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Otherwise it's just Forbidden Flame does a lot of damage with the bonus and the only thing to be cautious of is not getting to greedy with self-damage.
Can't give much advice for pain build, but good members for that are Chain & Joey.
I haven't used "Soul Stigma" nor "Let me absorb you!" just yet, but they do sound very potent. Now, if I were to Set SS as a Fixed Ability, or as a top-of-the deck card with an upgrade then which skills do you recon I should trigger it with on Huz?
( Currently testing out Huz for the 1st time w/ Hein, Johan and Ironheart )
Evil Phantasm and Forbidden Flame are also very solid spells for having to put your allies at risk. I'd say the risk is justified.
Happened to me about an hour ago prior to my coffee break: https://www.youtube.com/watch?v=go2DzQAqIh0
I was testing out Charon+Huz separately, then I added them into a single group... as per recommended by @Pars'd / 2
All of her skills that inflict pain damage. That is the whole point after all. They all heal too, which makes it harder to get greedy with self-damage.
She is a kinda good DPS hero with DOT focus.
You don't need to play her card often, yet still can yield good damage.
She also has heal, and give you an item to use in combat for healing.
So she is very great when you need to heal but don't have healer card at hand.
Advance Answer
She has some party harming skill that can synergize crazily with some other hero skill.
I marked this as an answer. Good tips all around, including @Samseng YiK