Deathground

Deathground

TangleWeb Nov 9, 2024 @ 11:20am
Upsetting
I've been watching the progress of this game much like the rest of the community. Reading post from the community i feel the developers are not offering enough to satisfy the demands. Which looks like road maps of progress and practically weekly if not monthly updates. If the development team is having staff problems or funding problems then re-open the kick starter or add some gear drops for donations and such to get it going. We as a community want the best of games we feel would do great and wish to be heard to help. I hope that the developers don't take this as a stab but more of a clap in front of them to catch their attention. Many are excited, some are losing patients. Let us help you.
Originally posted by Jaw Drop Games:
Originally posted by ErrorEnigma:
I've been watching the progress of this game much like the rest of the community. Reading post from the community i feel the developers are not offering enough to satisfy the demands. Which looks like road maps of progress and practically weekly if not monthly updates. If the development team is having staff problems or funding problems then re-open the kick starter or add some gear drops for donations and such to get it going. We as a community want the best of games we feel would do great and wish to be heard to help. I hope that the developers don't take this as a stab but more of a clap in front of them to catch their attention. Many are excited, some are losing patients. Let us help you.

You can watch our latest gameplay teaser trailer on IGN here: https://www.youtube.com/watch?v=2lWMgZhu_0U

We've announced that Deathground will be released this year!
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Showing 1-11 of 11 comments
Jaw Drop Games  [developer] Nov 11, 2024 @ 8:43am 
Hi there, thank you for your post and support.

It's no secret that we've had delays, which we've tried to be as open as possible about. We've just got through an incredibly difficult development period including the ending of publisher support and downsizing our team. We are fortunate to continue development, especially with everything happening in the industry, however, we're trying to get back on track as quickly as possible and make up for lost time. The community's support during this time has been really appreciated!

As for updates, we're working as hard as we can to get the game in a strong position for both Alpha and Beta testing and this will inform our release so we hope to offer more concrete dates and information then. A lot is going on all at once and some areas aren't easy to demonstrate (especially tech, tech design, level design, QA testing or bugfixing) while trying to avoid spoilers. That's why we've given more focus on showcasing the art, animations and audio instead. We've been posting monthly to give development updates, especially to backers and our Steam audience who we realise have been waiting in anticipation. We're looking forward to showing far more gameplay and dinosaur content but are working hard to ensure it's in a good place to do so. In the meantime, we've been sharing more behind-the-scenes content on Deathground's social media.

Once the alpha (private) playtesting period with some of our Kickstarter backers is over, we will have a better idea of dates for the roadmap ahead!
supervillan420 Dec 30, 2024 @ 9:19am 
I THINK RE OOPENING KICK STARTER TO HELP FUND IS A GREAT IDEA WE ALL WANNA PLAY AND WE HAVE AWITED ALONG TIME AS WE TRY TO SEE IT FROM THE DEVS POSITION HOPEFULLY THEWY CAN SEE IT FROM OUR POSITION WE JUST WANNA PLAY GIVE US A LHPA TEST OR SOMETHING MAYBE EVEN SOME GAMEPLAY FOOTAGE
Voinz Jan 20 @ 1:12pm 
this game is likely to become vaporware. Unfortunate because the concept is cool.
4 years of alpha testing is crazy poor kick starters should just be refunded at this point i would feel stolen from ........
I gave up waiting years ago.
maybe we should all just flag this title on steam ..........
Considering they dropped their other game Gun Jam like a bag of rocks without finishing it, yeaaaaaaaaaaaaaah
Prowler™ Feb 21 @ 12:51am 
Like why not just chill?

It takes years to build a complex game and this one has been in closed testing for months and the devs recently showed off 3 of the 5 launch maps and 4 playable characters lol they even said the other 2 maps will be close tested "soon"

Thats quite open and honest. While it may still fail it really does not look likely that you wont get at least 5 maps and 4 player characters at some point this year...

Such impatience haha i've backed several titles via crowd funds and they all took between 3-7 years to fully deliver...but you get to play them all the way along the journey. Now i didnt back this game however im interested in it as its similar to another i did back, which is fully completed and was popular enough to get a sequel without any crowd funding required.

If you want indie dev hell go look at project zomboid, 10 years of dev time with little polish
Or the infamous star citizen, the most expensive game never finished...over 20 years and billions of dollars thrown at it for little more than a empty space trucker flight sim. :evadebullets:
Originally posted by Prowler™:
Like why not just chill?

It takes years to build a complex game and this one has been in closed testing for months and the devs recently showed off 3 of the 5 launch maps and 4 playable characters lol they even said the other 2 maps will be close tested "soon"

Thats quite open and honest. While it may still fail it really does not look likely that you wont get at least 5 maps and 4 player characters at some point this year...

Such impatience haha i've backed several titles via crowd funds and they all took between 3-7 years to fully deliver...but you get to play them all the way along the journey. Now i didnt back this game however im interested in it as its similar to another i did back, which is fully completed and was popular enough to get a sequel without any crowd funding required.

If you want indie dev hell go look at project zomboid, 10 years of dev time with little polish
Or the infamous star citizen, the most expensive game never finished...over 20 years and billions of dollars thrown at it for little more than a empty space trucker flight sim. :evadebullets:

The project zomboid devs didn't publish a game with a demo that lied and abandon it 3 months after launch without fixing it...Gun Jam has already kneecapped their credibility.
Last edited by Wafflesauce; Feb 22 @ 3:01am
Originally posted by Prowler™:
Like why not just chill?

It takes years to build a complex game and this one has been in closed testing for months and the devs recently showed off 3 of the 5 launch maps and 4 playable characters lol they even said the other 2 maps will be close tested "soon"

Thats quite open and honest. While it may still fail it really does not look likely that you wont get at least 5 maps and 4 player characters at some point this year...

Such impatience haha i've backed several titles via crowd funds and they all took between 3-7 years to fully deliver...but you get to play them all the way along the journey. Now i didnt back this game however im interested in it as its similar to another i did back, which is fully completed and was popular enough to get a sequel without any crowd funding required.

If you want indie dev hell go look at project zomboid, 10 years of dev time with little polish
Or the infamous star citizen, the most expensive game never finished...over 20 years and billions of dollars thrown at it for little more than a empty space trucker flight sim. :evadebullets:
Hi, original poster here.
I understand the work it takes to make a complex game and such and if you read the post originally i stated, you would see that ive kept up with the progress, news, etc. The others posting with i get are upset as much as i am for the "Alpha test" was closed to thous who helped with the kick starter. But even they have been waiting for such a test by the post i have read. I stated if that if the team split up that happened put them in a set back then possibly opening up the kick starter again and being more on schedule with the posts and possible some the game play might be a little helpful. The developers have post to my post already and i have only stated that we want to support and not be left in the dark. The community is restless, they are asking for more info on the progress, and we only wish for the best of the game. :steamthumbsup:
A developer of this app has indicated that this post answers the original topic.
Jaw Drop Games  [developer] Mar 25 @ 4:34am 
Originally posted by ErrorEnigma:
I've been watching the progress of this game much like the rest of the community. Reading post from the community i feel the developers are not offering enough to satisfy the demands. Which looks like road maps of progress and practically weekly if not monthly updates. If the development team is having staff problems or funding problems then re-open the kick starter or add some gear drops for donations and such to get it going. We as a community want the best of games we feel would do great and wish to be heard to help. I hope that the developers don't take this as a stab but more of a clap in front of them to catch their attention. Many are excited, some are losing patients. Let us help you.

You can watch our latest gameplay teaser trailer on IGN here: https://www.youtube.com/watch?v=2lWMgZhu_0U

We've announced that Deathground will be released this year!
< >
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