Meet Your Maker

Meet Your Maker

View Stats:
Ghost Jun 4, 2023 @ 1:07am
"Meet Your Maker loses 94% of PS5, PS4 players after PS Plus launch"
< >
Showing 1-12 of 12 comments
RustyTheRed Jun 4, 2023 @ 2:55am 
About a 96.5% loss on Steam I think. From ~3000 at launch to a peak of 108 in the past 24 hours. I still think it can be transformed into a more enjoyable game for the niche playerbase, but I'm not convinced it can be made into a money-maker like DbD. The choice is BHVR's.
Ghost Jun 4, 2023 @ 2:58am 
Originally posted by RustyTheRed:
About a 96.5% loss on Steam I think. From ~3000 at launch to a peak of 108 in the past 24 hours. I still think it can be transformed into a more enjoyable game for the niche playerbase, but I'm not convinced it can be made into a money-maker like DbD. The choice is BHVR's.
It simply needs more content, a game like this gets stale really quickly. One new mod every few weeks is simply not enough, they need to add new traps, new weapons, new guards, etc.
Zothen Jun 4, 2023 @ 8:58am 
Originally posted by Ghost:
It simply needs ...xyz
I think every time some wannabe developer comes up with "it simply needs..." we can be very sure that they have no clue what they are talking about.

Sorry, but things are a bit more complex than "simply throw stuff at it". Here its the core gameplay loop that doesnt keep players with the games. "More stuff" would just stretch it by a small, neglectable margin.
Last edited by Zothen; Jun 4, 2023 @ 8:58am
Polar Test 53 Jun 4, 2023 @ 10:42am 
Originally posted by Zothen:
Originally posted by Ghost:
It simply needs ...xyz
I think every time some wannabe developer comes up with "it simply needs..." we can be very sure that they have no clue what they are talking about.

Sorry, but things are a bit more complex than "simply throw stuff at it". Here its the core gameplay loop that doesnt keep players with the games. "More stuff" would just stretch it by a small, neglectable margin.

i get what you mean but builders need more stuff at least. since a pretty integral part of the game play loop is raiding players outpost. also i think the content is slow because they are trying to avoid realising too much and have impossible bases become a thing and then have to find whats causing that. altho thats pretty hard with the barriers meta we got going on rn. just hopeful thinking.

I tHiNk tHe gAmE jUsT SiMpLy NeeDs some proper end game things to work towards.
even if its just a cosmetic thing would be nice.
and a large list of other stuff im sure we all can agree on that would be nice to have
that know can make the gameplay loop better. since you know we are the ones playing it i would think we would have some idea.
Last edited by Polar Test 53; Jun 4, 2023 @ 1:46pm
Suhaby Jun 4, 2023 @ 11:50am 
2
The game needs chats ore stuff to talk to other Raiders oder builders. Also a downvote to filter out maps who no one liks. A max kill reward System. Like 2 kills max and u got no more resorces from this Raider. To geht the Focus on bases not to over kill PPL. Also more rewards vor Good Voted maps. I think a longer Prestige would be fine for the most of PPl. Also u want to Prestige u map ? 1 Raide to Aktivate 1 Map. Also need it more expensive to hold a map aktive. Raider gets borred at the moment. All bases feels like the same. Nothing neu all its seen. so yeah.... more contend also need. The Difficult System is Broke. I buildet a Base on normal and all under lvl 10 left it with out gen becose to Hard. It wasnt my thing i want to do, i realist it to late that its maby to Hard for beginners. But for shure the Prtestige thing is the right way and i know why he put it in and thats good. Also make selfproof an Option for ppl who want to build a jump map like Mario ore stuff. There a lot of thinks waht he have to do. The Basig is fine. There needs just more polish now and more stuff and more interaktive between players and the game go the right way
Proudly Toxic Jun 5, 2023 @ 2:32pm 
The problem with the game is threefold:

It needs more content.
It needs more fun maps.
It needs tags for the maps so people can play the maps they're interested in, like Super Mario Maker.

I dropped the game after getting an outpost to Prestige 10 and seeing it couldn't be reactivated anymore. After reading the update where they basically went "Yeah, killboxes are a thing, just deal with it" was when I decided I had very little reason to check back.

Building is so restrictive, and kills are a builder's reward, so its a no-brainer that killboxes were going to emerge and become the dominant map type. Most people don't enjoy playing killbox after killbox. Just like a lot of people don't like playing maps that need speedrunner strats to beat. Not letting us tag our maps, not letting us make platform challenges, not letting us make mazes, that's what killed the game. The game was badly designed from the start, and even if they add more content ,with the limited framework map making is, it was never going to achieve its full potential.
Kyubox Jun 5, 2023 @ 7:12pm 
...man, people would call me an idiot here for saying that even the console player base is dying out. Honestly, things jave gotten so quiet with thisngame that there's even less people complaining about it. The speed of threads and the amount of replies they get have dropped considerably
Duncan Jun 7, 2023 @ 5:55am 
Still can't believe they scrapped deathgarden to push this turd out.
Saica-Fox Jun 7, 2023 @ 11:55am 
Originally posted by Ghost:
Originally posted by RustyTheRed:
About a 96.5% loss on Steam I think. From ~3000 at launch to a peak of 108 in the past 24 hours. I still think it can be transformed into a more enjoyable game for the niche playerbase, but I'm not convinced it can be made into a money-maker like DbD. The choice is BHVR's.
It simply needs more content, a game like this gets stale really quickly. One new mod every few weeks is simply not enough, they need to add new traps, new weapons, new guards, etc.
every few weeks i wish they got major updates planed once every 3 months
zopf76 ☭ (Banned) Jun 8, 2023 @ 4:08am 
...sounds like a pretty good Job so far
Kyubox Jun 8, 2023 @ 4:19am 
I don't get why they rushed this game out of early access. They clearly didn't listen to ANY of the beta tester feedback and they barely added any new content since launch too. They really should have sat on the game for longer and developed more things to help make the game feel worth it.

Heck, if you really wanted to you could always have way more content in the pipeline and keep feeding it through instead of this drop by drop every 3 weeks approach we have.
"Dead by Daylight also came to PS Plus Extra in August 2022, though its impact on the game's player numbers seems negligible at best." So is the lack of retention of players for MyM on PS Plus Extra actually a problem with MyM, or is it a problem with PS Plus Extra?
Last edited by Puddles the Corgi; Jun 8, 2023 @ 3:10pm
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Jun 4, 2023 @ 1:07am
Posts: 12