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Christmas version Lisa also does it well, her kit is weird though. at least her res'd form has 10% CDR
CFYOW Truths version Shinji also is quite powerful, he fits most of the criteria, needs a great setup to do well
Hollowfied version Ichigo also does it not to badly.. his espada killer helps against the boss, so you have to run through the mobs quickly and efficiently, he has havoc so that helps
White Ichigo also can do it, just like Hollow ichi needs to run through the mobs quickly
he has weaken on everything, helps further if you have some transcendence levels on these last two.
There..is worse floors :P
senkaimon is about having a great & wide character pool where even the most outdated and crappy character can perform better than the best top tier characters
if you dont like the mechanic of the towers then play something else *shrug*
game isnt designed to power grind and get everything quickly, your going to find it very unfun if you are trying to rush accessory grinding, trust me ive being playing for years and im still accessory grinding till this day
The only Affiliation Hollow I have are: Hiyori (Technique), Hachigen (Speed), Lisa (Technique), Shinji (Technique), Ichigo 4th Anniversary Fully-Hollowfied (Mind), Ichigo 2nd Anniversary (Speed), Kensei Lost Agent ( Technique) and all Aizen 2nd fusion. The one that performed best was Hiyori (Technique) but without a gold chappy (Technique) she doesn't have enough damage for this floor.
I already did Path of Valor and it was a hell of a lot to be able to complete it. Cave of Discipline I crashed on my last attempt on floor 7 because I didn't have Hikifune and my mind accessories didn't have the correct statistics. What reminds me more of a bad thing, the statistics are also random in this game.
The great frustration is the amount of things that do not depend on you but luck. They are too random things that lock your progression in the game.
If it weren't for the fact that I really like Bleach and this is one of the only PC games, I would probably have stopped playing it for a long time.
And it is not surprising that many new players stop playing the game right at the beginning, the predatory tactic is quite apparent here. Completely random things stopping your progression and an extremely expensive game currency. As I said, it is more expensive than a deluxe version of an AAA game these days. It is absurd and pathetic to see this.
It would be much better for everyone if things were fairer.
This is my point. Many players stop because of this. I see this a lot through my list of friends in the game, the number of new players and even old ones that stop and never come back is great, so much that I'm always clearing the list to add other people.
yeah accessory secondary effects rolling is terrible, its incredibly time consuming, boring and you get shafted 9.8 times out of 10 i dont disagree there
towers are for those who have wide range of character types.
if klab made it easy to get everything then everyone would complain that its too easy to get everything
dont spend money to progress your account, its so bad for p2w type stuff
your not wrong though, over time klab has made this game into more of a 'play how we want you to play', rather than play with what and how you want
you got all these bonuses characters on events, epic raids.
IZ zone has specific characters now too,
id hate to see it like it is with iz co-op atm but with the new droplet skill that may cause everyone to have that same "have x or close" on everything that has droplets dropping, i doubt though since droplets are pretty accessible.
& each time a tower comes out, most of the time the hard floors with super niche rules are usually made for very new characters, almost forcing you to summon for this just because of this one thing
eventually yeah thats going to drive many away simply because its not a fun way to play the game, not to mention the powercreep currently.
characters released a year+ ago. Not even close to comparison that was released over the last couple couple of months, only thing that saves alot of these older characters is transcendence and that can be another painful grind that costs alot and may take months or even a year to complete one character & you dont even know if you'll get it
hopeflee klab does see this becoming just a slush eventually and tries to change aspects to make it way friendlier for new & old players
It would be great if they lock things less. This point that you mentioned is another thing that discourages, limitation in stores for transcendence. You are obliged to wait for the store's reset to be able to buy the necessary amount of materials. Some aspects of this game really need to be revised, especially for PC players.
(Another thing I remembered. I was unable to finish the second part of the chronicles, as I did not have Yumichika. And I played in the gacha he came in but never got him.)
chronicles can be a pain ye, i also dont have yumichika so i feel that pain.
cant say anything more about it becoming hugely time gated, i just wonder if it will get worse,
they cant powercreep forever you have characters already with near 900 base SP and 7-9 skills some which completely bypass mechanics.
eventually the powercreep will go well over that and it will just be stupid & it will become more obvious with every new character
eventually the numbers will inflate so much too that it will start causing way more lag as the game has to calculate more and more and more *shrug*
Honestly, I don't understand this way of thinking of mobile players, but that's how it is. Every time I hear the excuse: This is a mobile game and mobile games are like that. As if that were a justification for companies to do everything wrong.
I have the new war ichigo and his mother, they are 2 characters completely broken from being so strong. I can understand your concern, but from what I've realized so far, klab doesn't seem to be good at balancing things correctly. Some characters are unplayable because they are so weak and others do almost everything in the game because they are so heavily broken. And some characters work only for certain missions like senkaimon and chronicles.
I think we can only hope that they will hear feedback from their community and improve the game, because this game has so much potential.
and yeah owning daddy ichigo and masaki, you'll defs understand the powercreep some characters have, masaki especially is ♥♥♥♥♥♥♥ absurd lol.
im glad my tlv soifon til this day still remains pretty decent, but there is no where near enough characters that have the same potential to remain relevant nearly 2 years after release
& its not something that has gone unnoticed by the community as a whole though. you'll hear some content creators for the game speak out about it a fair bit and across social medias etc
its the type of thing that if more people make noise about a problem it will be fixed
resurrections for example was a good way to give small but needed reworkings to older characters.. failed pretty hard for majority on them so far. i can recall maybe 2-3 i MIGHT use
but with all the specific bonus characters for this, that an the other. i dont.
But that's exactly what I was referring to, I'll give you 2 examples of free to play games that don't have a predatory system.
League of legends, I played him since season 2 and stopped playing in season 5 or 6. I have no idea what season he is in these days but at that time the only way he could make money was by selling skins for characters that they changed nothing in their gameplay. And buying the game currency in real money was quite fair, you spent around R $ 100 in dollars today would be 18.49 and bought many skins and sometimes they even promoted them. They have now expanded to several games related to the world of league of legends.
Another example that this for me is perfect and I play it these days. Warframe they also sell things only related to skins and with another factor, you can trade the currency of the game you buy with real money with other players thus creating a market. And there are some skins that you can only buy with real money, the average value of R $ 6 to 20 in dollars would be equivalent to 2 to 5.
The 2 are great examples of free to play games without stopping the player for not spending money.And over time the player ends up spending money because he has fun with it without feeling obliged to have to pay for something that should be free.
Bleach, on the other hand, is the opposite case like most if not all mobile games and even some on PC, but on PC these games do not last long because the community doesn’t accept this and over time there are fewer people playing until the game has to be shut down for lack of players.
And that's what drives me crazy. The bleach coin bought for real money here for me is R $ 449.90 for 585 soul orbs, the average spent on gacha up to 2 guaranteed is 1950. In dollar it would be equivalent to 83.19 this is more expensive than launching a deluxe AAA game.
I ask you how they want to make money like that with a free to play game, because the overwhelming majority of people are not going to spend that money. For this to begin to be fair, the right thing would be for them to sell between 2500 to 3000 soul orbs for R $ 100, which is 18.49 dollars.
The PC version does not have Brave Souls Passports selling. So I don't know their values. Another abusive thing is the character packs R $ 134.90 (dollar 24.94) for 1 character is completely unreal this value. R $ 20 (dollar 5) would start to be fair but still kind of expensive for just 1 character.
And the bleach system is based on luck so you can still spend this amount and not get what you want or need, justifying it to a system that you need certain characters to make certain content of the game, this is a predatory system that is made to frustrate you until people are forced to spend the money to maybe have a little fun. Most people don't accept that, so I don't understand how mobile players submit to this type of thing.
To be fair, you just hit this wall when you're done with getting free soul orbs in the game. (completing all missions and characters given attractive from them) What remains are senkamon and events. Daily missions are just crumbs of soul orbs. Daily missions 150 soul orbs in 1 month, this gives you 1 step in just 1 gacha, it's pathetic.
So I said that gacha / loot box is cancer of the game industry. It is a system that involves luck with very low rates that needs a lot of purchases so maybe you can get what you want. It is basically a casino masked as a PC / mobile game.
I hope I managed to explain correctly because my English is not as good as I would like.
Platinum in warframe without a discount is insanely expensive but with the discount it becomes "decent" to buy. On bleach you pay 26 buxs for a 4+ year old character. Im 100% sure if they remove the orbs of ANY pack the price will drop like crazy, just look at the rookie packs, they cost 5 buxs each, shame we only get 2 per year...
Yes but in the case of the warframe you don't have to spend any money on platinum if you don't want to. Just farm the relics and sell the primes to other players for platinum. The 75% discount on buying platinum at their store really helps a lot if you know how to use it, it will save you a lot of farm time.
Now unfortunately in bleach we don't have that. The focus of bleach is on you wanting to have new characters with new skills but after a certain point there is a giant wall that makes it impossible for you to do this, resulting in you wanting to stop playing and look for something else. This is bad for the game itself. Fewer players = less chance of someone wanting to spend on your game. I can say that the only thing that really keeps the players is the factor of liking the anime bleach and not having more options of games of it.
As I already said, I like bleach, the game's base is good but these gacha tactics get to a point that makes me not want to play it anymore, unfortunately.
Most of the gacha games have some kind of turn based combat so thats why i barely play any gacha games except Genshin, Bleach and Guardian tales. Genshin is in the same spot as bleach, you need to pay 250 dollars for get 1 5 star, if you are unlucky you need to pay 500 just to get the featured of that banner. Meanwhile, on guardian tales as long as you play the game you can get the character you want due to as soon as a character releases you can buy it in the shop, the packs are overpriced ofc but atleast you can get the character you want just by playin.
I played genshin too, their gameplay is magnificent but their gacha system + the damn resin completely took the brilliancy out of the game. My experience with gachas has been terrible, I think they really are not for me. I grew up at a different time for games as diablo 2 and I just can't accept all this greed from today's companies. Finally, the bleach system is great if compared to genshin, despite your problems.