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So maybe this game needs what HF1 had (and better), meaningful feedback from buyers, as well as an option to turn that off.
If you go to the houses tab, there are three tabs. Owned, for sale, and sold. You can go into the sold tab and click on any house you already sold, and buy it again in it's original state.
I don't know what works either. I was getting between 5,000-60,000 profit a house, but the last one I sold for 122,000 and change profit.
I spent hours just completely redoing the place, for fun. Had no idea I would get that much profit. It was the Flooded Summer House in Crayfish Coast, in case anyone was wondering which house it was.
I personally liked the idea of the buyers because sometimes the creative juices just aren't flowing, and I don't have any ideas of what I want to make a house like, I just want to zone out and make it nice. Having buyers with specific wants in mind gave just enough of a prompt that I could do that.
My suggestion is generate a few randomized bidders every time someone starts a house, that want different amounts of space, cost, color schemes, general vibes, specific types of rooms, that kind of thing, and show the player a couple of them so they can follow a prompt if they want. Maybe have there be more potential buyers visible with the seller upgrades to get more bidders? And build it so that the randomized buyers are all wanting an appropriate amount of rooms/space for the house you're working on. No huge family trying to bid on a tiny trailer, no single person wanting a small space bidding on a mansion, etc. Cause THAT was the big problem with the buyers in HF1, that they'd act really illogically.
Definitely with an option to turn it off, since I know many just want to make the house however they want and don't care about the buyers.