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does more stars mean higher cost to buy as well ?
Fix what you can, scrap what you can't. Upgrading aftermarket parts yields big bonuses to power usually
Repair to sell, buy 15-50% health, high value items like, gearbox, blocks, etc. stuff that sells (new) 1.5k+, relying on one ping repair to turn a profit, best seen as a batch of 20 or more parts rather than single parts.
Repair to use, max cost of the part with repair is half it's new shop value, so any part used in a build saves money.
If buying to store, repair when you need it so no more capitol is sitting on the self. You get back what you paid for a part not repaired, should you sell it as is, maybe a credit or two more so although money maybe tied up, the warehouse can be culled in hard times.
As an investment
Not repaired = 1-2% return
Repaired = 50-75% return
Used in build = 500-1000% return
Also batteries can be charged from 1%