆Koinonos⋆; Jun 25, 2022 @ 3:10pm
Dietre Jun 25, 2022 @ 3:22pm 
scorpion + regular grenade + focused fire = easy clap.
Scorpion + sniper flare + rocket = easier clap

Git Gud or Git Reckt kid
(JOKING) :)
Originally posted by Vegi:
Originally posted by Zulnam:
i don't want to tell you "git gud", but they are really not that hard to take care of.

Maybe just play on easy. No shame in it, Just enjoy the game. I did the last 2 missions on easy cause i cba with the slow bug grind anymore.

It's not so much that I can't get good, it's that I don't enjoy the inconsistency they provide relative to the rest of the game. I've been enjoying this game because it feels like a relaxing cross between an rts and a tower defense. That particular unit disrupts that flow and makes it feel more like a traditional rts, which makes the game less relaxing to play. And the relaxing break from more difficult other games I play is the primary motivator for me to play this game.

That said, I'll let you know if I'm able to find where it is in the files.

... A traditional RTS in that there's some small degree of micro required and enemies can fight back?

If you remove Scorpions, you're basically playing playing a game where high-damage long-range units fight slow-moving low-damage melee enemies. There's literally nothing that stands a chance to threaten you.

To use your Tower Defense analogy: You're playing a TD game where enemies have 0 attack but you can still hard-wall them, and your towers can also move around at all.
Vegi Jun 25, 2022 @ 9:45pm 
Originally posted by Negra Jesus El Savior Christ!:
Originally posted by Vegi:

It's not so much that I can't get good, it's that I don't enjoy the inconsistency they provide relative to the rest of the game. I've been enjoying this game because it feels like a relaxing cross between an rts and a tower defense. That particular unit disrupts that flow and makes it feel more like a traditional rts, which makes the game less relaxing to play. And the relaxing break from more difficult other games I play is the primary motivator for me to play this game.

That said, I'll let you know if I'm able to find where it is in the files.

... A traditional RTS in that there's some small degree of micro required and enemies can fight back?

If you remove Scorpions, you're basically playing playing a game where high-damage long-range units fight slow-moving low-damage melee enemies. There's literally nothing that stands a chance to threaten you.

To use your Tower Defense analogy: You're playing a TD game where enemies have 0 attack but you can still hard-wall them, and your towers can also move around at all.

Requiring micro in this game due to a singular unit is contrary to what we see from the rest of the game. This inconsistency changes the type of game this is. Is it a tower defense/rts hybrid or is it a traditional rts? If it's a traditional rts that requires micro that takes away the major element that separates it from better alternatives such as Starcraft 2.

Oh yeah, moddb has a mod on it that nerfs the ever living crap out of scorpions. I'm running it now and it's much more relaxing than before.
GadenKerensky Jun 25, 2022 @ 9:58pm 
Personally, the only issue I saw with the Scorpion was how often it got spammed. Just slightly decrease range, and limit their spawning so at best there's only two at once and rarely more than that, and it'd probably be fine.
NomadicAllosaur12 Jun 25, 2022 @ 10:49pm 
Literally just use rocket troopers on them. Playing on brutal and having rocket troopers focus on them and only them eats them alive
GyaruSushi Jun 25, 2022 @ 10:57pm 
Scorpions are just boring enemies to fight and makes me spam rocket troopers and falling into the same gameplay loop over, and over again.

Like, I don't wanna' spend 30 minutes trying to take out 5 hives because they have 16 Scorpions spawned in. Honestly, it's like Gaden says. Limit how many spawn. I don't want to have 5-6 rocket troopers and 3-4 turrets just to progress down a long hallway or turn a corner.
Scorpions are not that bad if you actually know how to deal with them.
Before you have access to rocket troopers to deal with them more easily, grenades deal with them fairly well. I'm surprised that so few people seem to have figured this out.

As other's pointed out, Sniper teams using the distraction flares also work, but only for a short time.

Power armor troopers toward the end of the campaign have it even easier, since they have access to both grenades and rockets.
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Date Posted: Jun 25, 2022 @ 10:01am
Posts: 15