Rats for Breakfast

Rats for Breakfast

Mister Macaroni  [developer] Nov 26, 2019 @ 5:37pm
Can you eat rats for breakfast?
Hello developer, I am a real and existing fan of yours! I cannot wait for your latest masterpiece, Rats for Breakfast! Just one question: will the player actually be able to eat rats for breakfast in the game?

Thanks in advance.
Originally posted by marshall lee:
I remember this movie about a pirate or something, they were captured and they were planning a escape by causing a riot, in this "riot" they threw a rat in a cauldron of soup, the riot didn't end well and the admiral/cook made this fool of a pirate eat the rat and the soup.
So, based on this very bad movie I watched long time ago, yes, you can eat rats for breakfast
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Showing 1-9 of 9 comments
Mister Macaroni  [developer] Nov 26, 2019 @ 5:38pm 
Originally posted by DuskDev:
Hello developer, I am a real and existing fan of yours! I cannot wait for your latest masterpiece, Rats for Breakfast! Just one question: will the player actually be able to eat rats for breakfast in the game?

Thanks in advance.

Thanks very much for your post, very real fan! Yes, the player will indeed be able to eat rats for breakfast! I believe in truth in advertising.

Have a wonderful day.
Zag Nov 26, 2019 @ 5:42pm 
Is this an out of season April Fools joke?
Mister Macaroni  [developer] Nov 26, 2019 @ 5:47pm 
Originally posted by Zag:
Is this an out of season April Fools joke?

No, it's not coming to mobile devices
Zag Nov 26, 2019 @ 5:49pm 
Stadia support?
A developer of this app has indicated that this post answers the original topic.
marshall lee Nov 26, 2019 @ 5:51pm 
I remember this movie about a pirate or something, they were captured and they were planning a escape by causing a riot, in this "riot" they threw a rat in a cauldron of soup, the riot didn't end well and the admiral/cook made this fool of a pirate eat the rat and the soup.
So, based on this very bad movie I watched long time ago, yes, you can eat rats for breakfast
Hey, genuinely curious about the change. I thought Tower of Leaves was a great title for what the game seems to be going for, sorta decay of hope old-timey dialect stuff. Seemed great for the tone, which by the way, Post-Apocalyptic Fantasy is an absolutely brilliant concept that I'm totally excited to see executed. Makes me upset that seemingly every story we tell in that medium is exclusively told through a modern lens. Obviously you know the tone of the game you're developing and I've never played a tad better than I do, but this still sticks out as strange to me. If it's possible to explain without revealing anything, why the change?
Mister Macaroni  [developer] Nov 26, 2019 @ 10:40pm 
Originally posted by A Struggling Arby's Location:
Hey, genuinely curious about the change. I thought Tower of Leaves was a great title for what the game seems to be going for, sorta decay of hope old-timey dialect stuff. Seemed great for the tone, which by the way, Post-Apocalyptic Fantasy is an absolutely brilliant concept that I'm totally excited to see executed. Makes me upset that seemingly every story we tell in that medium is exclusively told through a modern lens. Obviously you know the tone of the game you're developing and I've never played a tad better than I do, but this still sticks out as strange to me. If it's possible to explain without revealing anything, why the change?

It's a bit difficult to explain but hopefully it will make sense once you've played the game. The world it portrays is slightly off-kilter and weird. So there's something of an absurdist sense of humor to the whole thing at first.
Originally posted by DuskDev:
Originally posted by A Struggling Arby's Location:
Hey, genuinely curious about the change. I thought Tower of Leaves was a great title for what the game seems to be going for, sorta decay of hope old-timey dialect stuff. Seemed great for the tone, which by the way, Post-Apocalyptic Fantasy is an absolutely brilliant concept that I'm totally excited to see executed. Makes me upset that seemingly every story we tell in that medium is exclusively told through a modern lens. Obviously you know the tone of the game you're developing and I've never played a tad better than I do, but this still sticks out as strange to me. If it's possible to explain without revealing anything, why the change?

It's a bit difficult to explain but hopefully it will make sense once you've played the game. The world it portrays is slightly off-kilter and weird. So there's something of an absurdist sense of humor to the whole thing at first.
Can't wait!
Jepicus Jan 2, 2024 @ 2:43am 
Idk
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