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I can see a possibility: what if your creation don't need in usage of this specific 4.0 model of dataflow to be alive (those specific part with geometry shader)?
https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-sm4
https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-geometry-shader
Is it possible if you'll try to switch to other version of shader model just to check if project is still compilable?
https://docs.unity3d.com/Manual/SL-ShaderCompileTargets.html
p.s. Just tried a game and it's awesome. Good and solid work with a neat sense of inborn elegance. Delivering my gratefulness.