Car Mechanic Simulator 2021

Car Mechanic Simulator 2021

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Glitchy Oct 26, 2023 @ 4:43am
Petition: Add a Dyno menu to the Drag Strip/Race Track
I feel it'd be a really nice addition to add a menu or something to the drag strip so we could tune our cars there and not have to go back to the garage, walk outside, walk into the dyno, then get to the dyno menu just to go back outside, back into the garage and back to drag strip just to do one test run.
I just feel its all around a nice addition an would save alot of time for alot of people.

Edit: By tuning I'm excluding the dyno itself obviously, while at the track you'd most likely have your laptop with you to make adjustments where needed but obviously you wouldnt be able to run a dyno for a power sheet.
+1
Last edited by Glitchy; Oct 26, 2023 @ 4:58am
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Showing 1-3 of 3 comments
Theta Oct 26, 2023 @ 4:45am 
+1
SkinGravel Oct 26, 2023 @ 9:39pm 
-1

Return to the mechanical CMS vision and officially implement some of the QoL mod enhancements.
Last edited by SkinGravel; Oct 26, 2023 @ 9:46pm
astrofelix59 Oct 27, 2023 @ 8:26am 
You can go straight to Drag strip from the dyno, without all that walking in and out business, 'return to garage" from strip will put you straight back on dyno if that's where you started.
For the drag racing pretty much going to max out tuning for all but the TRS, very much doubt you could get any kind of Pit Stop without going through a couple of load screens anyway with this game engine.
The other option is to build in 3's with minor changes parked in A,B,C spots at front of shop so you can jump straight in the next while the last run is fresh in mind, I can pretty much nail the setup by the 4th run, sell off 2 of them and you've got a free drag car.
I find the building in 3's really good for the Race Track, so you can find the optimal tuning for a balance of power and control.
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Showing 1-3 of 3 comments
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Date Posted: Oct 26, 2023 @ 4:43am
Posts: 3