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The game has a full RPG leveling progression system, the smithing just simply supports your armory to allow you to progress. The game is more about building the strength and power of your character as you build towards the final challenge.
Yeah, its a great idea. We are trying to be very aware of feature creep in the current project.
so is the gameplay pure VR, like you actually grab things and everythings done by hand. no clicking stuff.
also its funny it looks like the game is better than most smithing ish games, but the locomotion was actually the worst part. in VR if it aint broke dont fix it. best to give VR players many movement options, snap turn and smooth turn, blinders on or off, ect. we all play VR a little different and those options can make games great or crash em. but it seems its been added so its not of consequence now.
but ya so is all the gameplay legit? i mean its kind of expensive for a vr game and early access tends to be 90 percent give up on part way through(or some like h3vr just continue development forever becuase they are succesful lol.)
i think a gameplay trailor would help alot**
To answer your question about gameplay, yes, its all interactive, there is no clicking on objects to build. You need to actually heatup - grab with tongs - hammer out items etc.
The trailer on the mainpage (and youtube) IS GAMEPLAY - 100% realtime gameplay, there is no cut scenes in the game currently nor any pre-rendered footage in the trailer.