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im still getting use to it and constantly fumble like shooting after using the arc which i found out cancels the shield or just not shielding after i shoot a nade on the ground killing myself.
or in my case after i do it perfectly i sometimes will just be stunned not knowing what to do since im so used to just alternating left and right clicks but if i do that ill die and that kinda messes with me sometimes. gotta stop and think and by then oops i died
takes a bit of getting use too its more predictive rather then reactive for me
i also have yet to do a base that made me think oh this isint gonna work its actually pretty versatile. and obviously i do think with my old playstyle i could clear faster but this is fun to learn right now.
Being imortal with these traps makes it.... well pointless mainly on low capacity bases
I feel like that is a conversation on balance more than having perks or not. Its why we need more weapons, suits/perks and stuff and more meaningful traps to counter-balance the difficulty to more properly make out whats broken or not. Right now, I agree. Raider tools, especially the only 1 defencive tool is perhaps overly tuned. But we dont know how things pan out in the future.
https://www.imdb.com/title/tt0122690/