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https://steamcommunity.com/app/1199030/discussions/0/3142927376025445320/
You might find more if you search through discussions.
You will definitely run out of candles (I did, a lot) in the first maybe 10-20 hours of the game until you find and invest in the candlemaker.
And there are a couple of encounters that only occur when not having a candle lit, even ones tied to the main story line.
High candle level is nice to have but having 0 candle can be crippling.
I think it primarily serves as a way to force you to budget your footsteps. You will have to take an economical route to the boss and maybe leave enemy packs behind instead of just grinding every single enemy on the map, before moving to the treasure boss and then the level boss.
After finding the candlemaker the candles running out more or less became a "whether I want them to or not" kind of issue.
Yeah, 100% true.
e.g. if you find a stream / recording of someone who is quite skilled at the game you may notice they are running around in the dark without candles nearly all of the time so they can maximise wyrdstone
I think the culprit is the upgrade that gives more candles on boss kills; it's pretty quick to max it out and even before max you can get enough candles to explore every node comfortably above low light. On top of this, you can even purchase wyrd candles which I've never had to do.
The wyrd candle duration upgrades get extremely expensive very quickly, and only give +5% duration each. As I said the real culprit is the one giving more candles on boss kills. You get enough from one boss to clear the next area, and then on top of that you could purchase more candles if you wanted, or pick up extras from the area or events.