Chrono Ark

Chrono Ark

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Finally all platinum + a few feedback
https://imgur.com/a/MRN42iG

Characters:

Silverstein is too strong compared to other characters with their same roles, Azar with Joey can beat Silverstein's dps but not as consistent as him(require you to get enough chemical weapon/ skills that dupe azar's spirit sword), and Ironheart barrier + shieldbash/shockwave deck is effective but too random and require high mana to my liking. Not only does his special bullet + tactical reload combo do a crapton of damage by themselves(easily passing Hein wtihout giving up health/accuracy), they also have high accuracy and are equipped with swiftness/ignore taunt. I'm not suggesting to nerf him, because having him + Pressel are so far the only starting team that I found to be able to clear Expert mode consistently(There's also azar + pressel + zoey but that requires you to get zoey by map 2), the other attackers(Charon/Trisha/Hein) have a very difficult time to even come close to Silverstein's performance, it would be nice to see everyone receiving a buff so that they are able to carry their own weight in Expert mode. My favorite characters are Charon and Lian, but going into Expert mode with them starting out is basically a suicide dive.

Sizz is an interesting character, but are largely overshadowed by Joey and Pressel. she can add dps to the team but because her strong support skills( especially Help, Eve) don't have swiftness, resulting in the drop of enemy's action count dropping which is always bad unless you have insanely high speed or that really overpowered relic that make enemy unable to act until you end your turn.

Trisha's Shadow Slash is great for mob clearing, except on the later stage it does not do enough damage to make her worth it an investment over Hein or other aoe dps alternative like Ironheart and Hein(She can't even 1 shot Kaela(the fire goddess)'s cross without being decently invested in gearwise/levelwise). Her Illusion strike is probably her best skill, but it is not swiftness and so you have to reduce enemy action count by 1 to have a CHANCE to increase their count by 2, that and it doesn't have high enough damage to justify the 2 mana cost it has. It still is her best skill tho in my opinion. Her apply bandage is decent but it doesn't have high enough heal amount and no swiftness, meaning you again, will probably allow enemy to damage you even further after you used it.

Miss Chain is just weak, I have no words for her. She got me wondering that if she was nerfed to the ground previously, or she was just always this weak.

Charon : First of, what the hell is this skill's description https://imgur.com/a/zbF2E2B. As far as I know, this skill seems to hit every enemy on the field and put a stack of Enroachment on them, but sometimes it doesn't work(as in 1 of the enemy doesn't get hit). Dark heal is amazing but the cap amount of heal/damage does not scale very well later on in the game especially when you can't boost it by equipments because it heals/damages based on the amount of missing health of the ally/enemy. Charon's enroachment does less damage than Zoey's venom even though Charon was supposed to be the DoT attacker, not Zoey. His Soul Thurible is good early game but late game the healing amount is so little that it doesn't even matter in most situations because you usually want to gear Charon with accuracy/pain accuracy debuffs anyway instead of healing power/attack damage. On top of that Zoey can stun and heal way better than Charon, some love for Charon please.

Phoenix: The more I play this guy the more I think he's a very strong 3rd/4th slot, though it would be nice if there is something that indicates when/how many more hits can be take before he gets hungry, it's just annoying to not be able to plan ahead especially during runs where you can't find any food.


Lucy's skills and equipments
Some of the lucy skills are just a way better version of the other(Select The Plan costs 1 with no swiftness: pick 1 out of 2 random skills from your deck and draw it, Search costs 0 with no swiftness : choose any skill from your deck and draw it).
The same applies for equipment, although less apparent than Lucy's skills.

Lastly, this is an incredible game and I hope the developer will keep working on it.
Last edited by Infinitesimally Small Child; Mar 19, 2020 @ 12:02am
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Showing 1-9 of 9 comments
tyoungfellow Mar 20, 2020 @ 3:36pm 
Hey! Great post, I agree in general with characters being unbalanced at the moment, but I trust they will fix it before launch. In the mean time. I cannot seem to get past bloody park on normal no matter how hard I try, would you be willing to coach me on discord or something? Thank you for your time.
Last edited by tyoungfellow; Mar 20, 2020 @ 3:39pm
1-1 or 1-2?

What's your characters starting out? On normal it doesn't matter as long as you pick any combination of characters with at least 1 healer, and they can all clear pretty reliably as long as you don't use trap equipments(The ones that - your speed), like the axe with 28% attack boost but -2 speed, it looks nice but speed is way too important for me to give up for 28% attack of a single character.

Any boss you specifically failed hard at(Witch/golem/dog/knight)?
Witch: When she spawns the 2 minions, I try to kill the butler the moment he came out without triggering his attack(with swiftness attacks or 1 high damaging ability), and I leave the maid alive for 1-3 turns until I can 1 shot her with a weaker damaging ability. It's probably better to follow the "Kill 1, delay kill the other", I found out in the beginning that if you focus too much on killing both of them when they got summoned, you are just going to get destroyed by the witch's DoT.
Golem: dps race, you only need to heal your party member above 0 HP everytime they hit deathdoor, this guy doesn't do DoT or anything so don't overheal unless you giving Ironheart barrier to do big damage. Also be prepared for x party member being stunned, ready to discard their skill/use the pill to unstun them.

Lucy's starting skill Agility is mostly weaker than her other skills unless you start out with Charon/Iron heart as your main damager. So if you see the forget skill pool, use it on Lucy.

If you're trying to use Phoenix starting out, don't do that. It is very difficult, his learning curve is probably the toughest in my opinion.

Here's what I usually do
1-1 : do normal battles until you can upgrade your 2 characters one each to unlock their passive and boss
1-2 : get 5 mana, level up 3rd char to get his passive, and level up my dps or add a lucy skill if Im going for a run wtihout any heavy dps char.

Should be pretty straightforward for the most parts, 1 thing that I failed to realize was that the white slipper(5% evade + 1 speed base stat) is a hidden gem, anything that + speed is rated high on my book because it makes the enemy have higher action count aka you get to move more before they slapped you.

The forge(blacksmith anvil "!"), you can forge 2 items of the same tier and it gives you an item of the next tier, probably the easiest way to get purple/gold equipments, and they usually are game changing.

Use your extra gold after buying keys to identify potion/scroll: potions that say "give x stat for this run" means that your character will get that permanent stat boost for the entire run, anything that "for this stage" is just that 1 map we do. This is more of a long term plan(because in the final stage if you spam scroll of vitality and swiftness, the final boss becomes a joke).

Watch out for skill books in the shop, there are amazing ones. Specifically charged attack, slam it on any character's fixed ability and every 6 skills you will get a 0 cost high damaging skill with swiftness(enemy action count not reduced when you use an ability with swiftness).

If you still need help on discord: Chiisai Maigo#9999
Last edited by Infinitesimally Small Child; Mar 20, 2020 @ 8:55pm
(˚▱˚) Mar 21, 2020 @ 11:20am 
from my understanding spreading darkness hits all enemies with taunt if you target an enemy with it, or hits all enemies without taunt if you target one without.
Originally posted by genriex:
from my understanding spreading darkness hits all enemies with taunt if you target an enemy with it, or hits all enemies without taunt if you target one without.

That made much more sense, I wish I didn't read the skill's description instead as it keeps making me more confused than ever. Thank you.
tyoungfellow Mar 21, 2020 @ 5:18pm 
Added you on discord, I was not talking about 1 at all, I was talking about 2-2 with the twins. That fight seems really hard to clear no matter how good my loot/team/personal skill is. I got past it once, but had NO chance of beating the next boss after all the resources I drained into the twins (bread for phoenix). I feel like I'm "good" at the game since I do all the things you said in your post, but I guess where I go wrong is decision making IN battles.
JudgeTy Apr 21, 2020 @ 5:59pm 
Originally posted by tyoungfellow:
Added you on discord, I was not talking about 1 at all, I was talking about 2-2 with the twins. That fight seems really hard to clear no matter how good my loot/team/personal skill is. I got past it once, but had NO chance of beating the next boss after all the resources I drained into the twins (bread for phoenix). I feel like I'm "good" at the game since I do all the things you said in your post, but I guess where I go wrong is decision making IN battles.

I got to the 4 boss on my first try (death/grim reaper boss). Twins linked hp boss: I just used my character abilities that are locked. Didn't even use the cards drawn for the twins. I primarily used the tank girl and just shielded, dot healed, and attacked. I think i had 8 debuffs stacked lol. Was fine.
owl Apr 23, 2020 @ 6:18am 
Originally posted by Infinitesimally Small Child:
Watch out for skill books in the shop, there are amazing ones. Specifically charged attack, slam it on any character's fixed ability and every 6 skills you will get a 0 cost high damaging skill with swiftness(enemy action count not reduced when you use an ability with swiftness).
9
sorry, noobs here, do u mean every character 6th skill then should i off the " auto-replace normal attack " to stack the 6 skill?

btw, thanks for the information u shared here
Last edited by owl; Apr 23, 2020 @ 6:18am
jinhoon_93 May 11, 2020 @ 8:00pm 
Select the Plan draws 1of 2 random skills twice, not just once.
Case May 11, 2020 @ 9:46pm 
Originally posted by tyoungfellow:
Added you on discord, I was not talking about 1 at all, I was talking about 2-2 with the twins. That fight seems really hard to clear no matter how good my loot/team/personal skill is. I got past it once, but had NO chance of beating the next boss after all the resources I drained into the twins (bread for phoenix). I feel like I'm "good" at the game since I do all the things you said in your post, but I guess where I go wrong is decision making IN battles.

Beyond the shared HP part making some characters ruin their days, you can cleanse with more than just the 'Cleanse' spell on their two debuffs. Like above, I'm curious what your party comp is and how you're building them, nevermind what draw skills and mana levels you're looking at. I will second their take on the ♥♥♥♥♥♥♥ Bird being a poor early game choice though.

Also OP, I kind of found Miss Chain's niche in being a sustain tank that works well with Charon/Joey. A mix of her burn skills, her 1 cast skill that heals her during "Burn" and Playing With Fire to keep all of the other guys pain buffs going. I found her easier to roll with than Ironheart at least, but I get the distinct feeling I wasn't reading what some of his skills did quite right. Same with Dead End which, this patch finally makes sense to me now.
Last edited by Case; May 11, 2020 @ 9:48pm
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Date Posted: Mar 19, 2020 @ 12:00am
Posts: 9