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What is the relation of either of the titles mentioned by the OP to the Fall of Avalon Board Game?
Is is possible to join/pay for early access of Fall of Avalon Video game if you were not in the Boardgame Kickstarter?
We've started working on the adaptation of Fall of Avalon (the board game) and quickly realized that in order to do the game's justice (to make an adaptation, not a simple conversion), we need more time, tools, and so on.
This led us to work on Conquest, which was intended to be a small randomized game mode serving as a testing environment for combat and game balancing. However, in time, this additional game mode grew into a full-fledged game of its own -- what you're seeing now as Tainted Grail: Conquest.
At some point, we realized that many players are interested only in the campaign, and many are interested only in the roguelike experience, and also - since Conquest is the main focus of our early access - most of the reviews on Steam reflected mostly on Conquest.
This, and many other reasons, led us to the split of the products and you can find the upcoming RPG game here so that you can follow only the one you're interested in. However, Fall of Avalon won't be available in Early Access because we don't feel that it's a good model for story-driven RPG games.
https://store.steampowered.com/app/1466060/Tainted_Grail_The_Fall_of_Avalon/
From the videos I have seen of the Fall of Avalon board game - its looks like a really amazing game, but sufficiently complex that a video game version of it may suit a lot of people intimidated by long turn phase checklists more I appreciate why it complexity is impacting your estimates to produce that digital version of it.
I am interested what parts other than the combat system might make it into conquest..
NVM guess the news answered that question. I assume the Fall of Valon mode/game will be quite delayed?
Conquest in general will be the basis of the campaign, they will use the same system of world exploration (although a handmade map), textbased interaction exploration, combat system, use the prepared assets - basically think of it as a mod, for conquest with curated progression, bigger map and a lot more story and crossinteraction between locations :) at least from what we know for now :)
You can get a glimpse of it, if you look at videos of the old campaign demo :) but just be aware it was made with an “ancient” version of conquest :D
As Berlin wrote, one of the reasons for the split was that players had the option to buy one OR the other, rather than being forced to pay for both or buy the one you are not interested in, to get the other.
So, I understand the logic behind doing this. But I really feel like both modes should be included in one game.
Is there any chance of that or say, if I buy Conquest I get a discount on Fall of Avalon, or if I wait to buy Avalon I get Conquest with it?
I'm super interested in this game but don't want to drop 20 bucks on Conquest and then pay for another full game that is largely the same the game.