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It's pretty pathetic they can't do real reflections...or reflections at all sometimes. But I wouldn't hold my breath on the issue getting fixed. Which is sad considering the potential this series had after the first game blew up. I haven't been impressed with the sequel, but I can't go back to the original since it doesn't offer anything above the second game either.
The most valid reason I could see why mirrors in HF2 don't fully reflect is likely due to the performance impact they'd create in reflecting complex lighting solutions in combination with the variation of specular and glossiness levels of surrounding shaders. Either that or they don't want the player model to be seen.
https://steamcommunity.com/sharedfiles/filedetails/?id=3446322269