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Another one I would say is that Kein's dps is huge compared to any other dps class. He lacks crit, but any other dps feels like a Kein support rather than a true dps. Honestly I would buff others up to his level rather than nerf him. My builds without him tend to have trouble on survival fights like bomb clown or the cursing witch. My only bomb clown win was with him and extremely good item luck, on normal I might add. I don't even want to touch hard in this.
2) Despite having a downside, the twins defensive buff is quite weak
8) Not all games need to follow the early game get weaker item and later game get better item. Sometimes true random has its own fun.
Their passive is "Don't get randomly one-shot by bug damage + pain debuff" which makes them more resilient than many other dps/healer characters.
as for the mana issue you can
a. focus on increasing mana
b. don't fix expensive abilities (I usually leave the regular attack until I feel I have enough mana)
c. pick some low mana abilities for the early stages
d. rely a bit more on your 3rd character early on
Agreed with mostly anything else
Bomb Clown is one of the easiest fight in game, there's almost no direct attack from him and he tells you what to avoid, he's just a punch bag if you manage your hand but even if you don't, just consider him like a standard boss, unless he bombs you 4~5 times a turn, of course that way he seems op, but this fight should always turn into your favor, plus you can always stun him to make this fight a joke.
For the OP, I'm pretty sir for every skill cost card you play, Dancing Leaves rotates to the right x characters, where x is the cost of the skill. E.g. you play a 1 cost, the character to the right now has the Dancing Leaves buff. If you play a 3 cost (with a team of 3), the same character gets the Dancing Leaves buff.
2.) While I do agree that twins suffer early; they're by no means weak early. Helia offers some of the best dps skills in the game and pair well to characters that give buffs party buffs or multiple self buffs like Miss.Chain. Just get Flame arrow or Combustion early for Helia and Starbreeze, Lunar Ring, or Starbreeze for Selena.
4.)I never personally had an issue with Lucy skills, I do definitely agree that some are better than others;Especially on expert. Looking at you Hasty Counter.
5.)Johan's fixed attacked not having ignore taunt is not really an issue, and also probably because of balance reasons imo. You can pick dangerous targets quickly without spending too much of your valuable hand. You can also just use hookshot as well to get ignore taunt. While I do not agree Johan should be the main damage dealer, he can dish out serious damage in the right conditions. With dps gear can get his fixed ability to do around 14 damage. On of this, you can combine it with burning arrow and chemical weapon which adds an additional 35 dot damage. You can even further increase the base damage to like 22 with illusion arrow and shining aura active.
10) Yeah bomb clown is up there, but its no where close to SIr.Doichi in terms of BS. You can definitely minimize the bomb damage with discard cards by purposefully taking bomb hits instead chaining 2 or 3 bombs. I find DOT very useful since it does its work before the eventual bombing happens.
11.Not really an issue, you get plenty of lifting scrolls on expert. Most of the rewards are worth fighting for. Just plan if the effects are too strong and use the scroll.