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2) There are a couple of on-screen adversary deaths towards the end, but for the most part yes, it's a war story without any deaths. The Red Constellation attack in Azure carried a far greater sense of impact than anything around what's supposed to be a war that could consume the whole continent.
2. There are a few on-screen deaths, but yes, most of the big names are still alive. You can probably already guess who they are, but just to give you a hint, they were kinda already dead anyway, so it's hard to classify that as deaths . Most of the deaths only happen to the unnamed soldier. Even most of the named NPC, if not all, are still alive.
I would suggest to just finish the game, anyway. You're already this far into the journey of Cold Steel arc, you might as well just finish it.
I ended up continuing anyway for different reasons (specifically, I saw Thedarkkn1ght's CS3 combat guide[gamefaqs.gamespot.com] and wanted to try some gameplay stuff).
The Ouroboros stuff is still the main overarching story though and they wont reveal everything already when they plan to publish another 10 games or so in the franchise for the complete story.
But there is definitely progress on that front at the end of Cold Steel 4 and especially during the next game Hajimari no Kiseki.
Act 2 in general is the weakest part of Cold Steel 4 with the characters just aimlessly meandering about with not much happening.
As for the " Nobody of any importance dies" problem, yeah, that wont change. Its just the formula by now for these games and one of the most common critics about it, even in Japan.
The newest game in the series that just released in Japan "Kuro no Kiseki" seems to be a step in the right direction in that regard with a much darker storyline and not being afraid to kill of characters for the plot development.
but also
like
Based on the replies to my question in this thread, I was thinking of the Great War arc as "this is not a war, it is an extremely expensive LARP". But I was not expecting the Eventide chapter to validate my opinion this thoroughly.
If I wanted to give CSIV (and the whole CS arc in general, really) a backhanded compliment, I'd say that the core Trails formula is so good, even Falcom can't ♥♥♥♥ it up. Ha!