Car Mechanic Simulator 2021

Car Mechanic Simulator 2021

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Camera sensitivity is variable, dependent upon frame rate?
After putting 160 hours into the game I noticed that if I remove the 60 fps cap and let my fps be variable, my camera sensitivity becomes extremely slow as I get around 200 fps. Going back from a 60 fps cap to a 30 fps cap will make my sensitivity much faster.

It appears that the camera sensitivity is dependent upon how many fps you are getting at that moment. My best guess as to how it works is that there's more mouse input per frame at lower fps levels and that input is almost "stretched" across each frame which results in a faster camera movement?

Really not sure how the devs ended up coding the game in this way, I've never seen this before. I would love to see more frame cap options added to the game (90, 120, 180) as I'd like to run higher than 60 fps but I can't run uncapped fps because my sensitivity just fluctuates with my fps. Ideally we get a camera sensitivity calculation overhaul but I assume that's too much to ask for as an update, so maybe we can get that in the next game?
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1 yorumdan 1 ile 1 arası gösteriliyor
There is clearly miscalculation when using mouse.
Other clear indicator is when FPS drops temporary, your sensitivity will go crazy.

Most likely there is timedelta variable used, but when using mouse, there should be not. Any other input method, timedelta should be used.
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1 yorumdan 1 ile 1 arası gösteriliyor
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Gönderilme Tarihi: 21 Şub 2024 @ 1:56
İleti: 1