Starship Troopers: Terran Command

Starship Troopers: Terran Command

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Davix Dec 3, 2019 @ 3:13pm
Animated Starship Troopers ?
When creating the game, were you inspired only by the first Film or later animated films to e.g. Traitor of Mars?
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Showing 1-15 of 82 comments
Thenetor47[FR] Dec 4, 2019 @ 12:35am 
i'm thinking it was inspired by the live-action universe movies, because the troopers have the basic armor from the first to the third movie, and here's the marauder, having a flamethrower, coming from the third movie.

talking about the Arachnids, i saw the firebug and those flying mantis-like insect from the first movie, and that scorpion-like insect from the third movie

so... i think that the game have no animated prequel material and neither of the Roughneck's animated movies universe

now we have to wait Fednet to reveal us more of the Mobile Infantry's arsenal ^^
L4 of the West Dec 4, 2019 @ 1:42am 
they showed the mechs and the power and the ship from movie 4 and 5 in the videos they put out
HolyScarab Dec 4, 2019 @ 3:21am 
The Bugs in Roughnecks were arguably stronger than the ones in the movie universe but the Bugs in the RPG/Miniature game are probably stronger than most hive minded swarms in fiction! They can literally destroy planets and combine the best from the movie and series!
I would love to see some of them incorporated into the game but from what I read they only have the rights to the movie Bugs...
Of course that doesn't mean they can't create new ones!
L4 of the West Dec 4, 2019 @ 9:39pm 
Originally posted by HolyScarab:
The Bugs in Roughnecks were arguably stronger than the ones in the movie universe but the Bugs in the RPG/Miniature game are probably stronger than most hive minded swarms in fiction! They can literally destroy planets and combine the best from the movie and series!
I would love to see some of them incorporated into the game but from what I read they only have the rights to the movie Bugs...
Of course that doesn't mean they can't create new ones!
how they only get right for the movie bugs? i would have thought all sony media starship trooper were on the same rights
WalkerEvans Jan 6, 2020 @ 12:06am 
The movie is a pale dumbed down version of the book, he didnt even keep the power armor probably the most important thing about the MI. Honestly Mini-14's and fighting in ranks?
retarded. The bugs are the best part of the movie, cause it sure aint the script, the inadequate MI or the bad acting.

Roughnecks however was very worthy, Invasion is good too, ToM is OK - the back mounted weapons in that are dumb, the Y-rack is a 2 barrel mortar not a flimsy looking missile launcher, if we dont get the gear and rigs in Roughnecks its already less in my eyes.
blueman52 Jan 6, 2020 @ 12:43am 
Originally posted by WalkerEvans:
The movie is a pale dumbed down version of the book, he didnt even keep the power armor probably the most important thing about the MI. Honestly Mini-14's and fighting in ranks?
retarded. The bugs are the best part of the movie, cause it sure aint the script, the inadequate MI or the bad acting.

Roughnecks however was very worthy, Invasion is good too, ToM is OK - the back mounted weapons in that are dumb, the Y-rack is a 2 barrel mortar not a flimsy looking missile launcher, if we dont get the gear and rigs in Roughnecks its already less in my eyes.

They do have power armour in the game, but it is super elite infantry that you must unlock.

Originally posted by Alberto:
There are Power armors in the game.

You can see a 3D render at 15:10 in this video: https://youtu.be/kPqVe-gPvU4?t=910

I like the movie based infantry though because otherwise this game would become squad-based. It would become like a sort of squad-based game (maybe turn-based too) where you would have nukes and other weapons of tactical destruction. It would be hard to balance the game this way because the book bugs would miss when they fire at the power armour due to its mobility, and then you could kill bugs easily. The only way you probably could implement power armour is in a fps.
Last edited by blueman52; Jan 6, 2020 @ 12:48am
WalkerEvans Jan 6, 2020 @ 2:32am 
No, not really you just have limited nukes and users ( only leaders and officers carried nukes on Planet P so thats very likely) and cant use them always due to availability, plus, if the bugs are too close you cant nuke em. and you cant kill what you cant target clearly LOS etc.

The movie based infantry are bug chow and incredibly stupid, do you think thats how we would fight other humans in 100 years?, rank and file with a slugthrower? Keep that type of lame unit ( plastic armor and a slugthrower), but that would be militia, recruits or armed civilians at best. Frak the USCMC troops in "Aliens" are better armed, armored, and trained, I served in the USMC and laughed out loud at the MI, I knew an extra in the movie and own the original script, I read ST at age 9, and then again after boot.

So a starfaring humanity that is united would be so dumb and inadequate? Not bloody likely.
We have better weapons in real life, Right now. Who cares about balance? make it fun and rewarding and sensible. Gimme an M-41A Pulse Rifle or a Dally Gun and some Power Armor, one of me like that is worth 20 or 50 of those bug fodder dimwit half nazi's verhoeven made.

Criticism is the mildest form of compliment.
blueman52 Jan 6, 2020 @ 11:18am 
Originally posted by WalkerEvans:
No, not really you just have limited nukes and users ( only leaders and officers carried nukes on Planet P so thats very likely) and cant use them always due to availability, plus, if the bugs are too close you cant nuke em. and you cant kill what you cant target clearly LOS etc.

The movie based infantry are bug chow and incredibly stupid, do you think thats how we would fight other humans in 100 years?, rank and file with a slugthrower? Keep that type of lame unit ( plastic armor and a slugthrower), but that would be militia, recruits or armed civilians at best. Frak the USCMC troops in "Aliens" are better armed, armored, and trained, I served in the USMC and laughed out loud at the MI, I knew an extra in the movie and own the original script, I read ST at age 9, and then again after boot.

So a starfaring humanity that is united would be so dumb and inadequate? Not bloody likely.
We have better weapons in real life, Right now. Who cares about balance? make it fun and rewarding and sensible. Gimme an M-41A Pulse Rifle or a Dally Gun and some Power Armor, one of me like that is worth 20 or 50 of those bug fodder dimwit half nazi's verhoeven made.

Criticism is the mildest form of compliment.

Well you do have to admit that the Mobile Infantry did not introduce the proper tactics to defeat the bugs before the Battle of Klendathu. They basically shot the enemy with a bunch of guns and rushed forward in the process. But the movie Mobile Infantry were probably added in the first place because it would bring more action - they are weaker and therefore more easy to kill.
Last edited by blueman52; Jan 6, 2020 @ 11:19am
L4 of the West Jan 6, 2020 @ 6:24pm 
Originally posted by WalkerEvans:
No, not really you just have limited nukes and users ( only leaders and officers carried nukes on Planet P so thats very likely) and cant use them always due to availability, plus, if the bugs are too close you cant nuke em. and you cant kill what you cant target clearly LOS etc.

The movie based infantry are bug chow and incredibly stupid, do you think thats how we would fight other humans in 100 years?, rank and file with a slugthrower? Keep that type of lame unit ( plastic armor and a slugthrower), but that would be militia, recruits or armed civilians at best. Frak the USCMC troops in "Aliens" are better armed, armored, and trained, I served in the USMC and laughed out loud at the MI, I knew an extra in the movie and own the original script, I read ST at age 9, and then again after boot.

So a starfaring humanity that is united would be so dumb and inadequate? Not bloody likely.
We have better weapons in real life, Right now. Who cares about balance? make it fun and rewarding and sensible. Gimme an M-41A Pulse Rifle or a Dally Gun and some Power Armor, one of me like that is worth 20 or 50 of those bug fodder dimwit half nazi's verhoeven made.

Criticism is the mildest form of compliment.
RPG/miniature game did a good job explaining why the hell the LIght infantry were even a thing when they had power suits, exosuits, and marauder armor, they were meant to be defense forces to hold fortified lines that the federation could use on planets when a militia is not available freeing up there more moble forces for attacking. they also stated the standard of training was lowered for the light infantry allowing the moble infantry to triple the size of its army in a year.
WalkerEvans Jan 7, 2020 @ 10:26am 
RPG game by Mongoose was good BECAUSE it was based on Roughnecks. I think.
FGU's Space Opera RPG from the early 80's was even better but based on the ST book and a lot of other "hard sci-fi" and pulp sci fi genre's it is staggeringly complete and well done, but it is complex and intricate. Still it is my choice for best Sci-Fi RPG game ever. I just dont use everything in it and fudge somethings for ease.

The Light Troops really are not MI, they are well explained and plausible and actually would be useful you are totally correct, but should not take the place of Power armor equipped MI, only support them and perform garrison duties and 2nd echelon combat roles, freeing the real MI up to be MI (MOBILE INFANTRY - CAP troopers). The light squads lack firepower ( no LMG/SAW, no GL, no flamers, poor sensors, inadequate comms and little demo capacity) endurance ( they cant carry much on them and have no support vehicles to haul the bullets,beans and bandages), mobility (both range and speed are inadequate, they walk slow and have no APC) and resilience ( their armor might as well be tissue paper and they have no CBR protection at all). They would be fine protecting something easy to protect, doing crowd control, prison guards, rear areas, military police, or performing garrison duties but casualties otherwise. But I think a series of progression would work start as a Light Squad gain experience become Power Armor squad, gain more experience become Exo-suit or marauder suit squad or go officer for a career as a hero.

Fighting in ranks with a mini-14 just wont do, aw hell no trooper!
blueman52 Jan 7, 2020 @ 10:37am 
Originally posted by WalkerEvans:
RPG game by Mongoose was good BECAUSE it was based on Roughnecks. I think.
FGU's Space Opera RPG from the early 80's was even better but based on the ST book and a lot of other "hard sci-fi" and pulp sci fi genre's it is staggeringly complete and well done, but it is complex and intricate. Still it is my choice for best Sci-Fi RPG game ever. I just dont use everything in it and fudge somethings for ease.

The Light Troops really are not MI, they are well explained and plausible and actually would be useful you are totally correct, but should not take the place of Power armor equipped MI, only support them and perform garrison duties and 2nd echelon combat roles, freeing the real MI up to be MI (MOBILE INFANTRY - CAP troopers). The light squads lack firepower ( no LMG/SAW, no GL, no flamers, poor sensors, inadequate comms and little demo capacity) endurance ( they cant carry much on them and have no support vehicles to haul the bullets,beans and bandages), mobility (both range and speed are inadequate, they walk slow and have no APC) and resilience ( their armor might as well be tissue paper and they have no CBR protection at all). They would be fine protecting something easy to protect, doing crowd control, prison guards, rear areas, military police, or performing garrison duties but casualties otherwise. But I think a series of progression would work start as a Light Squad gain experience become Power Armor squad, gain more experience become Exo-suit or marauder suit squad or go officer for a career as a hero.

Fighting in ranks with a mini-14 just wont do, aw hell no trooper!

I think that they should add in the Morita Mark. IVs to act as lmgs, which wiki says are good against multiple groups of enemies.

https://starshiptroopers.fandom.com/wiki/Morita_IV_Assault_Rifle

But to be honest that could maybe ruin balance of game, so maybe it is not a good idea.

I hope they do not add Morita Mark II - III or guns from the animated movies because they are extra ugly and bulky.
Last edited by blueman52; Jan 7, 2020 @ 10:54am
WalkerEvans Jan 7, 2020 @ 12:27pm 
Tactics in the movie? where? There arent any tactics, its an armed poorly trained, undisciplined mob with inferior weapons and placebo armor that really makes no sense for something supposedly taking place in the future. Movie MI suck. Kind of deserve to get eaten. Now if they had made the movies with the same attitude Cameron made "Aliens" we would have had a better movie. "Aliens" is tight. Starship Troopers is a bad commercial with cool bugs and ripped off characters.

Well the weapon in the Roughnecks is the best of the lot, (although the RPG makes it less effective than it is in the series by far and reduces its ROF and ammo cap severely) since it can discharge underwater and in vacumn, has a GL or other underslung weapon and is not that stupid mini-14 /12. gauge shotgun in the films. Except for the movie weapon they all seem to be integrated with the HUD for targeting.

I like every weapon in ST I and ST ToM (except the back mounted weapons - too flimsy and thats not what the Y-rack would be) although the Assault Rifle ( UGLY is being kind lol and totally true and it jams with frightening regularity) is lacking in punch, ( it has good penetration and is handy) its not much of an improvement over the first films weapons.

ST I and ST ToM have some really dumb crap in them though...Trig asking Bugspray to bury her rifle scope in her home town for instance, ugh. Chau going Melee instead of bouncing out. Amy Snap a Sky Marshall at the Tender age of 26....tell me when please ( rhetorical) how she had time to complete school, become an officer and command (in combat) an MI battalion or larger formation as well as serve in the Navy and command a Starship (also in combat) as well? Dang she started all that at 10....not bloody likely? Right. Either skillset takes years to develop. the movies do seem to lose the fact that to be in the command echelons you had to be competent, and experienced, willing to sacrifice for the common good, and satisfy the requirements of active MI and Fleet. Too many paper pushers/ REMF/desk-jockeys which the MI uses civilians to do those jobs in actuality. The Martians/other colonists shown as being less than convinced of their necessary loyalty to the Federation another huge fail. The satire is pretty ham-handed, and wears smooth quickly. Again Cameron had the right feel with "Aliens", Neumier is a lousy writer and poor commander of the subject matter and obviously did not read the book or chose to ignore it completely, it is painfully obvious he never served and has little understanding of how armed forces function and why and what soldiers/marines/sailors/airmen/spacemen are like in actuality. Yeah its a fiction story I know but some things are always gonna be true.
HolyScarab Jan 7, 2020 @ 12:44pm 
Originally posted by WalkerEvans:
Tactics in the movie? where? There arent any tactics, its an armed poorly trained, undisciplined mob with inferior weapons and placebo armor that really makes no sense for something supposedly taking place in the future. Movie MI suck. Kind of deserve to get eaten. Now if they had made the movies with the same attitude Cameron made "Aliens" we would have had a better movie. "Aliens" is tight. Starship Troopers is a bad commercial with cool bugs and ripped off characters.

Well the weapon in the Roughnecks is the best of the lot, (although the RPG makes it less effective than it is in the series by far and reduces its ROF and ammo cap severely) since it can discharge underwater and in vacumn, has a GL or other underslung weapon and is not that stupid mini-14 /12. gauge shotgun in the films. Except for the movie weapon they all seem to be integrated with the HUD for targeting.

I like every weapon in ST I and ST ToM (except the back mounted weapons - too flimsy and thats not what the Y-rack would be) although the Assault Rifle ( UGLY is being kind lol and totally true and it jams with frightening regularity) is lacking in punch, ( it has good penetration and is handy) its not much of an improvement over the first films weapons.

ST I and ST ToM have some really dumb crap in them though...Trig asking Bugspray to bury her rifle scope in her home town for instance, ugh. Chau going Melee instead of bouncing out. Amy Snap a Sky Marshall at the Tender age of 26....tell me when please ( rhetorical) how she had time to complete school, become an officer and command (in combat) an MI battalion or larger formation as well as serve in the Navy and command a Starship (also in combat) as well? Dang she started all that at 10....not bloody likely? Right. Either skillset takes years to develop. the movies do seem to lose the fact that to be in the command echelons you had to be competent, and experienced, willing to sacrifice for the common good, and satisfy the requirements of active MI and Fleet. Too many paper pushers/ REMF/desk-jockeys which the MI uses civilians to do those jobs in actuality. The Martians/other colonists shown as being less than convinced of their necessary loyalty to the Federation another huge fail. The satire is pretty ham-handed, and wears smooth quickly. Again Cameron had the right feel with "Aliens", Neumier is a lousy writer and poor commander of the subject matter and obviously did not read the book or chose to ignore it completely, it is painfully obvious he never served and has little understanding of how armed forces function and why and what soldiers/marines/sailors/airmen/spacemen are like in actuality. Yeah its a fiction story I know but some things are always gonna be true.
You know I've been a huge fan of Roughnecks since I first saw the series in 2001-2002 but I always felt the Bugs' design was somewhat off... Felt too fleshy and not insectile enough! I particulary hated the new Tanker... But everything else was perfect! The series managed to elevate the Bugs to levels closer to Zerg or even Tyranids when it comes to adaptability and galactic threat. Too bad we'll never get a conclusion and the only person to have read the script for the finale openly said he won't/can't share ay info...
WalkerEvans Jan 7, 2020 @ 1:02pm 
Yeah the fleshy roughnecks tanker is not a good rework of the original tanker. I 100% agree.

I would have liked to have seen the conclusion to Roughnecks or read the script. Totally a Shame. You are right.

Zerg, Tyrannids, Ants, Klackons, Xenomorphs and Psuedo-Arachnid Bugs, all have very pronounced attraction as enemies but I find them very different and individualistic. Unfortunately both the Zerg and Tyrranids are the property of crappy game companies, I strongly dislike but with great design and artwork, I think.

The Bug Queen in Roughnecks was too mobile but looked really cool.
The Plasma bug was unaltered, but we got to see a baby one.
The hoppers and ripplers were a confusing situation since very similar, but one can shoot spikes.
Blister/Blaster are another confuser, since one is acid spewer and the other a flame breather.
Water Rhino is really underappreciated since it is the most aquatic of them.
Spider bugs 2 or 3 types and not sure why it exists, but I hate spiders so they belong.
Infiltrator bug...eek! thats a wunderwaffe for the bugs.
Transport bug....yeah its just neat works far better than a starship for the bugs. I think.


HolyScarab Jan 7, 2020 @ 1:08pm 
Originally posted by WalkerEvans:
Yeah the fleshy roughnecks tanker is not a good rework of the original tanker. I 100% agree.

I would have liked to have seen the conclusion to Roughnecks or read the script. Totally a Shame. You are right.

Zerg, Tyrannids, Ants, Klackons, Xenomorphs and Psuedo-Arachnid Bugs, all have very pronounced attraction as enemies but I find them very different and individualistic. Unfortunately both the Zerg and Tyrranids are the property of crappy game companies, I strongly dislike but with great design and artwork, I think.

The Bug Queen in Roughnecks was too mobile but looked really cool.
The Plasma bug was unaltered, but we got to see a baby one.
The hoppers and ripplers were a confusing situation since very similar, but one can shoot spikes.
Blister/Blaster are another confuser, since one is acid spewer and the other a flame breather.
Water Rhino is really underappreciated since it is the most aquatic of them.
Spider bugs 2 or 3 types and not sure why it exists, but I hate spiders so they belong.
Infiltrator bug...eek! thats a wunderwaffe for the bugs.
Transport bug....yeah its just neat works far better than a starship for the bugs. I think.
Btw fun trivia, the person that designed the Roughnecks Bugs openly stated he disliked the movie designs since they looked unnatural...
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Date Posted: Dec 3, 2019 @ 3:13pm
Posts: 82