Blackthorn Arena

Blackthorn Arena

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Legit Noob Tips
Alright. SO I just started playing. It seems its hard to find decent info on this game.
So, here I am going to share what I know so far, what ive done and a few tips from other boards.

Feel free and add some .



TO START.

Make 2 gladiators in the Role Library.
-reason why

The game will start you with 2 rando fighters.
If you make your own ..( which is a bit confusing to start..but read and take your time)
You will have a bit more control over the fight.
Id suggest Commander/defense Dwarf( sword and shield) & Berserker /gladiator Bruteman( 2 hander)


Okay, RANDOM TIPS.

GETTING ANOTHER GENRE:
You have to buy a coach and then find the slave you want to train for 9 days.
Not sure though once that slave is trained, you cant even put any points into said genre ( 10 ranger, going marksman)

BETTING ON FIGHTS
ALWAYS bet on yourself 1000cp coins = 10 silver . MAKE SURE you have the coins FIRST to bet, else the bet wont take
Betting on YOurself will raise the difficulty BIG TIME!

DO NOT worry about a forge. Its useless

HEALING
Your Medics lvl up the more work they do ( patching up cuts etc)


FOOD
Cooks slowly lvl up as well by feeding basic bread and water.


BANDIT MISSIONS:
They take 2 days to start and yield maybe 20 silver and a few junk weapon AT THE START.

BEAST MISSIONS:
same with bandit, but usually a few herbs and about 20 silver, few animal parts maybe.

SLAVE MISSIONS:
When going to kill bandits and get slaves, JUST kill ALL the bandits.
You CANT get the slaves out of the cages. You will be prompted the mission is done when everyone is dead.
So look around well.

LOOTING:
During regular arena fights you CANNOT loot. Just the way it is.
Side missions allow you to loot the random grey and whites. Money is money though


DISCIPLINE:
when it says 2 of your fighters are getting close or intimate.
I let it happen. These 2 are bonded now and fight like beats!!!
----Not saying this will happen for you, just keep in mind its possible.


SKILLS:
Dont over look your passives. you can run out of Stamina, but your passives are always going.



EDIT & ADDITIONAL INFO:

HOLDING AN ARENA FIGHT:
You have to fight in your own arena fight. You will make decent cash for doing it though


TRAINING:
So in the training hall where you have a coach and can add genres.
On the LEFT side you can put in your fighters. DO NOT hit practice.
Skip a day.
This allows dormant or unused that day fighters to still get a bit of free XP




Thats it for now as Im only 8 hours in with 5 retries.
Im not the best, but if this helps, Im glad.

Leave some tips for me and others if you got em :)
Last edited by FearFactory; Aug 5, 2020 @ 9:32pm
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Showing 1-14 of 14 comments
EMAN0987 Aug 5, 2020 @ 7:39pm 
Originally posted by FearFactory:
DISCIPLINE:
when it says 2 of your fighters are getting close or intimate.
I let it happen. These 2 are bonded now and fight like beats!!!
----Not saying this will happen for you, just keep in mind its possible.
To add some clarity to this, there are two relevant buffs here:
  • Brother aside: +10% Tenacity, +10% Volition
  • Lovers together: +5% Melee damage, +5% Ranged damage
FearFactory Aug 5, 2020 @ 7:45pm 
Originally posted by EMAN0987:
Originally posted by FearFactory:
DISCIPLINE:
when it says 2 of your fighters are getting close or intimate.
I let it happen. These 2 are bonded now and fight like beats!!!
----Not saying this will happen for you, just keep in mind its possible.
To add some clarity to this, there are two relevant buffs here:
  • Brother aside: +10% Tenacity, +10% Volition
  • Lovers together: +5% Melee damage, +5% Ranged damage

YES! I have both of them on my pair.
Thank you for putting that !
DaddyC Aug 6, 2020 @ 7:36am 
The forge is good for armor, would not consider it useless. Also you can turn off traps under gameplay -> hide traps.
Jarodr Aug 6, 2020 @ 8:07am 
Will try to add what I can here.

- Number one tip I can offer: Learn to pick your fights.
* If it's a tag fight and you got a good tank you can send less gladiators, leave them at home training gaining xp and odds will be better for your bets.
* Monster fights don't look very profitable, but usually give more favor, that favor can be spent hosting games, hosting games nets you good money. A rough estimate I'd say a game that costs you 600 favor will give you about 2 gold, that means a monster fight that gives you 100 favor, on top of the rewards is giving you about 33 silver. Keep it in mind.
* Not all monsters are the same, some fights are very easy some very challenging. Trial and error will show you which ones to pick.
* Don't pick fights 3 days away, pick the ones about to start so the gladiators you use don't miss those days that could be recovering / training.
* It is a bit obvious but, always check the individual level of the people you are gonna fight, don't trust the level of the fight. Game will give you a lvl 6 fight, and you will find a lvl 2 and a lvl 12 opponent that will mop the floor with your lvl 5 gladiators.
* There is a lot of nuance on picking fights, some fights will give you less xp than training, specially when coach is more advanced, and will probably keep your glads in recovery a couple of days. Not all fights are worth it.

- Challenge arenas. This is more for when you are close to spring games or right after, but arenas that are not holding an event can be challenged, and you can see the level and the gladiators in them. These are really good for xp, can be repeated and are perfect for when the generated events do not fit with what you need. 4 vs 4 exhibition of glads around your level is the best xp-per-day you'll probably find, and is right there waiting for you.

- Before going into a fight, market, or anything that will skip a day, make sure your gladiators are doing something. Often a gladiator in infirmary will recover and will not go automatically to training. Maybe you got someone in training that should be recovering so you can use them for a fight. It is a bother but always check you got your slots full.

- Aggresive/Deffensive/Cautious... Use them, they make a big difference. Once you got enough damage, an aggressive damage dealer can maybe dispatch one opponent before his stamina is spent. Yes, once is spent it won't be able to attack much, but one less opponent is a big advantage. Check if your gladiators are maintaining their stamina and if they are, let them be a bit more free.

- Pick your target. In line with the previous tip, don't let your damage dealer spend the stamina on the tank. Cull the weak.

- 10 active skills will do very little without stamina. Focus on a couple of them to begin with and whatever passives you can to allow sustain. Once you can sustain, add new skills so they are not stopped by cooldowns.

- Crowd control skills are king. A knocked down or stunned opponent deals no damage. Kick, sweep down, dust in the eyes??? (can't remember the name of the skill). These are incredibly useful, don't overlook them.

- Pick your glads wisely, specially at the beginning. Having a starting gladiator really good but that will lose a week in torture chamber or learning a new class is a very big disadvantage in the sprint for spring games.

- On the line of the one before, if you can, wait before you teach your gladiator that third class. Learning it at the beginning will cost you around 8 days, learning it when you are probably at the level where the original classes don't have useful skills left, will probably mean your coach is high level and you can learn it in 4 days.

Probably leaving a few things behind, but I already wrote a brick of a post :P
Hope it helps.
Last edited by Jarodr; Aug 6, 2020 @ 1:18pm
DaddyC Aug 6, 2020 @ 8:35am 
BTW, if the monster hunt mission is like a special monster (troll etc.) you can capture it and use it when your hosting your own animal fight game. Seems to provide more hype than the standard animals (lions, rats etc.)
Marcus Aug 6, 2020 @ 10:37am 
Coach - There is trait for Born Instructor which gives additional XP. I'd value this over a level 3 coach at the start as the coach will level up anyway.

I also try to get the diligent trait on secondary fighters. This means they level up faster while training.
Marcus Aug 6, 2020 @ 11:07am 
Don't be afraid to restart the game after the first day...

As soon as you win the first battle (restart if you don't) check your gladiator traits. Make sure everything in there is positive. If there are traits you don't like then it's best to restart as torturing them to remove traits is time wasted which could be used for fighting / training.

It's useful to create additional gladiators in the role library as the ones not selected for initial gladiators have a chance to appear in the market. Try to get your 4 main gladiators on the first day as this will maximise the training time of your gladiators. Again, check the the traits as these are randomly rolled each game. If they suck it might be worth a restart.

I don't think a solid start can be underestimated with the game currently. Sure you might breeze those early fights but following the Spring Game the competition steps up a notch. If you've wasted a week removing traits or adding classes then you're gonna be playing catch up for the rest of the game.
Jarodr Aug 6, 2020 @ 11:25am 
Originally posted by Deveshi:
Coach - There is trait for Born Instructor which gives additional XP. I'd value this over a level 3 coach at the start as the coach will level up anyway.

I also try to get the diligent trait on secondary fighters. This means they level up faster while training.

Here's the thing with Born Instructor, it says "gives bonus xp 'per level`" but I don't know if that means per level of coach or per level of the gladiator. If it is per gladiator level, coach ends up being lvl 1 always, so that means the boost is really low. Anybody knows which one it depends on?
Marcus Aug 6, 2020 @ 11:27am 
Originally posted by Jarodr:
Originally posted by Deveshi:
Coach - There is trait for Born Instructor which gives additional XP. I'd value this over a level 3 coach at the start as the coach will level up anyway.

I also try to get the diligent trait on secondary fighters. This means they level up faster while training.

Here's the thing with Born Instructor, it says "gives bonus xp 'per level`" but I don't know if that means per level of coach or per level of the gladiator. If it is per gladiator level, coach ends up being lvl 1 always, so that means the boost is really low. Anybody knows which one it depends on?

When I've got a coach with born instructor and no coach skill previously, the coach skill has still levelled up without a problem. I assumed it gave the extra XP to the gladiators?
Marcus Aug 6, 2020 @ 11:48am 
Pick a gladiator to be your leader and ensure that this gladiator is always in the slot with the flag (usually the middle left slot). This will train this character in leadership which will grant better buffs in battle. I usually put the tank in this slot.
EMAN0987 Aug 6, 2020 @ 12:12pm 
I think the Inborn trait is overrated, as it only grants 5 bonus experience. Base training xp is 100 and the max is 350. So at best when your coach level is 0, it grants a 5% bonus to training experience, and at max level, it grants about 1.4%.

I mean it is a good trait to have for you coach, but I feel like having a coach with a higher starting level is more important.

The highest starting level you can get for coach is 3. It seems to take about 10 days level up. So starting with a level 3 coach saves 30 days. It takes 10 days to go from level 0 to 1, 11 days to go from 1 to 2, 12 days to go from 2 to 3... So it takes 145 days to go from level 0 to level 10, and it takes 33 days to go from level 0 to level 3.

Each additional coach level increases experience gained by 25, and Inborn Instructor just adds 5 additional experience. The experience boost from level 0 to level 3 is 75, so definitely prioritize a higher coach level to start with over the Inborn trait.
Last edited by EMAN0987; Aug 6, 2020 @ 12:55pm
DaddyC Aug 6, 2020 @ 12:46pm 
Originally posted by Jarodr:
Will try to add what I can here.

- Equipment upgrades are not as costly as you think. Now you can't access gladiator's inventory from the market currently due to an exploit, so if you are gonna go hunt for upgrades, put some pieces of equipment on the inventory and if you find an upgrade sell the current equipment to cushion the price. (as long as you don't have another glad that can use that equipment of course).

What do you mean? I am able to access my gladiator's inventory from the market?
EMAN0987 Aug 6, 2020 @ 12:47pm 
Originally posted by DaddyC:
Originally posted by Jarodr:
Will try to add what I can here.

- Equipment upgrades are not as costly as you think. Now you can't access gladiator's inventory from the market currently due to an exploit, so if you are gonna go hunt for upgrades, put some pieces of equipment on the inventory and if you find an upgrade sell the current equipment to cushion the price. (as long as you don't have another glad that can use that equipment of course).

What do you mean? I am able to access my gladiator's inventory from the market?
Same here, i can also access mine.
Jarodr Aug 6, 2020 @ 1:17pm 
Originally posted by DaddyC:

What do you mean? I am able to access my gladiator's inventory from the market?


Originally posted by EMAN0987:
Same here, i can also access mine.

You two are absolutely right! I was for some reason looking for the "equipment" tab and completely ignored the equipment was right there.

:facepalm:

My bad!
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Date Posted: Aug 5, 2020 @ 7:22pm
Posts: 14