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I unlocked the classes with my ♥♥♥♥♥♥♥ credit card when I bought the ♥♥♥♥♥♥♥ game.
^
No, I did. The devs decided to re-lock them.
It doesn't make any ♥♥♥♥♥♥♥ sense to take away game play features that I once had.
You apperantly never heard about the Term "Rouge Like" or you would have known that this means "Not Unlockable through Credit Card but only by Playing" ;)
Btw didnt they take away anything, you had EA, you were supposed to test and Bug Report. EA doesnt mean you got the Game and can keep any progress forever for free..........
That's not what the ♥♥♥♥ "rogue like" means.
Free? I paid my ♥♥♥♥♥♥♥ money. What do you mean "free?"
And YES thats Exactly what Rogue like means. It means "starting with basicly nothing and getting everything through Trial and Error and Playing".
As somebody who has played it before, you should have no problem unlocking the first new class. On a full first run w besting the 4th boss you unlock 3 new classes.. so beating the golem should definitely be enough for unlocking the next class - or failing at the golem twice.
And perhaps you should read steamd ToS. You dont own the game. You own the right to download and play it. But you dont actually have any rights regarding its contents - as long as they dont do false advertisement.
And playing the game for an hour to unlock a new class isnt much to ask, really.
i really hope this is just a really bad troll attempt
1) What roguelike locks character classes? Dungeon Crawl Stone Soup certainly doesn't. ADOM doesn't.
2) I'm not complaining about not having "max gear" and "max levels." I'm talking about not having the full game playable. The runs would obviously start at level 1 with no gear.
3) This isn't an RPG. It's a tactical card game, like Slay the Spire. I hated the fact that the classes in Slay the Spire were locked at the beginning, but the game was good enough and the classes unlocked quickly enough that I put up with it.
This game just isn't good enough, and there are far more classes, for me to put up with it.
Does anybody know if there's a .ini file to edit to unlock the classes?
Roguelite card games*
- Slay the Spire.
- Monster Train.
- Gordian Quest.
- Griftlands.
And more.
And what are you expecting to achieve?
The classes in this game unlock far quicker than they did in StS.
No there isn't. So if it's not good enough and you can't handle the fact that you have to play the game to unlock classes, don't play it.
Whining won't solve anything and no one cares.
/thread
There's a lovely catch in the contract of EA games, right there on the page for the game most the time. "All content is subject to change." Playing an EA game has two purposes. One, you have early access to the game for a cheaper price. Two, providing feedback to further develop the game in the positive light of the gamers who purchased it. Basically it boils down to this. You got the content, they let you test it, they decided to lock it for progression and game longevity.
Also, Binding of issac, enter the gungeon, leap of fate, etc. Most rouge like/lite games have progression where you get bigger and better weapons/chars by playing the game and or beating a certain milestone.
The game is fully playable, you just don't have the character/class you want because you haven't hit the new milestone yet.
Doesn't matter if you hate it, it was the route the dev team wanted to take and it serves purposes. It allows you to play the wyrd hunter which is arguably the easiest early on. You'll get cards for your pathfinder and find NPC's that will also help later on. I mean, it took me like 6-8 hours to unlock all the NPC's with no knowledge of the game, you have knowledge, you'll do it in half the time most likely.
I mean. it kind of matters to me, a lot.
And I hated having to unlock the classes in those games as well (except griftlands... that has no replay value. It's a story game as I remember it).
Here, I thought I wasn't going to have that issue, because when I bought the game, all classes were playable.
StS didn't re-lock the classes I had previously been playing when it exited early access.