Meet Your Maker

Meet Your Maker

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King Whiff 7 ABR 2023 a las 7:05
Whats the deal with collecting resources in build mode?
So I played alot during the Beta and I feel i was getting more rewards for kills when collecting and clearing out tombstones. Now I go in, cubes everywhere but they only give 1 resource each (this is with the trap advisor lvl3 active too) and its kinda demoralising because builders cant sustain outposts. Its costing me nearly 1000 synthite to resupply an outpost and it seems to be draining so fast compared to the Beta. I like to try run 2 brutal, 2 dangerous and 1 normal. But i cant do this when im getting little returns.

I know people will say to just go raid more, but i much prefer just building nice levels that are not just unfun killboxes and this takes alot of time and effort. I will also always guide raiders to Forbbiden tombs... may put a cheeky trap or two down but I don't block them off like i've seen in some raids. (Btw if you do this i will just leave your outpost and leave no acolades, just saying.)

But is anyone else noticing this with regard to returns on synthite? Its becoming pretty much unsustainable for me.
Última edición por King Whiff; 7 ABR 2023 a las 10:08
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Mostrando 1-15 de 21 comentarios
Sairek Ceareste 7 ABR 2023 a las 7:08 
People who die over and over again in the same map will have diminishing returns on each of their deaths. This is to prevent farming. I guess in a way, to nerf kill boxes as well.

The cap is way too low, though.
King Whiff 7 ABR 2023 a las 7:13 
Publicado originalmente por Sairek Ceareste:
People who die over and over again in the same map will have diminishing returns on each of their deaths. This is to prevent farming. I guess in a way, to nerf kill boxes as well.

The cap is way too low, though.

So the less they die the more Mats get dropped? Cause when every block is worth 1 its just a crap feeling that building a better base gets you less. Its counter intuitive to me, I thought it was a bug to start but keeps happening.
Flemmi 7 ABR 2023 a las 7:32 
diminishing returns means it always increases just less and less, for example (numbers are made up):
first death 10 resources
second death 5 rescources

you get 15 rescources. if they only died once your would only get 1 rescource. so more deaths gives you more.
King Whiff 7 ABR 2023 a las 7:37 
Publicado originalmente por Flemmi:
diminishing returns means it always increases just less and less, for example (numbers are made up):
first death 10 resources
second death 5 rescources

you get 15 rescources. if they only died once your would only get 1 rescource. so more deaths gives you more.
I understand, but when every single block, is worth 1. This is why i think its a bug or somethings not right.

Bottom left is literally 1, 1, 1, 1. There is no 5, there is no 10 etc. Its 1, 1, 1, 1, 1.
Flemmi 7 ABR 2023 a las 7:40 
i think the 1s you are reffering to is the placement cost of the block,

deco blocks have 1, traps have 15, 30, 50, etc. Outposts have a build limit lowest i saw was 750 highest 4000, so you can place hundrets of deco blocks to build the outpost and a couple of traps and guard to defend it. if you meant something else, i am sorry for this basic explanation.

/edit: the build limit is not a resource you collect, it is simply to avoid unreasonably large builds
Última edición por Flemmi; 7 ABR 2023 a las 7:43
Big Sneeze 7 ABR 2023 a las 7:42 
You have to Raid. If people don't Raid, then there's no point to build any outposts. All is as it should be.
King Whiff 7 ABR 2023 a las 8:07 
Publicado originalmente por Flemmi:
i think the 1s you are reffering to is the placement cost of the block,

deco blocks have 1, traps have 15, 30, 50, etc. Outposts have a build limit lowest i saw was 750 highest 4000, so you can place hundrets of deco blocks to build the outpost and a couple of traps and guard to defend it. if you meant something else, i am sorry for this basic explanation.

/edit: the build limit is not a resource you collect, it is simply to avoid unreasonably large builds

No, im on about collecting resources, not building. Big cubes usually worth 20, thats giving me 1. small cubes that give 5 are giving me 1, medium blocks that give 10 are giving me 1. Do you understand why i feel there is a bug a foot?

Publicado originalmente por Big Sneeze:
You have to Raid. If people don't Raid, then there's no point to build any outposts. All is as it should be.

You have to build. If people don't build, then there's no point to raid any outposts. All is as should be.

To clarify, I do raid in order to make the resources, but spending 4k synthite on 5 outposts to have a return of 400 - 500 and only active for what seems 24 hours. You understand where i'm coming from? Its not sustainable.
Flemmi 7 ABR 2023 a las 8:12 
got it, i remember getting multiple of 5s when i looted on maps in editor, but there is one loot box on one outpost that seems to be invisible, cant find it but on the menu it shows me that diamond symbol for somthing to loot all the time.
Sairek Ceareste 7 ABR 2023 a las 8:18 
Publicado originalmente por King Whiff:
Publicado originalmente por Flemmi:
i think the 1s you are reffering to is the placement cost of the block,

deco blocks have 1, traps have 15, 30, 50, etc. Outposts have a build limit lowest i saw was 750 highest 4000, so you can place hundrets of deco blocks to build the outpost and a couple of traps and guard to defend it. if you meant something else, i am sorry for this basic explanation.

/edit: the build limit is not a resource you collect, it is simply to avoid unreasonably large builds

No, im on about collecting resources, not building. Big cubes usually worth 20, thats giving me 1. small cubes that give 5 are giving me 1, medium blocks that give 10 are giving me 1. Do you understand why i feel there is a bug a foot?

Publicado originalmente por Big Sneeze:
You have to Raid. If people don't Raid, then there's no point to build any outposts. All is as it should be.

You have to build. If people don't build, then there's no point to raid any outposts. All is as should be.

To clarify, I do raid in order to make the resources, but spending 4k synthite on 5 outposts to have a return of 400 - 500 and only active for what seems 24 hours. You understand where i'm coming from? Its not sustainable.



It doesn't show every resource that's dropped. If it did, and you have hundreds of deaths in your outpost, then it'd get incredibly laggy.

Rather, it seems to just show whatever some of the more recent deaths were (even if those deaths rewarded nothing).


Regardless, you will get all resources automatically collected by just entering the outpost and then leaving at any time.
King Whiff 7 ABR 2023 a las 8:22 
Publicado originalmente por Sairek Ceareste:
Publicado originalmente por King Whiff:

No, im on about collecting resources, not building. Big cubes usually worth 20, thats giving me 1. small cubes that give 5 are giving me 1, medium blocks that give 10 are giving me 1. Do you understand why i feel there is a bug a foot?



You have to build. If people don't build, then there's no point to raid any outposts. All is as should be.

To clarify, I do raid in order to make the resources, but spending 4k synthite on 5 outposts to have a return of 400 - 500 and only active for what seems 24 hours. You understand where i'm coming from? Its not sustainable.



It doesn't show every resource that's dropped. If it did, and you have hundreds of deaths in your outpost, then it'd get incredibly laggy.

Rather, it seems to just show whatever some of the more recent deaths were (even if those deaths rewarded nothing).


Regardless, you will get all resources automatically collected by just entering the outpost and then leaving at any time.

I understand that not all resources appear, however the resources that do are valued at 1. I feel this is a bug or not balanced correctly.

I wasn't aware about it auto collecting if you visit and leave though, that's handy to know, thank you.
King Whiff 7 ABR 2023 a las 8:24 
Publicado originalmente por Flemmi:
got it, i remember getting multiple of 5s when i looted on maps in editor, but there is one loot box on one outpost that seems to be invisible, cant find it but on the menu it shows me that diamond symbol for somthing to loot all the time.

Yeah thats been there since Beta, im not sure what it is but its a diamond symbol and it always there. (i think its bugged)

I usually go in and collect 200 kills worth at a time and its still there afterwards but im not phased by that.
Última edición por King Whiff; 7 ABR 2023 a las 8:24
ThisCharmingMan 7 ABR 2023 a las 8:32 
I wholeheartedly agree that the prestige cost for a base is too high. I'm spending all of the synthite I earn just to do that, and can't upgrade anything. And while I'm at it, why even make me go in and collect resources from corpses. It's just busy work.
Sairek Ceareste 7 ABR 2023 a las 8:35 
Publicado originalmente por ThisCharmingMan:
I wholeheartedly agree that the prestige cost for a base is too high. I'm spending all of the synthite I earn just to do that, and can't upgrade anything. And while I'm at it, why even make me go in and collect resources from corpses. It's just busy work.


Just gonna requote this for higher visibility since it answers your concern:


Publicado originalmente por Sairek Ceareste:
you will get all resources automatically collected by just entering the outpost and then leaving at any time.
OldWhovian 7 ABR 2023 a las 8:45 
Forget the low values, why do I have to fly around picking all of this stuff up when there should just be a button to clean it all.
King Whiff 7 ABR 2023 a las 8:55 
Publicado originalmente por OldWhovian.TTV:
Forget the low values, why do I have to fly around picking all of this stuff up when there should just be a button to clean it all.

This has been answered

Publicado originalmente por Sairek Ceareste:
Publicado originalmente por King Whiff:

Regardless, you will get all resources automatically collected by just entering the outpost and then leaving at any time.

Publicado originalmente por OldWhovian.TTV:
Forget the low values, why do I have to fly around picking all of this stuff up when there should just be a button to clean it all.

The low values will effect gameplay in the long run whether you wish to ignore it or not, and that's the main concern with the post.
Última edición por King Whiff; 7 ABR 2023 a las 8:56
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Publicado el: 7 ABR 2023 a las 7:05
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