The Black Grimoire: Cursebreaker

The Black Grimoire: Cursebreaker

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nacciw574 Mar 10, 2023 @ 12:48pm
A brief opinion
After playing the demo I am ready to sink a lot of hours into this...having said that there are some concerns and(or) suggestions:

1. As mentioned, more equipment slots,
2. More expansive passive system as opposed or in conjunction with the tier levels,
3. Inventory: I get the rationale, however there is a very fine line of being tedious trying to make wealth and trying to go back and forth to a town/vendor/stash more times then anyone would want, it breaks the pacing/fun,
4. Hoping the magic item(s) system is unique and not just a bunch of +stats,
5. Burned too many times by EA games...because this one is more old school then most, I am just afraid to place time into a game that might not get finished especially if I like it (as I really do with this one.),
6. Some of the UI features are clunky, but this is a minor thing as I am sure they will improve.

These were the main ones.

I am not familiar nor I have I played Runescape. As such, this game reminds me greatly of an older MMO called Asheron's Call and no game, since then, has brought that nostalgia back to me like this one has. So I have hopes that this one will go somewhere and it won't be hard to invest in if things go in the right direction.

Best wishes to the developers.
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Showing 1-4 of 4 comments
Griffindork Mar 11, 2023 @ 10:38am 
AC Morningthaw! Man, I miss that game...
nacciw574 Mar 11, 2023 @ 2:13pm 
Originally posted by Griffindork:
AC Morningthaw! Man, I miss that game...
I do with a passion!!
stephen dedalus Mar 11, 2023 @ 2:48pm 
Same here, my very first MMO, first guild, the whole thing.
Zenman Mar 11, 2023 @ 6:04pm 
From what I read the game is complete, you should be able to finish it but they are still going to add stuff as time goes on.
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Showing 1-4 of 4 comments
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Date Posted: Mar 10, 2023 @ 12:48pm
Posts: 4