Nexomon: Extinction

Nexomon: Extinction

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Cat Aug 28, 2020 @ 2:26pm
Exp. Share?
Hi, I will capture all the Nexomon but training them one by one is very tiring.
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Showing 1-15 of 40 comments
Elvick Aug 28, 2020 @ 2:31pm 
I know the first game had it as an item. I would assume this has it as well in some form, but I have yet to start the game so am not sure.
Cat Aug 28, 2020 @ 6:50pm 
Not yet, theyre working on patching one in but it wont be in the next patch
Volnatius Aug 29, 2020 @ 1:33am 
Uh, the devs actually said that exp share will be in the patch next week on consoles. For steam it should be there already as far as I know.
Swisha Sweet Aug 29, 2020 @ 2:03am 
exp share is carebear af
Kriya Takagi Aug 29, 2020 @ 7:33am 
Originally posted by ★Slaystoned★:
exp share is carebear af
i dont think it is i mean in other games exp share is built into the games. after a battle all members of the party gets exp
Last edited by Kriya Takagi; Aug 29, 2020 @ 7:34am
Skine Aug 29, 2020 @ 7:39am 
Originally posted by EXPO Koyuta kota:
Originally posted by ★Slaystoned★:
exp share is carebear af
i dont think it is i mean in other games exp share is built into the games. after a battle all members of the party gets exp
in what other games? U mean the new ♥♥♥♥ pokemon game
Kriya Takagi Aug 29, 2020 @ 7:43am 
Originally posted by Skine:
Originally posted by EXPO Koyuta kota:
i dont think it is i mean in other games exp share is built into the games. after a battle all members of the party gets exp
in what other games? U mean the new ♥♥♥♥ pokemon game
other games like the majority of party based rpgs
Last edited by Kriya Takagi; Aug 29, 2020 @ 7:44am
Dan Aug 29, 2020 @ 12:08pm 
Originally posted by Skine:
Originally posted by EXPO Koyuta kota:
i dont think it is i mean in other games exp share is built into the games. after a battle all members of the party gets exp
in what other games? U mean the new ♥♥♥♥ pokemon game
Literally the first nexomon game released on steam
Tarnos Aug 29, 2020 @ 12:38pm 
Tbh exp share is bad. All you have to do is just use 1 monster to kill everything and everyone gets exp? lol
What is the point, you should level up only those that you want to use.
Or if the game offers it use "daycare" of sorts :D

Hopefully they wont make this game too easy with stuff like exp share(unless its end game item which is FINE for me as I would stop playing once I finish the main story.)
Elvick Aug 29, 2020 @ 12:46pm 
Originally posted by ゴール・D・タルノス:
Tbh exp share is bad. All you have to do is just use 1 monster to kill everything and everyone gets exp? lol
What is the point, you should level up only those that you want to use.
Or if the game offers it use "daycare" of sorts :D

Hopefully they wont make this game too easy with stuff like exp share(unless its end game item which is FINE for me as I would stop playing once I finish the main story.)
Experience Share is fine as long as it's an optional feature. Which it used to be in Pokemon too, but they don't respect their audience at all.
Swisha Sweet Aug 29, 2020 @ 1:08pm 
Originally posted by ゴール・D・タルノス:
Tbh exp share is bad. All you have to do is just use 1 monster to kill everything and everyone gets exp? lol
What is the point, you should level up only those that you want to use.
Or if the game offers it use "daycare" of sorts :D

Hopefully they wont make this game too easy with stuff like exp share(unless its end game item which is FINE for me as I would stop playing once I finish the main story.)
Completely agree! I always loved the old pokemon games as it made me experiment and put effort into growing different kinds of pokemon. Exp share just cuts out lots of playtime and makes it to where your whole party can get max level without ever having to use more than one mon in battle. It makes no sense to get exp for mons that never touch foot in battle!

If I can level and evolve every mon in my party without having to put considerable effort into their growth, then it ruins the replay-ability of the game. On the other hand, If I have to work hard to level and evolve all of my mons, then my collection at the end of the game will have way fewer evolved mons. This means the next time I play the game I can choose all different mons and have a brand new experience. Exp Share allows players to pretty much level almost every mon they find with minimal effort.

To me, exp share isnt far off from just using hacks to max level all your pokemon instantly. What a waste of wonder and adventure.

I sincerely hope they make it an end-game item for those who want to max out everything. Don't cripple the main story adventure with this item.
Last edited by Swisha Sweet; Aug 29, 2020 @ 1:22pm
Originally posted by ★Slaystoned★:
Originally posted by ゴール・D・タルノス:
Tbh exp share is bad. All you have to do is just use 1 monster to kill everything and everyone gets exp? lol
What is the point, you should level up only those that you want to use.
Or if the game offers it use "daycare" of sorts :D

Hopefully they wont make this game too easy with stuff like exp share(unless its end game item which is FINE for me as I would stop playing once I finish the main story.)
Completely agree! I always loved the old pokemon games as it made me experiment and put effort into growing different kinds of pokemon. Exp share just cuts out lots of playtime and makes it to where your whole party can get max level without ever having to use more than one mon in battle. It makes no sense to get exp for mons that never touch foot in battle!

If I can level and evolve every mon in my party without having to put considerable effort into their growth, then it ruins the replay-ability of the game. On the other hand, If I have to work hard to level and evolve all of my mons, then my collection at the end of the game will have way fewer evolved mons. This means the next time I play the game I can choose all different mons and have a brand new experience. Exp Share allows players to pretty much level almost every mon they find with minimal effort.

To me, exp share isnt far off from just using hacks to max level all your pokemon instantly. What a waste of wonder and adventure.

I sincerely hope they make it an end-game item for those who want to max out everything. Don't cripple the main story adventure with this item.
This coming from someone playing on console. Why is it such a bad thing to have an item that helps get new members catch up to the rest? I'd love it in this game since leveling up someone when I find a new mon that I want to use, but I need them to be in line with everyone else. I may switch out a lot of my team based on if I find a mon I want to try out or the new one has better stats.

I will never understand people who want to go back to how early gen Pokemon did experience. I'm playing Pokemon Anniversary Crystal and I see why we added party wide experience. Do you know how tedious it is to raise a teammate up when most of the time the best experience place they don't have a type advantage.

If people are so wrorried about it making the game easy then make it a staged item. First stage give rest of the team 10% exp, second is 25% after a promotion or two, and the final one is 50% after beating a certain tyrant.
Tarnos Aug 29, 2020 @ 3:06pm 
If adding exp share is supposed to "fix" an issue, then perhaps there are better ways to fix it.(underleveled mons you want to "catch up")

Exp share is like a cheap fix to me, if anything they can just make it so new catched mon gets insta level up to be max level - 5 or something, or make it so all mons in all areas level up with you(which I heard is actually a thing?? Making it impossible to catch unevolved versions of mons at some point in the game)
Gogfot Aug 29, 2020 @ 3:24pm 
I believe i read that the next update will have it?
Meet The Pyro Aug 30, 2020 @ 2:01am 
I think exp share removes a lot of the difficulty, you can have one nexomon carry all others without having to put effort into them at all. Idk, I feel like there must be a better solution :P
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Date Posted: Aug 28, 2020 @ 2:26pm
Posts: 40