Chaos Galaxy

Chaos Galaxy

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Fuchsia Apr 9, 2023 @ 3:38pm
Assassination Mechanic question
To preface this, I'm a very new player to this game so apologies if any of this is obvious and I simply missed it. One of the factions being named "Aerie Assassins" has resulted in most of my attempts to find information myself to end up finding info about the faction rather than the mechanic I'm trying to understand.

For my first playthrough of this game, I'm playing as the East Imperial faction. There is a mechanic in this game where on the world map, your generals can be assassinated, and when this happens you not only lose them for a few turns but every unit under them is lost immediately. It doesn't appear that I have the ability to use this myself, being that I'm commanding an imperial fleet without any ninjas/assassins, but the pirates neighboring me and at war with me sure can. I had a key general with my largest army assassinated just over a year in and lost every unit they control. It doesn't seem like the assassins have to be anywhere near them, as there wasn't anyone next to them when it occured. Despite winning nearly every actual fight I engage in and defending all of my territory up to this point, I'm running dangerously low on supplies from all the losses from the assassination and don't think I can really recover from another one.

Is there any way in the game to mitigate this, or do I just have to hope to get randomly lucky? It's really annoying the way this is happening to me right now. I can simply reload and hope they either dont attempt to assassinate me or fail this time since the RNG changes (first time it happened was on turn 2 of the game and I reloaded to see what happened, then they just didn't do it again), but that hardly seems fun or fair to do every time something unfavorable happens. As it stands, this one mechanic alone may just kill my desire to continue with this game if it really is that at any point any faction with assassins can just choose to instantly kill one of my generals with nothing I can do about it except pray.
Last edited by Fuchsia; Apr 10, 2023 @ 4:29am
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Showing 1-3 of 3 comments
Han Zhiyu  [developer] Jul 4, 2023 @ 7:50am 
Hi! When your ommander‘’s military is high, the success rate of the opponent's assassination will decrease, and there is a possibility of failure and injury to itself.

The effect of the assassination is only to make your fleet disappear for 3 months, after which they will return intact. Therefore, it is actually a tolerable loss.

In Chaos Galaxy 2, assassination ability has become a strategic skill that can be used instead of randomly occurring, and there are also some skills that make assassination fail.
Fuchsia Jul 4, 2023 @ 11:26am 
Thanks for clearing that up- I'll have to give this game another go since it got to me that I'd seemingly just randomly lose the game, and had not continued long enough to see the return of the fleets afterwards.
XenoxXx Jul 7, 2023 @ 9:51pm 
Try make them retreat skill, that success rate is higher, you don't want to fight 2 vs 2. Making enemy retreat let you have advantage 2vs 1.
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Showing 1-3 of 3 comments
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