The Black Grimoire: Cursebreaker

The Black Grimoire: Cursebreaker

View Stats:
Modding needs it's own sub forum updated
I want to Thank You Dev's for allowing the community to mod your game!

As title requests. Can you give us a space to share our edits that will not get lost in the clutter of the main forum and that we don't need to log in to a discord for?
---
Just a scratch on the surface below.
---
More to come Glowing items and auras new creatures that look like the old creatures?
-------------
Note You do not need to leave the game for your edit to load. Just return to the main menu screen and then reload your save all edits to your files will be implemented. no need to totally close the game to test your edits.
--------------
Make sure to backup your file before editing it because if you break the file you are editing you will not be able to load your save.
--------------
New update
need to set ui to 5% but it works.
https://steamcommunity.com/sharedfiles/filedetails/?id=3474289780
--------------
Unlimited stack items and larger Bags **
https://steamcommunity.com/sharedfiles/filedetails/?id=3473595220
--------------
https://steamcommunity.com/sharedfiles/filedetails/?id=3474204170
--------------

harvest ability is easy to change most harvestables should take more than 10 hits and give more than 4 x-Item at least.

--The easy change is to harvestables.xml, "health" double it or just make it "9000-9001" and wack away at your harvest till you level and or get all the resource you need .


-----------------------------------
-----------------------------------
Until we get a modding sub forum ask away here as I am learning just as you are and I am really enjoying what I have done so far, I hope you are too.
-----------------------------------
-----------------------------------

Zydoo

Edits x753 (I think)
Last edited by Zydoo; 5 hours ago
< >
Showing 1-6 of 6 comments
hey, i know it's not in the topic but I wanted to ask did you manage to change stack size of items? tried to edit items.xml but the game gets stuck on loading screen when i click continue
Turk Apr 28 @ 12:05pm 
Originally posted by bappo no hacko:
hey, i know it's not in the topic but I wanted to ask did you manage to change stack size of items? tried to edit items.xml but the game gets stuck on loading screen when i click continue
You can't have any other files in that directory or it does that. You can keep back up copies of files in a zip file.
Zydoo Apr 28 @ 7:37pm 
Originally posted by bappo no hacko:
hey, i know it's not in the topic but I wanted to ask did you manage to change stack size of items? tried to edit items.xml but the game gets stuck on loading screen when i click continue
the reason this happened is because you did not have proper spaces between parts of the items .. spaces are better than no spaces .. i used replace for most of my edits then i used this stackable="1" on anything i wanted to stack., it would be " stackable="1" " a space on ether side of the edit .
Last edited by Zydoo; Apr 28 @ 7:39pm
Good to know!
Zydoo Apr 30 @ 7:20pm 
You can't have any other files in that directory or it does that. You can keep back up copies of files in a zip file.

They have set it up so that you can ADD any amount of files to sed XML folder as long as it follows the example in "Items" as it has an item-2.xml with a test item in it as demonstration.

Unfortunately you can not use this second file to replace parts of the original only add more things to the system.

Ill be asking that they implement something along the lines of this as it should be simple to have one file load over another replacing content in one making a full load even if they add new content it would make your edits supersede anything old or not edited.
just sayin we can mod the game now players .
< >
Showing 1-6 of 6 comments
Per page: 1530 50