Meet Your Maker

Meet Your Maker

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KestreL Aug 3, 2022 @ 11:05am
Mighty quest for epic loot
Finally a game like it, it seems even better
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Showing 1-5 of 5 comments
Goldeneye Aug 3, 2022 @ 12:27pm 
mighty quest, clash of clans, mgs v bases. great idea but can go either way
Azure Toroto Aug 4, 2022 @ 8:37am 
Just as long it doesn't lean on the Pay2Win microtransactions, like getting boss creatures and traps with real money. Mighty Quest was notorious for that, which drain some of the fun when getting to those dungeons.

I hope this game encourages player progression through gameplay rather than micros, getting better creatures and traps over time as you get the resources from playing. The idea of there being 2 player co-op may make it more fun compared to the other games, though I wonder how balance will work with the "dungeons".
KestreL Aug 4, 2022 @ 8:54am 
Originally posted by Azure Toroto:
Just as long it doesn't lean on the Pay2Win microtransactions, like getting boss creatures and traps with real money. Mighty Quest was notorious for that, which drain some of the fun when getting to those dungeons.

True
Kruzil Aug 7, 2022 @ 7:28pm 
Originally posted by Azure Toroto:
Just as long it doesn't lean on the Pay2Win microtransactions, like getting boss creatures and traps with real money. Mighty Quest was notorious for that, which drain some of the fun when getting to those dungeons.

I hope this game encourages player progression through gameplay rather than micros, getting better creatures and traps over time as you get the resources from playing. The idea of there being 2 player co-op may make it more fun compared to the other games, though I wonder how balance will work with the "dungeons".

I have a feeling BE will only charge for cosmetics. Pay to win would kill MYM on arrival.

Having two player co-op raiding is an interesting design choice and I hope they tailor specific experiences for builders to challenge solo and duo raiders alike; adding difficulty build options or co-op specific traps would be a great start.
RaNdOmKiLs666 Aug 8, 2022 @ 1:03am 
Originally posted by Kruzil:
Originally posted by Azure Toroto:
Just as long it doesn't lean on the Pay2Win microtransactions, like getting boss creatures and traps with real money. Mighty Quest was notorious for that, which drain some of the fun when getting to those dungeons.

I hope this game encourages player progression through gameplay rather than micros, getting better creatures and traps over time as you get the resources from playing. The idea of there being 2 player co-op may make it more fun compared to the other games, though I wonder how balance will work with the "dungeons".

I have a feeling BE will only charge for cosmetics. Pay to win would kill MYM on arrival.

Having two player co-op raiding is an interesting design choice and I hope they tailor specific experiences for builders to challenge solo and duo raiders alike; adding difficulty build options or co-op specific traps would be a great start.

Yeah it's safe to say it'll only be cosmetics, they'd be foolish to put P2W mechanics in a game like this.

As for the co-op mode. In the building part of the presentation they had 2.5k capacity for a outpost, but there'll be other plots of land to purchase that'll probably have a higher capacity, which means more challenging and harder for solo and co-op players.

The outpost the devs played in co-op mode did actually manage to down them a couple of times even though it was a bit of a small outpost. So even smaller outposts can be deadly against duos if setup well.
Last edited by RaNdOmKiLs666; Aug 8, 2022 @ 1:04am
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Date Posted: Aug 3, 2022 @ 11:05am
Posts: 5