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Just waiting for Hometopia to come out (with coop/multiplayer, with a wheel of colors ... and a free game - the game may not have for the moment all the choices of textures and furnishings, but I'm very confident it'll come very soon and a workshop too.) - I've played their demo too and there's no comparison.
Are you the only one who actually knows what "flipping" a house means?
Then I wonder why you played the HF1 in the first place - what does pets and farm dlcs have to do with "flipping" a house? More than decorating a house to sell it?
I don't know what country you're living in (a wild guess : USA???
Please notice we are not living with the same stadarts and values than yours on this panet.
In my country, if you want to sell a house, you're better to keep it empty and without ready-to-use cabinets (we all have very quality wood furnitures from our parents/grand-parents/family and we are not ready to give up on them).
And the steps they added to renovating are totally unnecessary : what do they bring to the game?
I'm sorry you had a bad experience with real estate agents, but what does that have to do with this game???? Can you tell me?
And you are right, we are playing house flipper, and that does not mean what americans are considering as house flipping! You're not the only ones on this planet! Only this tought is just making me laugh so bad... I just don't get the all american thing. Like they are way better than us ????
Now you people will be happy to know that there are alternative games coming into the market where you don't have to stand this "all american" way of seeing things. And if it goes on like it strarted, this HF2 is heading straight into a reinforced concrete wall.
if they could make HF2 look like and feel like HF1 and how relaxing and smooth it plays with the new features of building and customisation then this game would be perfect
I suspect a lot of the negativity comes from the awkward menu system. It's hard to figure out how much freedom we actually have, because advanced options are well hidden within tabs and tools. My biggest problem with the demo is that the flipper has a 4-in-1 tool. A selling tool should not be the same as an edit/duplicate tool.
And when I looked at the paint in the shop, I didn't realize you could choose from a LOT of shades within each paint bucket menu, for example. Or that the floor tiles could be changed to planks in the edit menu in the store. Even after I realized it by editing furniture, I couldn't find the edit purchase menu in the store. That needs to be improved upon, or peole will think the game is far more limited than it really is. or just get frustrated by the complexity of things that will be repeated over and over in each house.
The fact that you cannot see dirt or spots that need to be cleaned is also annoying.
The customization options and the fact you can copy style is nice and I didn't hate the graphics even though I far prefer HF1's.
As of now there are FAR more downgrades from HF1 to make me more than likely NOT buy it for a long time.
That's what gets me. Adding more steps to a process isn't necessarily a problem if you make those steps fun. But they didn't. They are just tedious busywork. They were toeing the line of realism/fun in HF1 and it seems like they just took a hard leap over the fence into realism, meaning that it's no longer fun to play.
No, it's not realistic that I click on the garbage and it vanishes into the void. It's also not fun to have to take 30 garbage bags out of the house and place them in a specific bin, ONE BY ONE.
You can actually see the dirt and other things you need to change. Instead of adding it as a skill they just give it to you in the form of "Flipper Sense". If you press (I believe it's "R") while using a tool it will highlight the changes you need to make with said tool.
I think they took a page out of "Train Station Renovation" with that one, except in that one you are also supposed to sort the recycling ;) I agree it can be annoying but I don't mind it. At least they don't make you run clear across a large map to do it. You can also pick up the bins and move them closer.
Honestly my main criticism was the overall style threw me for a loop. I loved the realistic look of HF1 and find the change to almost cartoony graphics to be a bit jarring. It might look brighter and more...playful?...but HF1 seemed more grown up.