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If the goal is to have players observing your 55" TV in a table as their view to the virtual tabletop, provided your laptop supports it, the best way to do it is to setup that table TV as a 2nd monitor via Windows setup. Then run you FGU GM client on your laptop screen and launch your campaign from it. Then run a 2nd FGU client and move it to your TV in a table from which you join the campaign. That way the players looking at the TV in a table will see a player view of the tabletop.
As already mentioned, it does pose problems when using the map Line Of Sight feature, as the LOS will be based upon the sight of whatever PC that 2nd FGU client instance takes control of. As also already mentioned, a lot of features will still work and even the universal map features like masking, FX and the configuration of assets on shared maps like tokens and tiles.
not sure, Joshua quoted it in a livestream 8 days ago https://www.twitch.tv/videos/932804201 around 10:20 minute mark
Forum link about FG Unity - Beta Release v4.1:
https://www.fantasygrounds.com/forums/showthread.php?66972-FG-Unity-Beta-Release-v4-1
as nylan mentioned above, it was always possible, but with 4.1 you wont need necessarily to have another instance of FG running, since you'll be able to see and simulate the player vision from the same instance you're DMing. Technically working it would be: your DM instance as a windowed application stretched to the second monitor, and in that stretch, only the battle map.
Still would have to figure it out how you would see the content on the second monitor without getting up and guiding the mouse pointer on the second monitor, being it on your table facing up. Neck work right there, if that's the case..
oh, my bad, then in that case, you're fine :)