Worms Rumble

Worms Rumble

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sponska Jul 1, 2020 @ 11:39am
This is the end of Worms
I've been with the Worms franchise for a long time now, starting way back with Worms 3D. It might not have been the best one by far but it was my first one and I loved it. The destructible chaos, absolute mayhem with all the different weapons, the strategy, the long hotseat nights, it was perfect.

As I dug deeper into the franchise, discovering the older titles like Armageddon and World Party, which while a bit dated graphically still held up tremendously gameplay-wise. They were Worms in it's purest form: Turn-based multiplayer anarchy on huge destructible worlds, which offered sheer infinite tactical depth with all the ridiculous ways you had to obliterate your friends

Over the years, I eagerly awaited every new release, from Worms 4, which expanded the 3D formula even more, to the innovative Revolution and Clan Wars, innovating the base principle with fresh new ideas like classes and water physics. And finally W.M.D, which took the series back to it's roots and in my honest opinion perfected it. I thought it was a sign of great things to come for the franchise.

But this, this is wrong. "Worms" Rumble is not a worms game. None of the things I loved about Worms are present here, not a single one. Replace the Worms with any other comic character, and this game becomes unrecognizable. The previous games innovated on the formula in interesting ways, but Rumble just tosses everything overboard and replaces it with what the statistics show is successful these days.

This has fully convinced me that Team17 has lost every connection to it's core audience and has entirely los the focus of what the Worms franchise stands for. It's been a wild ride, but this is where I get off.

R.I.P
'Boggy B'
1995-2020
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Showing 1-15 of 66 comments
Xeno Metora Jul 1, 2020 @ 11:47am 
don't worry they're gonna get right back into making proper worms games after this one flops harder than No Man's Sky.
ball Jul 1, 2020 @ 11:48am 
ah yes, just like how Super Mario ended when Dr. Mario was released
Techbane #FreeHK Jul 1, 2020 @ 11:56am 
This seems a bit overdramatic given how solid the previous game, WMD was, by your own admission. I didn't think the series was dying when they made Blast, Forts Under Siege, or Crazy Golf. I'm not even specifically opposed to a real-time spinoff in the vein of Liero, given how well Liero has proven it can work -- although if the trailer is any indication they do seem to have missed the mark by a considerable margin.

If the game is trash the user reviews will reflect that and we'll likely never hear of another realtime Worms spinoff again. If it somehow manages to be good I doubt that means it'll be the end of the traditional turn-based games.
Jonno Jul 1, 2020 @ 12:09pm 
Hey OP,

Sorry to hear you're concerned about Worms, but please know there's no need to be.

Team17 have been making turn-based Worms games for over 25 years. We thought we'd try something a bit different this time!

Trying something new doesn't mean removing our past or never doing turn-based again :)
```skunk3``` Jul 1, 2020 @ 1:42pm 
I've said it before and I'll say it again - Team17 are the kings of not learning.

They consistently do what they shouldn't regarding development and try to reinvent the wheel. The traditional Worms formula is great and they should work towards making it even more perfect with each new game. I don't care if people complain that each new game is 'more of the same.' As long as the games continually get better and better, I'm happy.

The last exceptional Worms game was WWP, which was basically just a slightly updated version of W:A.

Worms Reloaded was atrocious for a wide variety of reasons.
Worms Revolution was a buggy mess with a wonky 2.5D engine.
Worms Clan Wars fixed some of the problems with Revolution but still had lots of issues.
Worms WMD was way too noob friendly and introduced horrible mechanics like crafting and vehicles.

All of those games had divided player bases due to releasing on multiple platforms without cross play.

I guess I'm just going to wait for Team17 to push the 3.8 update out for W:A so at least I can enjoy something. WMD is incredibly stale and Rumble looks like the exact opposite of what I want in a Worms title. What a disappointment.
Mazinger Jul 1, 2020 @ 2:55pm 
Originally posted by Jonno:
Hey OP,

Sorry to hear you're concerned about Worms, but please know there's no need to be.

Team17 have been making turn-based Worms games for over 25 years. We thought we'd try something a bit different this time!

Trying something new doesn't mean removing our past or never doing turn-based again :)
Naturally in line with trends.
Don't forget to pick up microtransactions.
Last edited by Mazinger; Jul 1, 2020 @ 2:55pm
BrokenMonkey Jul 1, 2020 @ 9:53pm 
This should be narrated.
VIKTOR Jul 2, 2020 @ 7:43am 
It's kind of like a spin-off and Team 17 said it won't cancel the classic formula in the future
People were also negative about the 3D parts when they came out a long time ago
I understand what you're talking about, but you can give the game a chance if it's Really bad people will talk about it and Team17 instead of experimenting improve the WMD formula
I have already suggested team17 ideas for developing the classic formula, so that the game looks fresh(as I think) They didn't listen to me(probably)
Andrey Novikov Jul 2, 2020 @ 12:22pm 
Hmm, Boggy B was sad that the game will not be done turn-based. It's a shame (
Chromatic Jul 2, 2020 @ 12:31pm 
Listen. In my opinion, this looks like an awesome game. It may be a real-time battle royale - I get that - but is sounds epic when you get revenge on someone as soon as they hit you. The map looks insane, the emotes are hilarious, the designs are crazy and oh, one more thing...
HAAAAAAAAAAALLELUJAH!!!!!
TsudaTumiko Jul 2, 2020 @ 8:14pm 
Originally posted by Jonno:
Hey OP,

Sorry to hear you're concerned about Worms, but please know there's no need to be.

Team17 have been making turn-based Worms games for over 25 years. We thought we'd try something a bit different this time!

Trying something new doesn't mean removing our past or never doing turn-based again :)

I agree that you have to try something different but why paste the worms name on it? I c0me from dawn of war 3 fiasco.. It tried to be a Moba-RTS and failed so hard... this looks like a fun game but no a worms game.. if you put any other name on it may b it could be cool
Last edited by TsudaTumiko; Jul 2, 2020 @ 8:19pm
Grandfeatherex Jul 3, 2020 @ 11:50am 
Originally posted by Jonno:
Hey OP,

Sorry to hear you're concerned about Worms, but please know there's no need to be.

Team17 have been making turn-based Worms games for over 25 years. We thought we'd try something a bit different this time!

Trying something new doesn't mean removing our past or never doing turn-based again :)

hope you have enough in the bank to weather the storm and maybe the next one i'll buy, it'll be a shame though, until this launches i'll have every worms game on steam and no battle royal games... after this launches i'll have no battle royal games.

something 'different' not tied to worms, or having it as some optional mode with tried and true worms game in the forefront would likely have appeased concerns
Krakenous Jul 5, 2020 @ 1:25am 
No one asked for this. The market is flooded with crap BR games. All Worms WMD needed was more features added for vehicles to exploit destruction, destructible environments that could become more physics based (land collapsing, rock slides, building that could fall over and crush worms) a proper WEAPONS EDITOR like in Worms 2 where you could tweak the weapons to fire 100 projectiles instead of 1, explode 10x bigger or other really insane fun stuff and finally a proper, much much better map editor where you could place custom physics elements, buildings, vehicles, interactive areas and really go to town on implementation into the "seed" system. It just needed more stuff to made the hot seat play even better, customisation of gameplay options even wider, more campaign types, more crazy weapons, more type of environment, returning things from Armageddon days or the worms 3d days like the slot machine condition matches, proper forts mode with actual buildings instead of little islands (worms forts did this so well!). The formula isn't hard to perfect but I really really can not get behind this battle royale game, sorry T17, really upset by this.
VIKTOR Jul 5, 2020 @ 1:42am 
Originally posted by Krakenous:
No one asked for this. The market is flooded with crap BR games. All Worms WMD needed was more features added for vehicles to exploit destruction, destructible environments that could become more physics based (land collapsing, rock slides, building that could fall over and crush worms) a proper WEAPONS EDITOR like in Worms 2 where you could tweak the weapons to fire 100 projectiles instead of 1, explode 10x bigger or other really insane fun stuff and finally a proper, much much better map editor where you could place custom physics elements, buildings, vehicles, interactive areas and really go to town on implementation into the "seed" system. It just needed more stuff to made the hot seat play even better, customisation of gameplay options even wider, more campaign types, more crazy weapons, more type of environment, returning things from Armageddon days or the worms 3d days like the slot machine condition matches, proper forts mode with actual buildings instead of little islands (worms forts did this so well!). The formula isn't hard to perfect but I really really can not get behind this battle royale game, sorry T17, really upset by this.
I really understand you! That would be great. I am skeptical but at the same time interested in this game
Personally, I would prefer this spin-off game you know something like X-com.
Where the gameplay would be divided into two parts
First one:
build your base, hire worms, make a squad of them. You make important decisions, for example, after completing missions, you received the weapons of enemies, you can disassemble them into resources or study them and get the opportunity to create such weapons in the future, but this is under the conditions that there is a place for studying weapons
Second:
Tactical combat, missions appear on the global map
I do not know what could be the battle, I think as in 3D parts only a little view from above plus the expansion of tactical capabilities and various other things for example in the squad two worms friends and when they are together they have additional capabilities and such similar things
Or do all the same only in the style of classic gameplay with a huge tactical depth. I understand that probably Worms that I want no one will want, but still I think instead of a shooter as a spin-off could come out here is a game like this
Sorry for my English I'm not a native spea
Siret Jul 5, 2020 @ 5:59am 
The idea is fine but the art style seems off. I like WMD art style, it is fresh but rumble seems like some old first childish 3d games. I will most likely stick with wmd.
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Date Posted: Jul 1, 2020 @ 11:39am
Posts: 66