The Black Grimoire: Cursebreaker

The Black Grimoire: Cursebreaker

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The_Daleatron Nov 4, 2024 @ 3:03pm
assault on the bandit fort quest
please for the love of ♥♥♥♥ god re-balance this quest i get one shot any time i go into the camp i have lost all my gear all my bags all my items anytime i go near it i get shot by everything in sight im now stuck in an endless loop of dropping dead anytime i try collect my stuff i cant even run away :dos2skull: :dos2skull: :dos2skull:
Last edited by The_Daleatron; Nov 4, 2024 @ 3:12pm
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Showing 1-15 of 18 comments
Zentun Nov 4, 2024 @ 3:17pm 
This mission could have been really fun if enemies didn't respawn infinitely, you kill a group of enemies and try to advance and BOOM! you get ganked by another group that just appeared from thin air, i doubt that the devs played this quest before releasing it, i'm a mage and i had to wear full metal armor to not be deleted instantly. :steamfacepalm:
The_Daleatron Nov 4, 2024 @ 3:53pm 
yea its awful like i have spent so much time grinding skills and getting geared up and then all gone poof because of these endless spawns :steamsad:
The_Daleatron Nov 4, 2024 @ 4:07pm 
ok so i managed to recover all my stuff and gtfo out il leave the mission till i am op still needs to be fixed
Frosey Nov 4, 2024 @ 4:09pm 
The enemies really should have either a longer respawn timer, or some sort of breakable respawn point.

I managed to clear it by running around the outside of the wall and shooting each key-holding boss with magic until they died. Then I put on the best melee/range protection gear I had (I had some early Iron gear and shield) and ran in with the regen heal pre-emptively active and hoped for the best. Grabbed each key half and zoomed to the main building to hopefully down any stragglers following me. By then there should be a contingent of guys following to help keep you healed, but the damage was still spiky enough for close calls. After I got inside, the rest of the mission went fairly better.

This entire time I've been grinding thinking I might be getting too far ahead in craftable gear, but it turns out I'm only just slightly ahead of the curve with quests like these (Also, fighting Aramis at the festival was certainly painful, but at least his level makes sense for it)

That being said, the waves continue to happen even after you finish the quest (not sure if intentional or not). So it's a pretty good spot to grind combat skills provided to can survive well.
Happy Nov 4, 2024 @ 4:40pm 
This quest is quite frustrating, but don't forget you can get your loot back from a scavenger at a respawn point. Also once you get the keys (I suggest ranging them with range or magic over the walls) and use the key to get in the basement area, you get a squad of people to help you run through it, and one is a healer that will constantly heal you which makes the rest quite easy.
Sykomancer Nov 4, 2024 @ 5:05pm 
My only qualm with this quest is that you cannot kill the boss without help from NPC allies, and trying to do it after your first time, the NPCs CAN DIE, preventing you from succeeding in killing him since he's invincible from the front and you need distractions.
stabbedbyapanda Nov 4, 2024 @ 5:14pm 
I just came here to start a thread raging about this same quest.

Shouldnt be infinite.

Don't spawn enemies ontop of the bosses you have to kill. Theres just so many design flaws and layout issues with this quest. Shouldn't have been the biggest highlight up to this point instead it's soured
stabbedbyapanda Nov 4, 2024 @ 5:15pm 
Also the Respawn point is so far and boring.
mickeimouss Nov 4, 2024 @ 11:39pm 
Yes. I hate the mobs respawn system AND the player respawn system in this quest.
Last edited by mickeimouss; Nov 4, 2024 @ 11:39pm
Zero Nov 6, 2024 @ 8:17am 
try using ranged/magic to aggro the 2 minibosses from outside the wall and lure them to where all your guys are, that makes it much easier to kill them.

once you have both halves of the key, combine them, and make a dash for the base interior, don't stop for anything or anyone.

once inside, enter the basement. no enemies will follow you in, but some of your allies will spawn on you, and keep respawning when killed.

Once you have made it this far the rest is fairly easy. the boss itself can be kited pretty much.
stabbedbyapanda Nov 7, 2024 @ 1:05pm 
Originally posted by Zero:
try using ranged/magic to aggro the 2 minibosses from outside the wall and lure them to where all your guys are, that makes it much easier to kill them.

once you have both halves of the key, combine them, and make a dash for the base interior, don't stop for anything or anyone.

once inside, enter the basement. no enemies will follow you in, but some of your allies will spawn on you, and keep respawning when killed.

Once you have made it this far the rest is fairly easy. the boss itself can be kited pretty much.

I'm playing melee focused though... I don't want to do ranged/magic >:(
Zero Nov 7, 2024 @ 1:18pm 
Originally posted by stabbedbyapanda:
Originally posted by Zero:
try using ranged/magic to aggro the 2 minibosses from outside the wall and lure them to where all your guys are, that makes it much easier to kill them.

once you have both halves of the key, combine them, and make a dash for the base interior, don't stop for anything or anyone.

once inside, enter the basement. no enemies will follow you in, but some of your allies will spawn on you, and keep respawning when killed.

Once you have made it this far the rest is fairly easy. the boss itself can be kited pretty much.

I'm playing melee focused though... I don't want to do ranged/magic >:(

I went into the game wanting to do melee only as well, but it's not really super practical, at least melee + magic is a good combo.

some enemies have stupid high physical protection but literally 0 magic protection as their weakness or vice versa, so i would recommend spreading out.

but to clarify, for the 2 minibosses it would be enough to just tap them once with ranged/magic just to aggro them, then you would run towards the gate where all your guys are and the miniboss would follow you outside. then you can still use melee to kill them. it just makes the fight easier, because you are not cut off from your allies and the mages will heal you while you fight and also the aggro from all the mobs will spread to everyone rather than being focused on just you.

as for the main boss of this quest, you don't even really need to fight him, keep his aggro on you and run around, avoiding being hit, while the npcs do the damage. kinda lame, but it works if you want the quest done.
Ov Å̪e̞oη̣s Nov 8, 2024 @ 1:54am 
Yup CAN be tough for sure, did it as a melee mage hybrid 33 attack, 35 magic and 30 def. You need to gear up pretty good. I also have gotten the kick skill book for melee. Leap, kick and disengage is huge for the 'small fry' fighting forwards. Also work on getting your best food and utilize defensive pots. As for healing i used quenna's with antler helm, heals 15 per tick in emergency. Spirit heal is spammable and rayne's mending is a decent heal still with the helmet. I also had bracelet of etherlight unique drop from story line.

I just wish some of the later and bigger mage spells were better. They seem bugged when you cannot chain them/locked out of using any other spells for their duration
The_Daleatron Nov 8, 2024 @ 4:27am 
Originally posted by Happy:
This quest is quite frustrating, but don't forget you can get your loot back from a scavenger at a respawn point. Also once you get the keys (I suggest ranging them with range or magic over the walls) and use the key to get in the basement area, you get a squad of people to help you run through it, and one is a healer that will constantly heal you which makes the rest quite easy.

i actually never knew this jesus thanks
Tatanka Nov 9, 2024 @ 6:07am 
Originally posted by Ov Å̪e̞oη̣s:

I just wish some of the later and bigger mage spells were better. They seem bugged when you cannot chain them/locked out of using any other spells for their duration

lol so true, got the spell from mudclaw which is a stun, but you are locked out of doing anything else longer then the stun lasts heh, awesome spell, so glad i killed him 138 times to finally get the book.
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