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Liir May 10, 2023 @ 5:15pm
Auto Farm Maps
Has anyone else seen a map designed to feed you materials? I saw one called an "auto farm" the other day with a wall of traps rigged to auto explode and a little pathway to an area where all of the materials went so you could pick it all up. Not trying to add to the discourse on the death of this game, I just want to know if anyone else has seen these and how it was even possible (were they cheating/hacking somehow to do this? The materials seemed to randomly teleport to a chosen spot).
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Showing 1-15 of 17 comments
Phares May 10, 2023 @ 5:18pm 
I mean I do the same thing. I don't really want to put actual effort into a map that's going to get dumped in the social graveyard, and I got spare synthite so I build dumb lil maps to feed materials.

Not quite as optimized as the one you're describing, but it's basically a zero-threat map that has all the traps destroy themselves and you just run through a tunnel twice, with a corrosive cube to die in if you want to farm it.
Liir May 10, 2023 @ 5:39pm 
Yeah, I've definitely seen plenty of those around. It was the "auto" part that made it seem like they had to break the game to do it. I spent under 10 minutes on the map and got 600 synthite.
Mononymouse May 10, 2023 @ 10:52pm 
If you do something just right, involving exploding spike traps, it sends all materials on the map to the center, where you can collect it all in one go.

You can use exploding guards, to trigger this, via a corrosive to kill the guard.
Not sure on all the specifics however.

Found a link for more info.

Reddit
Last edited by Mononymouse; May 10, 2023 @ 11:17pm
Butt Spenza May 11, 2023 @ 2:54am 
Yeah, and I report every single one of them.
Little Strawberry May 11, 2023 @ 3:12am 
You get a negative loot and xp modifier for traps that self destruct each other in succession. It's not really worth it unless you're desperate tbh.
Tsulan May 11, 2023 @ 9:31am 
Originally posted by Butt Spenza:
Yeah, and I report every single one of them.
Why?
Polar Test 53 May 11, 2023 @ 4:58pm 
Originally posted by Tsulan:
Originally posted by Butt Spenza:
Yeah, and I report every single one of them.
Why?
i get why i think.
because these maps will be in the brutal category when there is literally zero chance of death. but i think people should keep making these maps for brutal maybe the devs will think hey our system is rewarding and placing maps in brutal that shouldnt be there and its letting people just farm for free.

in fact i think i may just go be part of the problem and make one real quick
Tsulan May 11, 2023 @ 11:55pm 
Originally posted by Polar Test 53:
Originally posted by Tsulan:
Why?
i get why i think.
because these maps will be in the brutal category when there is literally zero chance of death. but i think people should keep making these maps for brutal maybe the devs will think hey our system is rewarding and placing maps in brutal that shouldnt be there and its letting people just farm for free.

in fact i think i may just go be part of the problem and make one real quick
That makes at least more sense, than the rating system.
Ap2000 May 12, 2023 @ 12:05am 
Originally posted by Tsulan:
Originally posted by Butt Spenza:
Yeah, and I report every single one of them.
Why?

I think that's a pointless question, since it's obviously not a proper map. Potentially using an exploit.
I have not come across them, but I would probably also report them, unless there was some kind of twist to it. Like it's obviously meant as a joke or surprise.
Tsulan May 12, 2023 @ 12:49am 
Originally posted by Ap2000:
Originally posted by Tsulan:
Why?

I think that's a pointless question, since it's obviously not a proper map. Potentially using an exploit.
I have not come across them, but I would probably also report them, unless there was some kind of twist to it. Like it's obviously meant as a joke or surprise.
Why isn´t it a proper match? Kills are less important than accolades. Ressources are scarce. Its no where stated, that its not a intended feature. Even more, the game has a soft cap on xp and ressources you can earn during a raid. Devs definetly took farmers into account.
Ap2000 May 12, 2023 @ 3:24am 
Originally posted by Tsulan:

Its no where stated, that its not a intended feature.

Well, if that's the case, then there is no harm in reporting it, since the devs won't remove it and nothing happens to it, right?
Butt Spenza May 12, 2023 @ 4:00am 
Originally posted by Tsulan:
Originally posted by Butt Spenza:
Yeah, and I report every single one of them.
Why?

Because they are obviously abusing the system by giving away free rewards without any effort.
Tsulan May 12, 2023 @ 4:51am 
Originally posted by Ap2000:
Originally posted by Tsulan:

Its no where stated, that its not a intended feature.

Well, if that's the case, then there is no harm in reporting it, since the devs won't remove it and nothing happens to it, right?
Sure, report them and waste the devs time.
Just like all the folks that reported camping in DbD and ended up with a specific statement of "camping is non reportable".
Tsulan May 12, 2023 @ 4:56am 
Originally posted by Butt Spenza:
Originally posted by Tsulan:
Why?

Because they are obviously abusing the system by giving away free rewards without any effort.
Thats an interesting statement in a game, where someone can run your base in 40 seconds.
ShadowBane May 12, 2023 @ 7:04am 
I honestly made one and it has been very popular getting a lot of accolades. But there is one catch to mine. It doesn’t auto kill anything for you.

I made a room in the map that can be completely bypassed but you have to walk past it first. In this one room are all the guards and traps are divided into two sections. One is simple. Just pistons and spikes lined up for easy destruction. The other is a pit with warmongers, flames and more pistons. There are no hidden traps and everything is obvious to the raider.

The idea is that if the raider wants those kills (I even painted a 3 story tall “KILL” in red) then the raider will have to figure out how to kill everything without dying.

I love watching the replays because most people give it a go as if it will be easy, but end up running out of ammo and braving the flame traps to try to kill everything. Most die once or twice but the fact that it really shouldn’t be that hard has driven a lot of raiders to attempt the area over and over again. Some figure it out right away and I get no kills, but that is the point.

On the front of my base I made the word FREE very large because that truly explains the level. Take what you want if you can.

My point is; I wanted to give players a choice. Follow the path and collect the tombs, get the GenMat and get out without any challenge. Or, challenge themselves to try and get the extra resources by thinking outside the box, strategize and maybe for trying.

The response has been so popular that I am now working on the puzzle for my next map that people can either skip and attempt.

Some might consider it an auto farm or simple map but I don’t think of this as being an exploit but rather trying to be creative. It was an auto farm map that inspired me to make my game room.
Last edited by ShadowBane; May 12, 2023 @ 7:11am
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Date Posted: May 10, 2023 @ 5:15pm
Posts: 17