Хаус Флиппер 2
I hate what I'm looking at.
I've been watching the latest trailers and birthday stream and I have to say my eyes want to vommit. Everything looks like a BARBIE playhouse, the UI, the lighting, the textures, the models, its all cartoony and NOT at all realistic looking. HF2 is a huge step back from what I was looking forward to in a sequal to House Flipper1. I want DX12 HDR SSR RTX Raytracing etc so I can make the house look as realistic as possible. I am a 40yo interior decorator, NOT a little girl.
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Сообщения 3145 из 47
I will probably not buy HF2. I am a 51 year old female who LOVES HF1. I do not play HF for the quest jobs, I play for the after play. I LOATH the new graphics of this demo. The addition to steps such as building walls or removing tiles, all of the above is tedious and overly done. I wanted an easier build not extra steps. Try to paint something the size of the castle house in HF1 and it would take nearly as long as a real life build. I want to paint an entire wall at a time, not 9 blocks. I suppose if HF1 goes into maintenance mode, Ill happily continue playing that.
Автор сообщения: King DaMuncha
I've been watching the latest trailers and birthday stream and I have to say my eyes want to vommit. Everything looks like a BARBIE playhouse, the UI, the lighting, the textures, the models, its all cartoony and NOT at all realistic looking. HF2 is a huge step back from what I was looking forward to in a sequal to House Flipper1. I want DX12 HDR SSR RTX Raytracing etc so I can make the house look as realistic as possible. I am a 40yo interior decorator, NOT a little girl.
you hit the nail on the head i'm also in the similar employment and looking or playing this demo so far is just so off putting i don't even want to play or feel motivated a second time from yesterday to try give it another chance. huge disappointment and i'm not just implying to the visual aspect of it
Автор сообщения: King DaMuncha
Автор сообщения: galacticcorgi
I'm guessing you remember all the hyper-realistic games of the past, but forget the stylized ones, OP? You forget Okami and Wind Waker and other beautifully stylized games that most remember for their art style...
I hated Wind Waker, and avoided it for years untill I finally decided to try it on Dolphin emulator and it was realy fun, but I still hate the look of it.

Isnt it freakin weird that in a game about renovating houses, you have to pick your gender? Who cares, give me robot arms.
Not really????
The first game was fugly, honestly. I'm glad they finally added some proper lighting. Everything has depth now.
Автор сообщения: Middy
The first game was fugly, honestly. I'm glad they finally added some proper lighting. Everything has depth now.

I feel the lighting system especially stupid.
Apparently you can't light candles anymore, all the lamps that aren't hanging under the ceiling don't work.

That takes (for me) the decorative appeal away. In the first part, I found it very nice to only illuminate some rooms with candlelight. Just bedside lamps or something.
Apparently that doesn't work in the demo (or I'm too stupid, it may well be).
Отредактировано Zwergelstern; 20 июн. 2023 г. в 12:28
House Flipper 2 is More realistic than the original, not less! The glass is transparent; fabrics look like fabrics; plants are separate from their pots; and I can finally tell the difference between the front of the TV and its back.

I'm not sure what you mean by "cartoony", but I can guess your reasons:

1. The objects look big, but the ones in the original HF weren't exactly small either. The problem is, that some of the rooms in the demo house - namely the hallway, kitchen area, corridor, laundry and stair landing - are Too Tiny. If they were a bit wider, the player character wouldn't have needed to stand right next to the wall!

2. The colours are nice and bright. For some reason, some video game studios believe realistic graphics = shades of grey, brown and khaki. But life is colourful - just look at a garden in spring, or the fruit isle in any supermarket. It might be a good idea to implement a colour saturation slider for players who find bright colours uncomfortable.

3. The interface is big - a godsend to people with small monitors. Making it scalable, with 3 or 4 size options, could be a good solution.

4. The lighting is more realistic than in HF1. The demo has a "sunny day at the seaside" feel to it, but that's what the setting of the demo house is, isn't it?
Автор сообщения: Zwergelstern
Автор сообщения: Middy
The first game was fugly, honestly. I'm glad they finally added some proper lighting. Everything has depth now.

I feel the lighting system especially stupid.
Apparently you can't light candles anymore, all the lamps that aren't hanging under the ceiling don't work.

That takes (for me) the decorative appeal away. In the first part, I found it very nice to only illuminate some rooms with candlelight. Just bedside lamps or something.
Apparently that doesn't work in the demo (or I'm too stupid, it may well be).
The game's not even out yet. You can't expect it to be feature-complete. :)
The snozzberries taste like real snozzberries!
Отредактировано King DaMuncha; 20 июн. 2023 г. в 15:21
Автор сообщения: tatiana

The game's not even out yet. You can't expect it to be feature-complete. :)

A demo IS basically the game that will released.
It's neither "beta" nor "EA", it's "Demo" - a "preview of what's to come".

Thus, the probability that extensive changes will still take place is relatively low.

According to the announcement, it should be released this year. The demo will only run for a few days...you don't have to be a genius to guess that the release will be relatively soon. There is no time for such massive changes.

Unless, of course, they read this forum, realize that 4/5 of all demo players think it's stupid, and quickly change their schedule. But well.... that didn't work out with the farm dlc in part 1, so....

But hope dies last:Relaxing:
They dont even read thier own discord, and theres no way to contact them. To get information to them you have to pester the moderators there, and if they think your message is important enough then the moderators send them an email, and the email MIGHT get replied to a couple of weeks later.
Отредактировано King DaMuncha; 20 июн. 2023 г. в 16:49
Sad but true, except for discord this is also my experience from part 1.

I can't judge about their discord communication because i'll do a damn to subscribe to any go*da*n game in any discord channel (or twitter, or youtube, or live stream, or whatever):wc:
Отредактировано Zwergelstern; 20 июн. 2023 г. в 18:09
Автор сообщения: King DaMuncha
They dont even read thier own discord, and theres no way to contact them. To get information to them you have to pester the moderators there, and if they think your message is important enough then the moderators send them an email, and the email MIGHT get replied to a couple of weeks later.

Did you fill out the survey at the end of playing the demo? And the extended one that is offered after that? They will definitely be reading those, and I also know they are reading these forums because a dev responded to my post yesterday to thank me for my feedback.
Автор сообщения: Zwergelstern
Автор сообщения: tatiana

The game's not even out yet. You can't expect it to be feature-complete. :)

A demo IS basically the game that will released.
It's neither "beta" nor "EA", it's "Demo" - a "preview of what's to come".

Thus, the probability that extensive changes will still take place is relatively low.

According to the announcement, it should be released this year. The demo will only run for a few days...you don't have to be a genius to guess that the release will be relatively soon. There is no time for such massive changes.

Unless, of course, they read this forum, realize that 4/5 of all demo players think it's stupid, and quickly change their schedule. But well.... that didn't work out with the farm dlc in part 1, so....

But hope dies last:Relaxing:
I disagree. A lot of the core systems will go unchanged, depending on time and general feedback, but a lot of minor systems can and will change. Look between the previous stream a month ago to the gameplay we got now – huge changes with a lot of quality of life mentioned during the stream.

As for demos, this is one house on an isolated island with perfect, unobstructed lighting. There are also six months of the year left – six months and ten days, to be exact. With no set release date beyond 2023, they have time. Again, with core systems, most things left are quality of life, set dressing, bugs, and dealing with placeholder things.

We’re looking at less than half the game. Different places will have different lighting. Lighting systems (turning them on or off) probably aren’t finished. The demo is to aid in feedback and see user response and bug checking. The entire UI can change in a week’s development time. Entire systems can still change.

4/5 is a crazy number. The displeased are louder than the pleased. On top of that, a lot of the feedback translates to, “Different art style to House Flipper 1, I hate it!” which isn’t genuine feedback for the game, just personal preference. Don’t get me started on the gender debate, which is something people wanted in House Flipper.
Its definately genuine feedback, cause it explains why we WONT BE BUYING IT
Автор сообщения: King DaMuncha
I have to say my eyes want to vommit.

Might want to see a doctor about that
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Дата создания: 12 июн. 2023 г. в 21:52
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