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Why are you playing a Shantae for THAT? The fusion transforms are emphatically the best part about this game.
Could have been better, but it's no worse than HGH's for sure.
Did you....pay attention at all?
I continue to boggle why people think the game has anything to do with mobile at all. Yes it was released on Apple Arcade first (which isn't really mobile per se anyway) but it was developed as a multi-platform game from the get go.
Ok I'll kinda give you that one, to a point, but at least it's actually connected unlike Pirate's Curse (and don't get me started on HGH's level based design)
I don't even know what you mean by that.
That one is really in the eye of the beholder. I enjoy much of the music, though I certainly would have rather had virt come back.
The Sirens are a dangerous "fair folk", evil mythical beings who kidnap people in the night, despite the best efforts of Vera and Zapple.
The problem is, this is relegated to optional exposition, instead of Shantae's personal adventure
It's a shame because I like the movement the best in this one, the instant transformations like dash newt and turtle slam (which goes woefully underused) were just what the series needed instead of stuff like in Half-Genie Hero like the bat or harpy which just lets you skip the platforming. I think they should've focused more on the movement and avoiding attacks because the toe-to-toe (to-ponytail) combat is awful. If they gave her hair whip a little power orb that shot out they could've made a glorious fusion of Megaman and Metroidvania.
Yes, I am "aware" of that, but I want to be clear on this point...
In other Shantae games, the purpose of dungeons was to get an item drop from the boss. In this one, you could theoretically skip the bosses, and the main story is the exact same.
Remember, it was Risky Boots, i.e. "Mayor" who was responsible for everything. The girls were not kidnapped by the boss sirens, they were simply being jailed there, upon jurisdiction of others.
On an island with apparent 1000s of supposed demons, hitting a few leader ones temporarily (game does not imply Shantae "kills" them, as observed throughout series) seems trivial. Furthermore, it is presumptuous, assuming every one of them is so unredeemable "guilty before evidence"... the bosses have no dialog, after all.
Indeed, the supposedly "good" islanders are actually trespassers; it originally is/was a complex Siren military base. Whereas, Arena town was a fake tourist trap, Armor town was a secret hideaway base, and Tree Town descends from an Genie faction invasive foothold (now functions as sentry/"guardian"). Thus, when conflict occurs, it is because islanders' are "invading" the Sirens' base. A "territorial dispute" narrative.
...I mean, Shantae just "walks into your house, and beats you up". Who really is the "bad guy", here? Not my plant waifu : (
In either case, as a matter of simple gameplay discussion, it is really lazy writting, as it is so.
<NOTE: See Edited OP Above, for further "meta" clarification>