Substance Painter 2020

Substance Painter 2020

Freddie Mar 1, 2020 @ 11:31am
Baking issues with Normals and AO
I've been trying to bake my normals but I always get these messages:
- [Scene 3D] bad allocation
- [Scene 3D] Failed to load 3D scene. bad allocation
- [Baking] Highpoly scene was required when baking Normal Map from Mesh but could not be loaded.
- [Baking] Highpoly scene was required when baking Ambient Occlusion Map from Mesh but could not be loaded.

The Highpoly model is from Mudbox and the Lowpoly one is from Maya.

I've tried to use a obj highpoly but the same happened.
< >
Showing 1-2 of 2 comments
Jerc  [developer] Mar 3, 2020 @ 5:07pm 
Would you be able to share your meshes with us?
Also, could you try deactivating the GPU baking in the preferences? It may be that the high poly mesh doesn't fit in video memory.
Freddie Mar 7, 2020 @ 9:11am 
I managed to fix it, thx. I did exactly that, I also had to reduce the poly count.
< >
Showing 1-2 of 2 comments
Per page: 1530 50